35 mods pour créer votre aventure !

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C

Compte supprimé

Invité
Je te conseille, si tu veux avoir plus de contenu en rapport avec Star Wars, le mod Parzi's Star Wars Mod,
Les vaisseaux ne sont pas très beau mais il est très complet.
 

elec25

Homme Fantôme
20 Janvier 2016
83
10
56
22
Code:
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.

Time: 23/06/16 19:11
Description: Stitching texture atlas

java.lang.NullPointerException: Stitching texture atlas
   at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
   at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
   at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
   at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
   at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
   at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
   at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
   at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
   at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
   at net.minecraft.client.main.Main.main(SourceFile:148)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
   at java.lang.reflect.Method.invoke(Method.java:483)
   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
   at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
   at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
   at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
   at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)

-- Texture being stitched together --
Details:
   Atlas path: textures/blocks
   Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
   at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
   at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)

-- Resource location being registered --
Details:
   Resource location: minecraft:textures/atlas/blocks.png
   Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
   at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
   at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
   at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
   at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)

-- Initialization --
Details:
Stacktrace:
   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
   at net.minecraft.client.main.Main.main(SourceFile:148)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
   at java.lang.reflect.Method.invoke(Method.java:483)
   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
   at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
   Minecraft Version: 1.7.10
   Operating System: Windows 7 (amd64) version 6.1
   Java Version: 1.8.0_25, Oracle Corporation
   Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
   Memory: 87940792 bytes (83 MB) / 336474112 bytes (320 MB) up to 1060372480 bytes (1011 MB)
   JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
   AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
   IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
   FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 38 mods loaded, 38 mods active
   States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
   UCH   mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
   UCH   FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
   UCH   Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
   UCH   CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
   UCH   NotEnoughItems{1.0.5.118} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.118-universal.jar)
   UCH   PlayerAPI{1.1} [Player API] (minecraft.jar)
   UCH   SmartCore{1.0} [Smart Core] (minecraft.jar)
   UCH   mod_ThreadedLighting{1.7.10-1.0} [Threaded Lighting] (minecraft.jar)
   UCH   gilded-games-util{1.7.10-1.1} [Gilded Games Utility] (Gilded Games Util.jar)
   UCH   lightsabers{0.7.1} [Advanced Lightsabers Mod] (Advenced Lightsabers.jar)
   UCH   aether{Alpha 1.7.10-1.4} [Aether II] (Aether II.jar)
   UCH   Backpack{2.0.1} [Backpack] (Backpacks-Mod.jar)
   UCH   weaponmod{1.7.2 v1.14.2} [Balkon's WeaponMod] (Balkons Weapon.jar)
   UCH   Baubles{1.0.1.7} [Baubles] (Baubles.jar)
   UCH   BiomesOPlenty{2.1.0} [Biomes O' Plenty] (Biomes O' Plenty.jar)
   UCH   DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage Indicators.jar)
   UCH   DungeonPack{1.7.2-2.0} [DungeonPack] (Dungeon Pack.jar)
   UCH   ElementalCreepers{4.2.4} [Elemental Creepers] (Elemental Creepers.jar)
   UCH   GrimoireOfGaia{1.0.0} [Grimoire of Gaia 3] (Grimoire Of Gaia III.jar)
   UCH   HardcoreEnderExpansion{1.8} [Hardcore Ender Expansion] (HardcoreEnderExpansion.jar)
   UCH   iChunUtil{4.2.2} [iChunUtil] (iChunUtil.jar)
   UCH   inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (Inventory Tweaks.jar)
   UCH   InventoryPets{1.3.5} [Inventory Pets] (inventorypets-1.7.10-1.3.5.jar)
   UCH   IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-universal.jar)
   UCH   LotsOfFood{1.7.10} [Lots of Food] (Lots of Food.jar)
   UCH   lucky{5.1.0} [Lucky Block] (Lucky Blocks.jar)
   UCH   Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle.jar)
   UCH   testdummy{1.0} [MmmMmmMmmMmm] (MmmMmmMmmMmm.jar)
   UCH   MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (Mo' Creatures.jar)
   UCH   MoreFurnaces{1.3.9} [More Furnaces] (More Furnace.jar)
   UCH   MoreBows2{1.0.1} [More Bows 2] (MoreBows 2.jar)
   UCH   PortalGun{4.0.0-beta-2} [PortalGun] (Portal Gun.jar)
   UCH   RandomThings{2.2.4} [Random Things] (RandomThings.jar)
   UCH   recallstones{0.5.1} [Recall Stones] (Recall Stones.jar)
   UCH   ReiMinimap{1.7.10} [Rei's Minimap] (Rei's Minimap.jar)
   UCH   simpleores{1.4.3} [SimpleOres 2] (SimpleOres.jar)
   UCH   SmartMoving{15.2} [Smart Moving] (SmartMoving.jar)
   UCH   SmartRender{2.0} [Smart Render] (SmartRender.jar)
   GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 359.06' Renderer: 'GeForce GTX 960/PCIe/SSE2'
   Mantle Environment: Environment healthy.
   Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
   LWJGL: 2.9.1
   OpenGL: GeForce GTX 960/PCIe/SSE2 GL version 4.5.0 NVIDIA 359.06, NVIDIA Corporation
   GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

   Is Modded: Definitely; Client brand changed to 'fml,forge'
   Type: Client (map_client.txt)
   Resource Packs: []
   Current Language: Français (France)
   Profiler Position: N/A (disabled)
   Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
   Anisotropic Filtering: Off (1)

voila le crash report
 
Dernière édition par un modérateur:

_Red76_

Petit moddeur
18 Février 2015
80
1
54
21
Ho blabla essaie :
- De supprimer le dossier config et de remettre les configs par défaut (si il en a)
- Sinon, supprime le mod glsl shaders
 
Statut
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