Problème map solo (uniquement ?)

gogoze

Aventurier
22 Décembre 2015
4
0
2
25
Bonjour,

Voilà depuis hier quand je lance une partie solo mon jeu "bug" , c'est à dire que quand je lance ma partie solo le chargement et plus long que d'habitude, une fois chargée,je me trouve à tomber dans le vide avec le ciel et "l'en-dessous" de la map ( pas de blocks en gros). Après un moment, je me retrouve sur terre et là je peut bouger,casser et placer MAIS quand je casse je ne ramasse aucun block/item et que je ne peut pas ouvrir les coffres...
Ce n'est qu'après 5-10 minutes d'attente que le jeu fonctionne à peut prêt corretement.

Infos à savoir :

-avant hier tout marchait
-hier je jouais sur Windows 7 mais je suis passer dans la soirée à Windows 10 ( pas pour minecraft ! )
-Aujourd'hui ( avec W10) cela ne marche toujours pas.
-Java est à jours (ainsi que mon ordinateur et minecraft)
-J'ai essayer la 1.8.8 et 1.8.9
-J'ai créé plusieur map (solo) , mais le "bug" est présent sur toutes

Ma config :
Windows 10 Famille 64Bits
RAM 8Go (2x4go à 800Mhz)
Intel Pentium G640 Cadencé à 2.80 GHz 2 Cœurs ( oui pas terrible mais fonctionne très bien avec minecraft )
NVIDIA GEFORCE GTX 750 ( avec direct X 11.0 installé )
DD 500go (presque VIDE)

Sinon pas de rapport de crash , mais je vous fournis le "latest.log" :




[14:10:30] [Client thread/INFO]: Setting user: =======================
[14:10:30] [Client thread/INFO]: (Session ID is ==============================================================================
[14:10:32] [Client thread/INFO]: LWJGL Version: 2.9.4
[14:10:33] [Client thread/INFO]: Reloading ResourceManager: Default
[14:10:34] [Sound Library Loader/INFO]: Starting up SoundSystem...
[14:10:34] [Thread-5/INFO]: Initializing LWJGL OpenAL
[14:10:34] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[14:10:34] [Thread-5/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[14:10:34] [Thread-5/ERROR]: Unable to initialize OpenAL. Probable cause: OpenAL not supported.
[14:10:34] [Thread-5/WARN]: ERROR MESSAGE:
[14:10:34] [Thread-5/INFO]: Could not locate OpenAL library.
[14:10:34] [Thread-5/WARN]: STACK TRACE:
[14:10:34] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:156)
[14:10:34] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:102)
[14:10:34] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:206)
[14:10:34] [Thread-5/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[14:10:34] [Thread-5/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[14:10:34] [Thread-5/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[14:10:34] [Thread-5/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
[14:10:35] [Sound Library Loader/WARN]: ERROR MESSAGE:
[14:10:35] [Sound Library Loader/INFO]: Could not locate OpenAL library.
[14:10:35] [Sound Library Loader/INFO]: Starting up SoundSystem...
[14:10:35] [Thread-7/INFO]: Switching to No Sound
[14:10:35] [Thread-7/INFO]: (Silent Mode)
[14:10:35] [Sound Library Loader/INFO]: Sound engine started
[14:10:37] [Client thread/INFO]: Created: 512x512 textures-atlas
[14:11:24] [Server thread/INFO]: Starting integrated minecraft server version 1.8.9
[14:11:24] [Server thread/INFO]: Generating keypair
[14:11:25] [Server thread/INFO]: Converting map!
[14:11:25] [Server thread/INFO]: Scanning folders...
[14:11:25] [Server thread/INFO]: Total conversion count is 0
[14:11:25] [Server thread/INFO]: Preparing start region for level 0
[14:11:26] [Server thread/INFO]: Preparing spawn area: 5%
[14:11:27] [Server thread/INFO]: Preparing spawn area: 10%
[14:11:28] [Server thread/INFO]: Preparing spawn area: 17%
[14:11:29] [Server thread/INFO]: Preparing spawn area: 23%
[14:11:30] [Server thread/INFO]: Preparing spawn area: 28%
[14:11:31] [Server thread/INFO]: Preparing spawn area: 37%
[14:11:32] [Server thread/INFO]: Preparing spawn area: 45%
[14:11:33] [Server thread/INFO]: Preparing spawn area: 51%
[14:11:34] [Server thread/INFO]: Preparing spawn area: 63%
[14:11:35] [Server thread/INFO]: Preparing spawn area: 76%
[14:11:36] [Server thread/INFO]: Preparing spawn area: 90%
[14:11:37] [Server thread/INFO]: Changing view distance to 12, from 10
[14:11:38] [Server thread/INFO]: ------[local:E:0fc28682] logged in with entity id 129 at (-240.5, 64.0, 79.5)
[14:11:38] [Server thread/INFO]: ------ joined the game
[14:11:39] [Server thread/INFO]: Saving and pausing game...
[14:11:39] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[14:11:44] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[14:11:44] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[14:11:44] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6633ms behind, skipping 132 tick(s)
[14:11:52] [Server thread/INFO]: -------- has just earned the achievement [Taking Inventory]
[14:11:52] [Client thread/INFO]: [CHAT] -------- has just earned the achievement [Taking Inventory]
[14:12:00] [Server thread/INFO]: Saving and pausing game...
[14:12:00] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[14:12:00] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[14:12:00] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[14:12:07] [Server thread/INFO]: Saving and pausing game...
[14:12:07] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[14:12:07] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[14:12:07] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[14:12:46] [Server thread/INFO]: Changing view distance to 32, from 12
[14:13:13] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[14:13:35] [Server thread/INFO]: Changing difficulty to PEACEFUL, from NORMAL
[14:13:35] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 49036ms behind, skipping 980 tick(s)
[14:13:51] [Server thread/INFO]: Changing view distance to 15, from 32
[14:14:01] [Server thread/INFO]: Saving and pausing game...
[14:14:01] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[14:15:44] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[14:15:44] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[14:15:44] [Server thread/WARN]: -------- moved wrongly!
[14:15:44] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 128749ms behind, skipping 2574 tick(s)
[14:15:47] [Server thread/INFO]: Changing view distance to 7, from 15
[14:17:18] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 94445ms behind, skipping 1888 tick(s)
[14:23:42] [Server thread/INFO]: Saving and pausing game...
[14:23:42] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[14:23:42] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[14:23:42] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[14:24:11] [Server thread/INFO]: Changing view distance to 18, from 7
[14:24:22] [Server thread/INFO]: Saving and pausing game...
[14:24:22] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[14:24:23] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[14:24:23] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[14:24:33] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.



Merci d'avance pour votre aide.

Cordialement,
 
Merci pour votre réponse , mais comment cela ce fait-il que ça ne me le faisait pas avant ? et pourquoi cela ce passe uniquement sur minecraft et pas sur mon Fallout 4 qui est très gourmand ?