Configuration Problème : gagner de l'argent avec Jobs

Skriix94

Codeur débutant
2 Septembre 2013
17
0
12
33
Salut,

Sur mon serveur personne ne peut gagner de l'argent en exerçant un métier avec Jobs et je ne comprends pas pourquoi. On ne gagne que l'xp mais l'argent, quand on tape "balance" on reste avec l'argent de départ. Voici 2 configs :


generalConfig.yml

# The general configuration for the jobs plugin mostly includes how often the plugin
# saves user data (when the user is in the game), the storage method, whether
# to broadcast a message to the server when a user goes up a skill level.
# It also allows admins to set the maximum number of jobs a player can have at
# any one time.

# Default language. Use your languages two digit ISO 639-1 code, and optionally followed by the ISO-3166-1 country code.
# Example: en, en_US
locale-language: fr
# storage method, can be MySQL, sqlite, h2
storage-method: sqlite
# Requires Mysql.
mysql-username: root
mysql-password: ''
mysql-url: jdbc:mysql://localhost:3306/minecraft
mysql-table-prefix: ''
# How often in minutes you want it to save. This must be a non-zero number
save-period: 10
# Should player data be saved on disconnect?
# Player data is always periodically auto-saved and autosaved during a clean shutdown.
# Only enable this if you have a multi-server setup, or have a really good reason for enabling this.
# Turning this on will decrease database performance.
save-on-disconnect: true
# Do all players get a message when somone goes up a skill level?
broadcast-on-skill-up: false
# Do all players get a message when somone goes up a level?
broadcast-on-level-up: false
# Maximum number of jobs a player can join.
# Use 0 for no maximum
max-jobs: 2
# Hide jobs from player if they lack the permission to join the job
hide-jobs-without-permission: false
# option to allow payment to be made when killing mobs from a spawner
enable-pay-near-spawner: true
# option to allow payment to be made in creative mode
enable-pay-creative: true
# Adds the Jobs xp recieved to the player's Minecraft XP bar
add-xp-player: true
# Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
modify-chat: true
# Changes how often, in seconds, players are paid out. Default is 5 seconds.
# Setting this too low may cause tick lag. Increase this to improve economy performance (at the cost of delays in payment)
economy-batch-delay: 5




jobConfig.yml :

# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.

Jobs:
Bucheron:
fullname: Bucheron
shortname: B
ChatColour: GREEN
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 5.0
experience: 5.0
WOOD:
income: 1.25
experience: 1.25
Place:
SAPLING:
income: 1.0
experience: 1.0
LOG:
income: 2.0
experience: 2.0
WOOD:
income: 0.5
experience: 0.5
Mineur:
fullname: Mineur
shortname: M
ChatColour: DARK_GRAY
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 1.5
experience: 1.5
COAL_ORE:
income: 2.0
experience: 3.0
REDSTONE_ORE:
income: 3.0
experience: 3.0
IRON_ORE:
income: 4.0
experience: 4.0
GOLD_ORE:
income: 5.0
experience: 5.0
LAPIS_ORE:
income: 3.0
experience: 3.0
DIAMOND_ORE:
income: 6.0
experience: 6.0
OBSIDIAN:
income: 7.5
experience: 7.5
MOSSY_COBBLESTONE:
income: 6.0
experience: 6.0
Place:
RAILS:
income: 2.0
experience: 2.0
Kill:
CaveSpider:
income: 7.0
experience: 7.0
Digger:
fullname: Digger
shortname: D
ChatColour: GOLD
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 2.0
experience: 2.0
GRASS:
income: 2.0
experience: 2.0
GRAVEL:
income: 2.0
experience: 2.0
SAND:
income: 2.0
experience: 2.0
CLAY:
income: 2.0
experience: 2.0
Fermier:
fullname: Fermier
shortname: F
ChatColour: BLUE
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
CROPS-7:
income: 4.0
experience: 4.0
SUGAR_CANE_BLOCK:
income: 4.0
experience: 4.0
Place:
SEEDS:
income: 3.0
experience: 3.0
SUGAR_CANE_BLOCK:
income: 1.0
experience: 1.0
MELON_SEEDS:
income: 4.0
experience: 4.0
PUMPKIN_SEEDS:
income: 4.0
experience: 4.0
Craft:
BREAD:
income: 0.5
experience: 1.0
Chasseur:
fullname: Chasseur
shortname: C
ChatColour: RED
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 2.5
experience: 2.5
Cow:
income: 2.5
experience: 2.5
Pig:
income: 2.5
experience: 2.5
Sheep:
income: 2.5
experience: 2.5
Wolf:
income: 5.0
experience: 5.0
Creeper:
income: 10.0
experience: 10.0
Skeleton:
income: 10.0
experience: 10.0
Spider:
income: 10.0
experience: 10.0
Zombie:
income: 10.0
experience: 10.0
Squid:
income: 5.0
experience: 5.0
Enderman:
income: 15.0
experience: 15.0
MushroomCow:
income: 5.0
experience: 5.0
CaveSpider:
income: 11.0
experience: 11.0
Silverfish:
income: 18.0
experience: 18.0
Slime:
income: 10.0
experience: 10.0
Pecheur:
fullname: Pecheur
shortname: P
ChatColour: AQUA
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 5.0
experience: 5.0
Kill:
Squid:
income: 6.0
experience: 6.0
Forgeron:
fullname: Forgeron
shortname: Fo
ChatColour: DARK_PURPLE
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 1.0
IRON_SWORD:
income: 2.5
experience: 2.5
GOLD_SWORD:
income: 3.5
experience: 3.5
DIAMOND_SWORD:
income: 5.0
experience: 5.0
WOOD_SPADE:
income: 1.0
experience: 1.0
IRON_SPADE:
income: 2.5
experience: 2.5
GOLD_SPADE:
income: 3.5
experience: 3.5
DIAMOND_SPADE:
income: 5.0
experience: 5.0
WOOD_PICKAXE:
income: 1.0
experience: 1.0
IRON_PICKAXE:
income: 2.5
experience: 2.5
GOLD_PICKAXE:
income: 3.5
experience: 3.5
DIAMOND_PICKAXE:
income: 5.0
experience: 5.0
WOOD_AXE:
income: 1.0
experience: 1.0
IRON_AXE:
income: 2.5
experience: 2.5
GOLD_AXE:
income: 3.5
experience: 3.5
DIAMOND_AXE:
income: 5.0
experience: 5.0
LEATHER_HELMET:
income: 2.0
experience: 2.0
LEATHER_CHESTPLATE:
income: 2.0
experience: 2.0
LEATHER_LEGGINGS:
income: 2.0
experience: 2.0
LEATHER_BOOTS:
income: 2.0
experience: 2.0
IRON_HELMET:
income: 3.5
experience: 3.5
IRON_CHESTPLATE:
income: 3.5
experience: 3.5
IRON_LEGGINGS:
income: 3.5
experience: 3.5
IRON_BOOTS:
income: 3.5
experience: 3.5
GOLD_HELMET:
income: 4.5
experience: 4.5
GOLD_CHESTPLATE:
income: 4.5
experience: 4.5
GOLD_LEGGINGS:
income: 4.5
experience: 4.5
GOLD_BOOTS:
income: 4.5
experience: 4.5
DIAMOND_HELMET:
income: 6.0
experience: 6.0
DIAMOND_CHESTPLATE:
income: 6.0
experience: 6.0
DIAMOND_LEGGINGS:
income: 6.0
experience: 6.0
DIAMOND_BOOTS:
income: 6.0
experience: 6.0
Netherien:
fullname: Netherien
shortname: N
ChatColour: Black
chat-display: none
max-level: 100
slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
GLOWSTONE:
income: 5.0
experience: 5.0
SOUL_SAND:
income: 2.0
experience: 2.0
NETHERRACK:
income: 1.0
experience: 1.0
NETHER_BRICK:
income: 5.0
experience: 5.0
Kill:
Blaze:
income: 15.0
experience: 15.0
MagmaCube:
income: 10.0
experience: 10.0
PigZombie:
income: 11.0
experience: 11.0
Ghast:
income: 20.0
experience: 20.0

La liste des plugins présent sur mon serveur :

- ChestShop
- Essentals
- EssentialsAntiBuild
- essentialsChat
- EssentialsProtect
- EssentialsSpawn
- iConomy
- Jobs
- LoginSecurity

Merci de votre aide !