Résolu Crash LOTR

Hugo Pérez

Architecte en herbe
24 Mai 2015
110
3
125
19
Coucou tout le monde ! J'ai un problème avec le mod LOTR (lord of the rings). Un mod superbe et que je ne peux pas tester malheureusement. Pourquoi ? Car lorsque que je lance le jeu, ça charge bien, tout ça... Mais lorsque le chargement arrive vers la fin, ça crash et ça me met: "The game crashed whilst initializing game" et au dessus: "Il semblerait que vous utilisez une version modifiée du jeu non prise en compte"... Pourtant, j'ai d'autres mods avec, et le jeu ne crash pas si j'enlève LOTR... Mais j'ai très envi d'avoir ce mod, donc si possible, quelqu'un peut m'aider s'il vous plait ?
Neyzu.
 

Hugo Pérez

Architecte en herbe
24 Mai 2015
110
3
125
19
Ok:
Code:
---- Minecraft Crash Report ----
// I'm sorry, Dave.

Time: 09/12/17 11:36
Description: Initializing game

java.lang.OutOfMemoryError: Java heap space
   at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:24)
   at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:14)
   at lotr.client.LOTRTextures.convertToSepia(LOTRTextures.java:272)
   at lotr.client.LOTRTextures.loadMapTextures(LOTRTextures.java:246)
   at lotr.client.LOTRTextures.func_110549_a(LOTRTextures.java:60)
   at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
   at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
   at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:609)
   at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
   at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
   at net.minecraft.client.main.Main.main(SourceFile:148)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
   at java.lang.reflect.Method.invoke(Method.java:483)
   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
   at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
   at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:24)
   at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:14)
   at lotr.client.LOTRTextures.convertToSepia(LOTRTextures.java:272)
   at lotr.client.LOTRTextures.loadMapTextures(LOTRTextures.java:246)
   at lotr.client.LOTRTextures.func_110549_a(LOTRTextures.java:60)
   at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
   at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
   at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:609)
   at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
   at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)

-- Initialization --
Details:
Stacktrace:
   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
   at net.minecraft.client.main.Main.main(SourceFile:148)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
   at java.lang.reflect.Method.invoke(Method.java:483)
   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
   at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
   Minecraft Version: 1.7.10
   Operating System: Windows 10 (amd64) version 10.0
   Java Version: 1.8.0_25, Oracle Corporation
   Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
   Memory: 200752384 bytes (191 MB) / 1073741824 bytes (1024 MB) up to 1073741824 bytes (1024 MB)
   JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
   AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
   IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
   FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D6 13 mods loaded, 13 mods active
   States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
   UCHIJA   mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
   UCHIJA   FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
   UCHIJA   Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
   UCHIJA   seasonsmod{pre-3.0beta4} [The Seasons Mod] (1.7.10-TheSeasonsMod-pre-3.0beta4.pmlm)
   UCHIJA   seasonsmodac{1.0} [Additional Seasons Content] (1.7.10-TheSeasonsMod-pre-3.0beta4.pmlm)
   UCHIJA   wputil{1.4} [WeatherPony Utilities] (1.7.10-TheSeasonsMod-pre-3.0beta4.pmlm)
   UCHIJA   lotr{Beta v33.4 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] LOTRMod B33.4.jar)
   UCHIJA   BiblioCraft{1.7.3} [BiblioCraft] (BiblioCraft-Mod-1.7.10.jar)
   UCHIJA   CarpentersBlocks{3.3.8} [Carpenter's Blocks] (Carpenter's Blocks v3.3.8 - MC 1.7.10.jar)
   UCHIJA   cfm{3.4.8} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.8(1.7.10).jar)
   UCHIJA   slabcraftmod{1.7} [Slabcraft] (Slabcraftmod 1.7 - 1.7.10 Forge.jar)
   UCHIJA   staircraftmod{1.7} [Staircraft] (Staircraftmod 1.7 - 1.7.10 Forge.jar)
   UCHIJA   wallcraftmod{1.0} [wallcraftmod] (Wallcraftmod 1.0 - 1.7.10 Forge.jar)
   GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 375.63' Renderer: 'GeForce GTX 950/PCIe/SSE2'
   Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
   LWJGL: 2.9.1
   OpenGL: GeForce GTX 950/PCIe/SSE2 GL version 4.5.0 NVIDIA 375.63, NVIDIA Corporation
   GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

   Is Modded: Definitely; Client brand changed to 'fml,forge'
   Type: Client (map_client.txt)
   Resource Packs: [faithful32pack.zip]
   Current Language: English (US)
   Profiler Position: N/A (disabled)
   Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
   Anisotropic Filtering: Off (1)
   OptiFine Version: OptiFine_1.7.10_HD_U_D6
   Render Distance Chunks: 12
   Mipmaps: 4
   Anisotropic Filtering: 1
   Antialiasing: 0
   Multitexture: false
   OpenGlVersion: 4.5.0 NVIDIA 375.63
   OpenGlRenderer: GeForce GTX 950/PCIe/SSE2
   OpenGlVendor: NVIDIA Corporation
   CpuCount: 4