Erreur de tick du serveur

Spleeth

Aventurier
22 Octobre 2020
1
0
1
24
Bonjours à tous je viens de créer un serveur minecraft moddée en 1.14.4 quand j'essai de le démarrer j'ai ce message dans mon crash-reports :

Code:
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.

Time: 22/10/20 13:54
Description: Exception in server tick loop

java.lang.RuntimeException: java.lang.reflect.InvocationTargetException
    at net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider$FMLModTarget.loadMod(FMLJavaModLanguageProvider.java:78) ~[?:28.2] {re:classloading}
    at net.minecraftforge.fml.ModLoader.buildModContainerFromTOML(ModLoader.java:234) ~[?:?] {re:classloading}
    at net.minecraftforge.fml.ModLoader.lambda$buildMods$26(ModLoader.java:214) ~[?:?] {re:classloading}
    at java.util.stream.ReferencePipeline$3$1.accept(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.HashMap$EntrySpliterator.forEachRemaining(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.AbstractPipeline.copyInto(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.ReduceOps$ReduceOp.evaluateSequential(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.AbstractPipeline.evaluate(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.ReferencePipeline.collect(Unknown Source) ~[?:1.8.0_261] {}
    at net.minecraftforge.fml.ModLoader.buildMods(ModLoader.java:216) ~[?:?] {re:classloading}
    at net.minecraftforge.fml.ModLoader.lambda$gatherAndInitializeMods$18(ModLoader.java:173) ~[?:?] {re:classloading}
    at java.util.stream.ReferencePipeline$3$1.accept(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.ReferencePipeline$3$1.accept(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.AbstractPipeline.copyInto(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.ReduceOps$ReduceOp.evaluateSequential(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.AbstractPipeline.evaluate(Unknown Source) ~[?:1.8.0_261] {}
    at java.util.stream.ReferencePipeline.collect(Unknown Source) ~[?:1.8.0_261] {}
    at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:175) ~[?:?] {re:classloading}
    at net.minecraftforge.fml.server.ServerModLoader.begin(ServerModLoader.java:45) ~[?:?] {re:classloading}
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:121) ~[?:?] {re:classloading,pl:accesstransformer:B}
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:598) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at java.lang.Thread.run(Unknown Source) [?:1.8.0_261] {}
Caused by: java.lang.reflect.InvocationTargetException
    at sun.reflect.GeneratedConstructorAccessor35.newInstance(Unknown Source) ~[?:?] {}
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[?:1.8.0_261] {}
    at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[?:1.8.0_261] {}
    at net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider$FMLModTarget.loadMod(FMLJavaModLanguageProvider.java:73) ~[?:28.2] {re:classloading}
    ... 24 more
Caused by: net.minecraftforge.fml.ModLoadingException: Biome Enhanements Mod has class loading errors
§7Attempted to load class net/minecraft/client/renderer/tileentity/TileEntityRenderer for invalid dist DEDICATED_SERVER
    at net.minecraftforge.fml.javafmlmod.FMLModContainer.<init>(FMLModContainer.java:77) ~[?:28.2] {re:classloading}
    at sun.reflect.GeneratedConstructorAccessor35.newInstance(Unknown Source) ~[?:?] {}
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[?:1.8.0_261] {}
    at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[?:1.8.0_261] {}
    at net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider$FMLModTarget.loadMod(FMLJavaModLanguageProvider.java:73) ~[?:28.2] {re:classloading}
    ... 24 more
Caused by: java.lang.RuntimeException: Attempted to load class net/minecraft/client/renderer/tileentity/TileEntityRenderer for invalid dist DEDICATED_SERVER
    at net.minecraftforge.fml.loading.RuntimeDistCleaner.processClass(RuntimeDistCleaner.java:71) ~[forge.jar:28.2] {}
    at cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClass(ILaunchPluginService.java:102) ~[modlauncher-4.1.0.jar:4.1.0+62+5bfa59b] {}
    at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:80) ~[modlauncher-4.1.0.jar:?] {}
    at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:115) ~[modlauncher-4.1.0.jar:?] {}
    at cpw.mods.modlauncher.TransformingClassLoader$DelegatedClassLoader.findClass(TransformingClassLoader.java:241) ~[modlauncher-4.1.0.jar:?] {}
    at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:128) ~[modlauncher-4.1.0.jar:?] {re:classloading}
    at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:98) ~[modlauncher-4.1.0.jar:?] {re:classloading}
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_261] {}
    at java.lang.Class.forName0(Native Method) ~[?:1.8.0_261] {}
    at java.lang.Class.forName(Unknown Source) ~[?:1.8.0_261] {}
    at net.minecraftforge.fml.javafmlmod.FMLModContainer.<init>(FMLModContainer.java:71) ~[?:28.2] {re:classloading}
    at sun.reflect.GeneratedConstructorAccessor35.newInstance(Unknown Source) ~[?:?] {}
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[?:1.8.0_261] {}
    at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[?:1.8.0_261] {}
    at net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider$FMLModTarget.loadMod(FMLJavaModLanguageProvider.java:73) ~[?:28.2] {re:classloading}
    ... 24 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.14.4
    Minecraft Version ID: 1.14.4
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_261, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1350810168 bytes (1288 MB) / 2095579136 bytes (1998 MB) up to 2095579136 bytes (1998 MB)
    CPUs: 8
    JVM Flags: 2 total; -Xmx2048M -Xms2048M
    ModLauncher: 4.1.0+62+5bfa59b
    ModLauncher launch target: fmlserver
    ModLauncher naming: srg
    ModLauncher services:
        /eventbus-1.0.0-service.jar eventbus PLUGINSERVICE
        /forge.jar object_holder_definalize PLUGINSERVICE
        /forge.jar runtime_enum_extender PLUGINSERVICE
        /accesstransformers-1.0.1-milestone.0.1+94458e7-shadowed.jar accesstransformer PLUGINSERVICE
        /forge.jar capability_inject_definalize PLUGINSERVICE
        /forge.jar runtimedistcleaner PLUGINSERVICE
        /forge.jar fml TRANSFORMATIONSERVICE
        /MixinBootstrap-1.0.5.jar mixinbootstrap TRANSFORMATIONSERVICE
        /MixinBootstrap-1.0.5.jar mixin PLUGINSERVICE
        /MixinBootstrap-1.0.5.jar mixinbootstrap PLUGINSERVICE
    FML: 28.2
    Forge: net.minecraftforge:28.2.0
    FML Language Providers:
        [email protected]
        minecraft@1
    Mod List: ~~ERROR~~ NullPointerException: null
    Data Packs:
    Is Modded: Definitely; Server brand changed to 'forge'
    Type: Dedicated Server (map_server.txt)
 
Solution
Bonjour,

Le crash est causé par le mod Biome Enhancements, qui ne semble pas avoir été pensé pour fonctionner sur un serveur dédié.
Tu dois l'enlever du serveur et des clients, tu pourras sans doute le remettre au besoin lorsqu'une nouvelle version du mod aura corrigé le problème.

Cordialement,
ShE3py.
Bonjour,

Le crash est causé par le mod Biome Enhancements, qui ne semble pas avoir été pensé pour fonctionner sur un serveur dédié.
Tu dois l'enlever du serveur et des clients, tu pourras sans doute le remettre au besoin lorsqu'une nouvelle version du mod aura corrigé le problème.

Cordialement,
ShE3py.
 
Solution