Code:
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 04/11/2021 21:28
Description: mouseClicked event handler
java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:88)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:58)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:47)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:59)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:77)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:72)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:59)
at aci.f(SourceFile:56)
at com.google.common.base.Suppliers$NonSerializableMemoizingSupplier.get(Suppliers.java:160)
at agx.a(SourceFile:19)
at aci.a(SourceFile:148)
at dvp.a(SourceFile:2083)
at dvp.a(SourceFile:1943)
at eee.A(SourceFile:279)
at eee.b(SourceFile:215)
at dxa.c(SourceFile:40)
at dwu.a(SourceFile:16)
at dwy.a(SourceFile:121)
at dxx.a(SourceFile:27)
at dvq.b(SourceFile:94)
at eaq.a(SourceFile:490)
at dvq.a(SourceFile:94)
at dvq.c(SourceFile:165)
at aqv.execute(SourceFile:101)
at dvq.b(SourceFile:165)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174)
at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(SourceFile:190)
at dvp.f(SourceFile:1140)
at dvp.e(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:217)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:177)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:151)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:127)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:36)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:84)
... 31 more
Caused by: java.io.IOException: Unable to establish loopback connection
at java.base/sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)
at java.base/sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:67)
at java.base/java.security.AccessController.doPrivileged(AccessController.java:554)
at java.base/sun.nio.ch.PipeImpl.<init>(PipeImpl.java:194)
at java.base/sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:143)
at java.base/sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:175)
... 35 more
Caused by: java.net.SocketException: Invalid argument: connect
at java.base/sun.nio.ch.UnixDomainSockets.connect0(Native Method)
at java.base/sun.nio.ch.UnixDomainSockets.connect(UnixDomainSockets.java:146)
at java.base/sun.nio.ch.UnixDomainSockets.connect(UnixDomainSockets.java:142)
at java.base/sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:849)
at java.base/java.nio.channels.SocketChannel.open(SocketChannel.java:285)
at java.base/sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:131)
at java.base/sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83)
... 41 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:88)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:58)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:47)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:59)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:77)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:72)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:59)
at aci.f(SourceFile:56)
at com.google.common.base.Suppliers$NonSerializableMemoizingSupplier.get(Suppliers.java:160)
at agx.a(SourceFile:19)
at aci.a(SourceFile:148)
at dvp.a(SourceFile:2083)
at dvp.a(SourceFile:1943)
at eee.A(SourceFile:279)
at eee.b(SourceFile:215)
at dxa.c(SourceFile:40)
at dwu.a(SourceFile:16)
at dwy.a(SourceFile:121)
at dxx.a(SourceFile:27)
at dvq.b(SourceFile:94)
-- Affected screen --
Details:
Screen name: eee
Stacktrace:
at eaq.a(SourceFile:490)
at dvq.a(SourceFile:94)
at dvq.c(SourceFile:165)
at aqv.execute(SourceFile:101)
at dvq.b(SourceFile:165)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174)
-- Last reload --
Details:
Reload number: 2
Reload reason: manual
Finished: Yes
Packs: Default
Stacktrace:
at dvx.a(SourceFile:49)
at dvp.c(SourceFile:2406)
at dvp.e(SourceFile:747)
at net.minecraft.client.main.Main.main(SourceFile:217)
-- System Details --
Details:
Minecraft Version: 1.17.1
Minecraft Version ID: 1.17.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 16.0.1, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 607525376 bytes (579 MiB) / 1476395008 bytes (1408 MiB) up to 2147483648 bytes (2048 MiB)
CPUs: 12
Processor Vendor: GenuineIntel
Processor Name: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
Identifier: Intel64 Family 6 Model 158 Stepping 10
Microarchitecture: Coffee Lake
Frequency (GHz): 2,21
Number of physical packages: 1
Number of physical CPUs: 6
Number of logical CPUs: 12
Graphics card #0 name: NVIDIA GeForce GTX 1060
Graphics card #0 vendor: NVIDIA (0x10de)
Graphics card #0 VRAM (MB): 4095,00
Graphics card #0 deviceId: 0x1c20
Graphics card #0 versionInfo: DriverVersion=30.0.14.7212
Memory slot #0 capacity (MB): 8192,00
Memory slot #0 clockSpeed (GHz): 2,67
Memory slot #0 type: DDR4
Virtual memory max (MB): 24499,43
Virtual memory used (MB): 9834,98
Swap memory total (MB): 16384,00
Swap memory used (MB): 218,34
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.17.1
Backend library: LWJGL version 3.2.2 build 10
Backend API: NVIDIA GeForce GTX 1060/PCIe/SSE2 GL version 3.2.0 NVIDIA 472.12, NVIDIA Corporation
Window size: 1920x1080
GL Caps: Using framebuffer using OpenGL 3.2
GL debug messages:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Type: Integrated Server (map_client.txt)
Graphics mode: fancy
Resource Packs:
Current Language: Français (France)
CPU: 12x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
Player Count: 0 / 8; []
Data Packs: vanilla
Dernière édition par un modérateur: