Résolu Crash du jeu avec les versions de forge de 1.14 à 1.15.2

T0ki

Aventurier
14 Avril 2020
3
0
1
20
Bonjour, comme dis dans le titre lorsque j'essai de lancer minecraft avec une version de forge comprise entre la 1.14 et la 1.15.2 mon jeux plante avec ce message :
Error: java.lang.IllegalStateException: GLFW error before init: [0x10008]Win32: Failed to create interface
ce problème ne survient qu'apres la 1.14 toute les autres versions de forge fonction très bien.
j'ai déja éssayer :
-de réinstaller minecraft
-de désinstaller puis réinstaller Java
-mettre à jour mes pilotes
voici mes logs
Code:
[14avr.2020 03:02:20.407] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, T0k1, --version, 1.15.2-forge-31.1.0, --gameDir, C:\Users\Utilisateur\AppData\Roaming\.minecraft, --assetsDir, C:\Users\Utilisateur\AppData\Roaming\.minecraft\assets, --assetIndex, 1.15, --uuid, bfd78e82daaf4e99b1761c2e8fe28f41, --accessToken, ????????, --userType, mojang, --versionType, release, --launchTarget, fmlclient, --fml.forgeVersion, 31.1.0, --fml.mcVersion, 1.15.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20200122.131323]
[14avr.2020 03:02:20.409] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 5.0.0-milestone.4+67+b1a340b starting: java version 1.8.0_51 by Oracle Corporation
[14avr.2020 03:02:20.639] [main/INFO] [net.minecraftforge.fml.loading.FixSSL/CORE]: Added Lets Encrypt root certificates as additional trust
[14avr.2020 03:02:20.789] [Thread-3/INFO] [STDERR/]: [org.lwjgl.glfw.GLFWErrorCallback$1:invoke:105]:     Description : Win32: Failed to create interface
[14avr.2020 03:02:20.789] [Thread-3/INFO] [STDERR/]: [org.lwjgl.glfw.GLFWErrorCallback$1:invoke:106]:     Stacktrace  :
[14avr.2020 03:02:20.790] [Thread-3/INFO] [STDERR/]: [org.lwjgl.glfw.GLFWErrorCallback$1:invoke:110]: org.lwjgl.glfw.GLFW.glfwInit(GLFW.java:830)
[14avr.2020 03:02:20.790] [Thread-3/INFO] [STDERR/]: [org.lwjgl.glfw.GLFWErrorCallback$1:invoke:110]: net.minecraftforge.fml.loading.progress.ClientVisualization.initWindow(ClientVisualization.java:57)
[14avr.2020 03:02:20.790] [Thread-3/INFO] [STDERR/]: [org.lwjgl.glfw.GLFWErrorCallback$1:invoke:110]: net.minecraftforge.fml.loading.progress.ClientVisualization.run(ClientVisualization.java:248)
[14avr.2020 03:02:20.790] [Thread-3/INFO] [STDERR/]: [org.lwjgl.glfw.GLFWErrorCallback$1:invoke:110]: net.minecraftforge.fml.loading.progress.ClientVisualization$$Lambda$127/717176949.run(Unknown Source)
[14avr.2020 03:02:20.791] [Thread-3/INFO] [STDERR/]: [org.lwjgl.glfw.GLFWErrorCallback$1:invoke:110]: java.lang.Thread.run(Thread.java:745)
[14avr.2020 03:02:21.456] [main/INFO] [cpw.mods.modlauncher.LaunchServiceHandler/MODLAUNCHER]: Launching target 'fmlclient' with arguments [--version, 1.15.2-forge-31.1.0, --gameDir, C:\Users\Utilisateur\AppData\Roaming\.minecraft, --assetsDir, C:\Users\Utilisateur\AppData\Roaming\.minecraft\assets, --uuid, bfd78e82daaf4e99b1761c2e8fe28f41, --username, T0k1, --assetIndex, 1.15, --accessToken, ????????, --userType, mojang, --versionType, release]
[14avr.2020 03:02:23.057] [Render thread/INFO] [net.minecraft.client.Minecraft/]: Setting user: T0k1
[14avr.2020 03:02:28.951] [Render thread/WARN] [net.minecraft.client.GameSettings/]: Skipping bad option: textBackgroundOpacity:
[14avr.2020 03:02:28.962] [Render thread/INFO] [net.minecraft.client.Minecraft/]: Backend library: LWJGL version 3.2.2 build 10
[14avr.2020 03:02:29.042] [Render thread/INFO] [STDOUT/]: [net.minecraft.util.registry.Bootstrap:func_179870_a:103]: ---- Minecraft Crash Report ----
// Don't do that.

Time: 14/04/20 3:02
Description: Initializing game

java.lang.IllegalStateException: GLFW error before init: [0x10008]Win32: Failed to create interface
    at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading}
    at com.mojang.blaze3d.platform.GLX$$Lambda$2017/1122757856.accept(Unknown Source) ~[?:?] {}
    at net.minecraft.client.MainWindow.func_211162_a(SourceFile:136) ~[?:?] {re:classloading}
    at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading}
    at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:996) ~[?:?] {re:classloading}
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:372) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.main.Main.main(SourceFile:166) [?:?] {re:classloading}
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {}
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}
    at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:56) [forge-1.15.2-31.1.0.jar:31.1] {}
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$384/1764291958.call(Unknown Source) [forge-1.15.2-31.1.0.jar:31.1] {}
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-5.0.0-milestone.4.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-5.0.0-milestone.4.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-5.0.0-milestone.4.jar:?] {}
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-5.0.0-milestone.4.jar:?] {}
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-5.0.0-milestone.4.jar:?] {}


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
    at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64)
    at com.mojang.blaze3d.platform.GLX$$Lambda$2017/1122757856.accept(Unknown Source)
    at net.minecraft.client.MainWindow.func_211162_a(SourceFile:136)
    at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63)
    at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:996)
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:372)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.main.Main.main(SourceFile:166)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:56)
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$384/1764291958.call(Unknown Source)
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37)
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54)
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72)
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:81)
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:65)

-- System Details --
Details:
    Minecraft Version: 1.15.2
    Minecraft Version ID: 1.15.2
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 615254184 bytes (586 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB)
    CPUs: 12
    JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    Launched Version: 1.15.2-forge-31.1.0
    Backend library: LWJGL version 3.2.2 build 10
    Backend API: NO CONTEXT
    GL Caps:
    Using VBOs: Yes
    Is Modded: Definitely; Client brand changed to 'forge'
    Type: Client (map_client.txt)
    CPU: <unknown>
[14avr.2020 03:02:29.050] [Render thread/INFO] [STDOUT/]: [net.minecraft.util.registry.Bootstrap:func_179870_a:103]: #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Utilisateur\AppData\Roaming\.minecraft\crash-reports\crash-2020-04-14_03.02.29-client.txt
 
Ok, j'ai trouver le problème.
pour toute personne ayant le même problème que moi,c'est juste que les carte graphique rtx 2070 super ne prennent pas en charge nativement minecraft il suffi juste de forcer le jeu à ce lancer sur cette dernière.
Pour ceux qui ce demande comment faire il y a plein de tuto sur internet "comme lancer minecraft avec ça carte graphique".
Voila merci robin 4002 pour m'avoir mis sur la piste.:rolleyes:
 
Hum là il y a un truc qui m'étonne du-coup.
Sur un pc fixe ça ne devrait pas être le cas, le switch de carte graphique ça concerne les pc portables (c'est justement pour ça que j'avais demandé si tu avais un pc fixe ou portable).

Sauf si ton écran est branché sur le gpu intégré et dans ce cas tu n'es pas dans une configuration optimale. Il faut brancher l'écran sur la carte graphique.