mon minecraft ne ve plus se lancer

blockmat2004@gm

Aventurier
1 Avril 2018
5
0
2
19
bonjour je voudrais de l'aide parce que depuis se matin mon minecraft ne veut plus se lancer ont pourrais m'aider s'il vous plait
 
upload_2018-4-1_20-43-47.png
 

Fichiers joints

  • upload_2018-4-1_20-43-1.png
    upload_2018-4-1_20-43-1.png
    1.1 Mo · Vues : 169
comment je fais sa

sa va etre dur

Code:
---- Minecraft Crash Report ----
// I'm sorry, Dave.
Time: 4/1/18 8:29 PM
Description: Initializing game
java.lang.NullPointerException: Initializing game
 at cdg.<init>(SourceFile:14)
 at bib.a(SourceFile:854)
 at bib.aq(SourceFile:479)
 at bib.a(SourceFile:404)
 at net.minecraft.client.main.Main.main(SourceFile:123)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
 at cdg.<init>(SourceFile:14)
 at bib.a(SourceFile:854)
 at bib.aq(SourceFile:479)
-- Initialization --
Details:
Stacktrace:
 at bib.a(SourceFile:404)
 at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --
Details:
 Minecraft Version: 1.12.2
 Operating System: Windows 10 (amd64) version 10.0
 Java Version: 1.8.0_25, Oracle Corporation
 Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
 Memory: 40795104 bytes (38 MB) / 100663296 bytes (96 MB) up to 1073741824 bytes (1024 MB)
 JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
 IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
 Launched Version: 1.12.2
 LWJGL: 2.9.4
 OpenGL: AMD Radeon(TM) R2 Graphics GL version 4.5.13467 Compatibility Profile Context 21.19.414.1280, ATI Technologies Inc.
 GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
 Using VBOs: Yes
 Is Modded: Probably not. Jar signature remains and client brand is untouched.
 Type: Client (map_client.txt)
 Resource Packs: 
 Current Language: Français québécois (Canada)
 Profiler Position: N/A (disabled)
 CPU: 2x AMD E2-9000e RADEON R2, 4 COMPUTE CORES 2C+2G

voila
 
C'est assez étrange comme problème, j'ai encore jamais vu ça.
Dans le dossier .minecraft supprimes le dossier assets pour forcer le launcher à re-télécharger les fichiers puis essaies à nouveau.