Crash texture pack

Benguastax

Aventurier
23 Juin 2016
23
0
4
32
Hello ! encore moi...

Je crash lorsque je met un pack de texture :

---- Minecraft Crash Report ---- // I'm sorry, Dave. Time: 24/03/17 17:25 Description: Rendering screen java.lang.OutOfMemoryError: Java heap space at blz.<init>(DynamicTexture.java:38) at blz.<init>(DynamicTexture.java:27) at bnm$a.a(SourceFile:289) at azr.d(SourceFile:16) at azp.a(SourceFile:52) at awd.a(SourceFile:25) at awi.b(SourceFile:412) at awi.a(SourceFile:211) at azo.a(SourceFile:190) at bfk.a(EntityRenderer.java:1421) at ave.av(SourceFile:915) at ave.a(SourceFile:325) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at blz.<init>(DynamicTexture.java:38) at blz.<init>(DynamicTexture.java:27) at bnm$a.a(SourceFile:289) at azr.d(SourceFile:16) at azp.a(SourceFile:52) at awd.a(SourceFile:25) at awi.b(SourceFile:412) at awi.a(SourceFile:211) at azo.a(SourceFile:190) -- Screen render details -- Details: Screen name: azo Mouse location: Scaled: (255, 202). Absolute: (510, 314) Screen size: Scaled: (640, 360). Absolute: (1280, 720). Scale factor of 2 Stacktrace: at bfk.a(EntityRenderer.java:1421) at ave.av(SourceFile:915) at ave.a(SourceFile:325) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) -- System Details -- Details: Minecraft Version: 1.8.9 Operating System: Windows 10 (amd64) version 10.0 CPU: 4x Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 42257848 bytes (40 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB) JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512M IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94 Launched Version: 1.8.9-OptiFine_HD_U_H6 LWJGL: 2.9.4 OpenGL: GeForce 820M/PCIe/SSE2 GL version 4.5.0 NVIDIA 378.78, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: No Is Modded: Very likely; Jar signature invalidated Type: Client (map_client.txt) Resource Packs: ! Eum3 FPS.zip Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz OptiFine Version: OptiFine_1.8.9_HD_U_H6 Render Distance Chunks: 5 Mipmaps: 0 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: null OpenGlVersion: 4.5.0 NVIDIA 378.78 OpenGlRenderer: GeForce 820M/PCIe/SSE2 OpenGlVendor: NVIDIA Corporation CpuCount: 4 #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Manou\AppData\Roaming\.minecraft\crash-reports\crash-2017-03-24_17.25.39-client.txt AL lib: (EE) alc_cleanup: 1 device not closed Picked up _JAVA_OPTIONS: -Xmx512M Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release




Ou alors quand je crash pas le pack ne s'equipe pas ..

Solution ? merci
 
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