crash du créatif repetitif

Déjà ton plugin iControlU ne se load pas. Supprime le plugin, ou remplace le.

Après les erreurs pour ton crash ne me disent rien, mais je pense que c'est en rapport avec la version de ton serveur. Es-tu sur d'avoir un Spigot stable?
 
Salut,
java.util.zip.ZipException: incorrect data check
at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:164)
at java.io.BufferedInputStream.fill(BufferedInputStream.java:235)
at java.io.BufferedInputStream.read1(BufferedInputStream.java:275)
at java.io.BufferedInputStream.read(BufferedInputStream.java:334)
at java.io.DataInputStream.readFully(DataInputStream.java:195)
at java.io.DataInputStream.readUTF(DataInputStream.java:609)
at java.io.DataInputStream.readUTF(DataInputStream.java:564)
at net.minecraft.server.v1_8_R3.NBTTagCompound.b(SourceFile:399)
at net.minecraft.server.v1_8_R3.NBTTagCompound.load(SourceFile:67)
at net.minecraft.server.v1_8_R3.NBTTagCompound.a(SourceFile:406)
at net.minecraft.server.v1_8_R3.NBTTagCompound.load(SourceFile:70)
at net.minecraft.server.v1_8_R3.NBTCompressedStreamTools.a(NBTCompressedStreamTools.java:84)
at net.minecraft.server.v1_8_R3.NBTCompressedStreamTools.a(NBTCompressedStreamTools.java:53)
at net.minecraft.server.v1_8_R3.NBTCompressedStreamTools.a(NBTCompressedStreamTools.java:43)
at net.minecraft.server.v1_8_R3.ChunkRegionLoader.loadChunk(ChunkRegionLoader.java:70)
at org.bukkit.craftbukkit.v1_8_R3.chunkio.ChunkIOProvider.callStage1(ChunkIOProvider.java:25)
Erreur lors de la lecture des données d'un chunk = map corrompu :/

Apparemment le problème est ici :
-- Block being updated --
Details:
Source block type: ID #12 (tile.sand // net.minecraft.server.v1_8_R3.BlockSand)
Block: minecraft:air
Block location: World: (77,137,-785), Chunk: (at 13,8,15 in 4,-50; contains blocks 64,0,-800 to 79,255,-785), Region: (0,-2; contains chunks 0,-64 to 31,-33, blocks 0,0,-1024 to 511,255,-513)
Stacktrace:
at net.minecraft.server.v1_8_R3.World.d(World.java:571)
at net.minecraft.server.v1_8_R3.World.applyPhysics(World.java:531)
at net.minecraft.server.v1_8_R3.World.update(World.java:492)
at net.minecraft.server.v1_8_R3.World.notifyAndUpdatePhysics(World.java:446)
at net.minecraft.server.v1_8_R3.World.setTypeAndData(World.java:430)
at net.minecraft.server.v1_8_R3.World.setAir(World.java:455)
at net.minecraft.server.v1_8_R3.BlockFalling.f(SourceFile:48)
at net.minecraft.server.v1_8_R3.BlockFalling.b(SourceFile:37)

-- Block being ticked --
Details:
Block: minecraft:sand[variant=sand]
Block location: World: (77,137,-784), Chunk: (at 13,8,0 in 4,-49; contains blocks 64,0,-784 to 79,255,-769), Region: (0,-2; contains chunks 0,-64 to 31,-33, blocks 0,0,-1024 to 511,255,-513)
Stacktrace:
at net.minecraft.server.v1_8_R3.WorldServer.a(WorldServer.java:653)
at net.minecraft.server.v1_8_R3.WorldServer.doTick(WorldServer.java:249)

-- Affected level --
Ton serveur s'est surement coupé de façon anormal, car ça ne devrait pas arriver. Tu as un bloc d'air au coordonnée 77,137,-785, sauf qu'il contient les données d'un bloc de sable. (ou l'inverse). Du-coup, ça crash.
Avec mc edit essayes de remplacer le bloc par autre chose, cela devrait corriger le problème.
 
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