minecraft qui crash!

xudir

Aventurier
5 Décembre 2016
2
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Messieurs Dames je vous salue et vous prie de bien vouloir accepter de ma part toute ma reconnaissance et ma gratitude, pour tout ce que vous entreprendrez comme solution au problème suivant:

15:21:16] [Client thread/INFO]: Setting user: selyan
[15:21:20] [Client thread/INFO]: LWJGL Version: 2.9.4
[15:21:21] [Client thread/ERROR]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at beq.ap(SourceFile:584) [1.11.jar:?]
at beq.an(SourceFile:433) [1.11.jar:?]
at beq.a(SourceFile:380) [1.11.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.11.jar:?]
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!

Time: 05/12/16 15:21
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at beq.ap(SourceFile:597)
at beq.an(SourceFile:433)
at beq.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at beq.ap(SourceFile:597)
at beq.an(SourceFile:433)

-- Initialization --
Details:
Stacktrace:
at beq.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
Minecraft Version: 1.11
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_111, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 77407816 bytes (73 MB) / 150614016 bytes (143 MB) up to 523501568 bytes (499 MB)
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.11
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Khoudir\AppData\Roaming\.minecraft\crash-reports\crash-2016-12-05_15.21.22-client.txt
 

robin4002

Expert en informatique et systèmes d'information
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[QUOTE="xudir, post: 1619385, member: 265567"je suis desolé du retard[/QUOTE]
Quel retard ? Sur un forum on répond quand on peut, il n'y a pas de délai ;)

Malheureusement cette carte graphique n'a pas de pilote compatible avec Windows 10, Minecraft ne peut donc pas fonctionner sur cette configuration.
Il faudrait soit la changer (ce qui n'est pas forcement possible), soit revenir sur un OS supporté pour cette puce Intel, Donc Windows 7 au mieux.