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# +------------------------------------------------------+ #
# | EssentialsProtect | #
# +------------------------------------------------------+ #
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protect:
# Database settings for sign/rail protection
# get mysql.jar and sqlite and place it in your serverroot/lib directory from here:
# http://java.net/projects/essentials/sources/svn/show/lib?rev=435
# mysql, sqlite or none
datatype: 'none'
# If you specified MySQL above, you MUST enter the appropriate details here.
# If you specified SQLite above, these will be IGNORED.
username: 'root'
password: 'root'
mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
# For which block types would you like to be alerted?
# You can find a list of IDs in plugins/Essentials/Items.db after loading Essentials for the first time.
alert:
# 10: lava
# 11: still lava
# 46: TNT
on-placement: 10,11,46
# 1: rock (just an example--doesn't actually do much)
on-use: 1
# 46: TNT
on-break: 46
# Users cannot PLACE these types of blocks/items.
# < 255 designates a BLOCK
# > 255 designates an ITEM (Some blocks can be placed as blocks OR items; lava blocks can be placed by lava buckets, for example.)
blacklist:
placement:
usage:
# General physics/behavior modifications
prevent:
lava-flow: false
water-flow: false
water-bucket-flow: false
fire-spread: true
lava-fire-spread: true
flint-fire: true
tnt-explosion: true
creeper-explosion: false
# Protect various blocks.
protect:
# Protect all signs
signs: true
# Prevent users from destroying rails
rails: true
# Blocks below rails/signs are also protected if the respective rail/sign is protected.
# This makes it more difficult to circumvent protection, and should be enabled.
# This only has an effect if "rails" or "signs" is also enabled.
block-below: true
# Prevent placing blocks above protected rails, this is to stop a potential griefing
prevent-block-on-rails: false
# Disable various default physics and behaviors
disable:
# Should fall damage be disabled?
fall: false
# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
# They will be unable to attack users without that same permission node.
pvp: true
# Should drowning damage be disabled?
# (Split into two behaviors; generally, you want both set to the same value)
drown: false
suffocate: false
# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
lavadmg: false
# Should arrows cause damage?
projectiles: false
# This will disable damage from touching cacti.
contactdmg: false
# Burn, baby, burn! Should fire damage be disabled?
firedmg: false
# Should people with build: false in permissions be allowed to build
# Set true to disable building for those people
build: true