Bonsoir , voilà ma configuration , j'espère qu'elle te permettra de t'aider
Jobs:
Bucheron:
fullname: Bucheron
shortname: B
ChatColour: GREEN
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 5.0
experience: 5.0
WOOD:
income: 1.25
experience: 1.25
Place:
SAPLING:
income: 1.0
experience: 1.0
LOG:
income: 2.0
experience: 2.0
WOOD:
income: 0.5
experience: 0.5
Mineur:
fullname: Mineur
shortname: M
ChatColour: DARK_GRAY
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 1.5
experience: 1.5
COAL_ORE:
income: 2.0
experience: 3.0
REDSTONE_ORE:
income: 3.0
experience: 3.0
IRON_ORE:
income: 4.0
experience: 4.0
GOLD_ORE:
income: 5.0
experience: 5.0
LAPIS_ORE:
income: 3.0
experience: 3.0
DIAMOND_ORE:
income: 6.0
experience: 6.0
OBSIDIAN:
income: 7.5
experience: 7.5
MOSSY_COBBLESTONE:
income: 6.0
experience: 6.0
Place:
RAILS:
income: 2.0
experience: 2.0
Kill:
CaveSpider:
income: 7.0
experience: 7.0
Digger:
fullname: Digger
shortname: D
ChatColour: GOLD
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 2.0
experience: 2.0
GRASS:
income: 2.0
experience: 2.0
GRAVEL:
income: 2.0
experience: 2.0
SAND:
income: 2.0
experience: 2.0
CLAY:
income: 2.0
experience: 2.0
Fermier:
fullname: Fermier
shortname: F
ChatColour: BLUE
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
CROPS-7:
income: 4.0
experience: 4.0
SUGAR_CANE_BLOCK:
income: 4.0
experience: 4.0
Place:
SEEDS:
income: 3.0
experience: 3.0
SUGAR_CANE_BLOCK:
income: 1.0
experience: 1.0
MELON_SEEDS:
income: 4.0
experience: 4.0
PUMPKIN_SEEDS:
income: 4.0
experience: 4.0
Craft:
BREAD:
income: 0.5
experience: 1.0
Chasseur:
fullname: Chasseur
shortname: C
ChatColour: RED
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 2.5
experience: 2.5
Cow:
income: 2.5
experience: 2.5
Pig:
income: 2.5
experience: 2.5
Sheep:
income: 2.5
experience: 2.5
Wolf:
income: 5.0
experience: 5.0
Creeper:
income: 10.0
experience: 10.0
Skeleton:
income: 10.0
experience: 10.0
Spider:
income: 10.0
experience: 10.0
Zombie:
income: 10.0
experience: 10.0
Squid:
income: 5.0
experience: 5.0
Enderman:
income: 15.0
experience: 15.0
MushroomCow:
income: 5.0
experience: 5.0
CaveSpider:
income: 11.0
experience: 11.0
Silverfish:
income: 18.0
experience: 18.0
Slime:
income: 10.0
experience: 10.0
Pecheur:
fullname: Pecheur
shortname: P
ChatColour: AQUA
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 5.0
experience: 5.0
Kill:
Squid:
income: 6.0
experience: 6.0
Forgeron:
fullname: Forgeron
shortname: Fo
ChatColour: DARK_PURPLE
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 1.0
IRON_SWORD:
income: 2.5
experience: 2.5
GOLD_SWORD:
income: 3.5
experience: 3.5
DIAMOND_SWORD:
income: 5.0
experience: 5.0
WOOD_SPADE:
income: 1.0
experience: 1.0
IRON_SPADE:
income: 2.5
experience: 2.5
GOLD_SPADE:
income: 3.5
experience: 3.5
DIAMOND_SPADE:
income: 5.0
experience: 5.0
WOOD_PICKAXE:
income: 1.0
experience: 1.0
IRON_PICKAXE:
income: 2.5
experience: 2.5
GOLD_PICKAXE:
income: 3.5
experience: 3.5
DIAMOND_PICKAXE:
income: 5.0
experience: 5.0
WOOD_AXE:
income: 1.0
experience: 1.0
IRON_AXE:
income: 2.5
experience: 2.5
GOLD_AXE:
income: 3.5
experience: 3.5
DIAMOND_AXE:
income: 5.0
experience: 5.0
LEATHER_HELMET:
income: 2.0
experience: 2.0
LEATHER_CHESTPLATE:
income: 2.0
experience: 2.0
LEATHER_LEGGINGS:
income: 2.0
experience: 2.0
LEATHER_BOOTS:
income: 2.0
experience: 2.0
IRON_HELMET:
income: 3.5
experience: 3.5
IRON_CHESTPLATE:
income: 3.5
experience: 3.5
IRON_LEGGINGS:
income: 3.5
experience: 3.5
IRON_BOOTS:
income: 3.5
experience: 3.5
GOLD_HELMET:
income: 4.5
experience: 4.5
GOLD_CHESTPLATE:
income: 4.5
experience: 4.5
GOLD_LEGGINGS:
income: 4.5
experience: 4.5
GOLD_BOOTS:
income: 4.5
experience: 4.5
DIAMOND_HELMET:
income: 6.0
experience: 6.0
DIAMOND_CHESTPLATE:
income: 6.0
experience: 6.0
DIAMOND_LEGGINGS:
income: 6.0
experience: 6.0
DIAMOND_BOOTS:
income: 6.0
experience: 6.0
Netherien:
fullname: Netherien
shortname: N
ChatColour: Black
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
GLOWSTONE:
income: 5.0
experience: 5.0
SOUL_SAND:
income: 2.0
experience: 2.0
NETHERRACK:
income: 1.0
experience: 1.0
NETHER_BRICK:
income: 5.0
experience: 5.0
Kill:
Blaze:
income: 15.0
experience: 15.0
MagmaCube:
income: 10.0
experience: 10.0
PigZombie:
income: 11.0
experience: 11.0
Ghast:
income: 20.0
experience: 20.0