Problème sur le launcher

Linklu13

Bucheron
9 Août 2014
17
0
12
34
Bonjour je viens d'acheter minecraft 1.7.10 et quand je lance l'une de mes parties un launcher s'affiche et quand j'appuie sur play sa me remet au menu et ce à chaque fois, j'ai besoin d'aide merci :)
 

Linklu13

Bucheron
9 Août 2014
17
0
12
34
Code:
 ---- Minecraft Crash Report ----
// Uh... Did I do that?
 
Time: 23/08/14 22:54
Description: Starting integrated server
 
java.lang.ExceptionInInitializerError
at net.minecraft.server.MinecraftServer.<init>(SourceFile:120)
at bsx.<init>(SourceFile:38)
at bao.a(SourceFile:1610)
at bdx.e(SourceFile:162)
at bdx.a(SourceFile:127)
at bdw.a(SourceFile:172)
at bdw.k(SourceFile:232)
at bdw.p(SourceFile:211)
at bao.p(SourceFile:1328)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
Caused by: java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:61)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at nc.<clinit>(SourceFile:31)
... 12 more
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:57)
... 16 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
at java.nio.channels.Pipe.open(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 19 more
Caused by: java.net.ConnectException: Connection refused: connect
at sun.nio.ch.Net.connect(Native Method)
at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
at java.nio.channels.SocketChannel.open(Unknown Source)
... 27 more
 
 
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
 
-- Head --
Stacktrace:
at net.minecraft.server.MinecraftServer.<init>(SourceFile:120)
at bsx.<init>(SourceFile:38)
 
-- Starting integrated server --
Details:
Level ID: Temple The Lengend of Zelda
Level Name: Temple The Lengend of Zelda
Stacktrace:
at bao.a(SourceFile:1610)
at bdx.e(SourceFile:162)
at bdx.a(SourceFile:127)
at bdw.a(SourceFile:172)
at bdw.k(SourceFile:232)
at bdw.p(SourceFile:211)
 
-- Affected screen --
Details:
Screen name: bee
Stacktrace:
at bao.p(SourceFile:1328)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
 
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows XP (x86) version 5.1
Java Version: 1.6.0, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
Memory: 490874696 bytes (468 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ATI Mobility Radeon X2300 x86/SSE2 GL version 2.0.6471 WinXP Release, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because EXT_framebuffer_object is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because ARB_shader_objects, ARB_vertex_shader, and ARB_fragment_shader are supported.
 
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: Français (France)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)