Bonsoir j'ai un probleme j'ai modifier la config du fichier 'jobConfig.yml' et depuis le plugins ne marche plus quand je tape /jobs browse ca me marque 'vous ne pouvez rejoindre aucun métier' alors qu'avais la configuration d'origine ça marchait
Voici la copie du fichier modifier :
Merci d'avance de votre aide =)
Voici la copie du fichier modifier :
Code:
# Jobs configuration.
#
# Stores information about each job.
#
# NOTE: When having multiple jobs, both jobs will give the income payout to the player
# even if they give the pay for one action (make the configurations with this in mind)
# and each job will get the respective experience.
#
# e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player
# and job2 gives 5 income and experience for killing a player. When the user kills a player
# they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.
Jobs:
Bucheron:
fullname: Bucheron
shortname: B
description: Travail de la Fôret
ChatColour: GREEN
chat-display: full
#max-level: 10
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
WOOD:
income: 2.5
experience: 2.5
Place:
SAPLING:
income: 0.2
experience: 0.2
Kill:
Player:
income: 5.0
experience: 5.0
custom-kill:
Bucheron:
income: 10.0
experience: 10.0
Mineur:
fullname: Mineur
shortname: M
description: Gagner de l argent en minant des minerais
ChatColour: DARK_GRAY
chat-display: full
#max-level: 10
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 0.2
experience: 0.2
COAL_ORE:
income: 1.0
experience: 1.0
GLOWING_REDSTONE_ORE:
income: 3.0
experience: 3.0
IRON_ORE:
income: 4.0
experience: 4.0
GOLD_ORE:
income: 5.0
experience: 5.0
LAPIS_ORE:
income: 3.0
experience: 3.0
DIAMOND_ORE:
income: 6.0
experience: 6.0
OBSIDIAN:
income: 7.5
experience: 7.5
MOSSY_COBBLESTONE:
income: 6.0
experience: 6.0
Kill:
Player:
income: 5.0
experience: 5.0
custom-kill:
Mineur:
income: 10.0
experience: 10.0
Agriculteur:
fullname: Agriculteur
shortname: Ag
description: Cultiver et recolter
ChatColour: BLUE
chat-display: full
#max-level: 10
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
CROPS-7:
income: 3.0
experience: 3.0
SUGAR_CANE_BLOCK:
income: 2.0
experience: 2.0
MELON_BOCK:
income: 0.5
experience: 0.5
PUMPKIN:
income: 1.0
experience: 1.0
POTATO:
income: 0.1
experience: 0.1
CARROT
income: 0.1
experience: 0.1
Place:
CROPS-0:
income: 0.1
experience: 0.1
SUGAR_CANE_BLOCK:
income: 0.1
experience: 0.1
MELON_STEM:
income: 0.2
experience: 0.2
PUMPKIN_STEM:
income: 0.2
experience: 0.2
POTATO:
income: 0.1
experience: 0.1
CARROT
income: 0.1
experience: 0.1
Kill:
Player:
income: 2.0
experience: 2.0
custom-kill:
Agriculteur:
income: 5.0
experience: 5.0
Chasseur:
fullname: Chasseur
shortname: C
description: Chasser les animaux et les monstres
ChatColour: RED
chat-display: full
#max-level: 10
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 1.5
experience: 1.5
Cow:
income: 1.5
experience: 1.5
Pig:
income: 1.5
experience: 1.5
Sheep:
income: 1.5
experience: 1.5
Wolf:
income: 2.5
experience: 2.5
Creeper:
income: 5.0
experience: 5.0
Skeleton:
income: 5.0
experience: 5.0
Spider:
income: 5.0
experience: 5.0
Zombie:
income: 5.0
experience: 5.0
Player:
income: 5.0
experience: 5.0
custom-kill:
Bucheron:
income: 10.0
experience: 10.0
Mineur:
income: 10.0
experience: 10.0
Agriculteur:
income: 10.0
experience: 10.0
Chasseur:
income: 20.0
experience: 20.0
Pecheur:
fullname: Pecheur
shortname: P
description: Peche des poissons
ChatColour: AQUA
chat-display: full
#max-level: 10
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 2.5
experience: 2.5
Kill:
Player:
income: 5.0
experience: 5.0
custom-kill:
pecheur:
income: 10.0
experience: 10.0
Forgeron:
fullname: Forgeron
shortname: Fo
description: Fabricant d armes
ChatColour: DARK_PURPLE
chat-display: full
#max-level: 10
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 1.0
IRON_SWORD:
income: 2.0
experience: 2.0
GOLD_SWORD:
income: 3.0
experience: 3.0
DIAMOND_SWORD:
income: 4.0
experience: 4.0
Repair:
WOOD_SWORD:
income: 1.0
experience: 1.0
IRON_SWORD:
income: 2.0
experience: 2.0
GOLD_SWORD:
income: 3.0
experience: 3.0
DIAMOND_SWORD:
income: 4.0
experience: 4.0
Smelt:
IRON_INGOT:
income: 2.0
experience: 2.0
GOLD_INGOT:
income: 2.0
experience: 2.0
Alchimiste:
fullname: Alchimiste
shortname: Al
description: Createur de potions
ChatColour: LIGHT_PURPLE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Brew:
NETHER_STALK:
income: 1.0
experience: 1.0
REDSTONE:
income: 2.0
experience: 2.0
GLOWSTONE_DUST:
income: 2.0
experience: 2.0
SPIDER_EYE:
income: 2.0
experience: 2.0
FERMENTED_SPIDER_EYE:
income: 2.0
experience: 2.0
BLAZE_POWDER:
income: 2.0
experience: 2.0
SUGAR:
income: 2.0
experience: 2.0
SPECKLED_MELON:
income: 4.0
experience: 4.0
MAGMA_CREAM:
income: 4.0
experience: 4.0
GHAST_TEAR:
income: 4.0
experience: 4.0
Enchanteur:
fullname: Enchanteur
shortname: E
description: Enchanteur d armes
ChatColour: DARK_BLUE
chat-display: full
#max-level: 10
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Enchant:
WOOD_SWORD:
income: 4.0
experience: 4.0
IRON_SWORD:
income: 6.0
experience: 6.0
GOLD_SWORD:
income: 8.0
experience: 8.0
DIAMOND_SWORD:
income: 10.0
experience: 10.0
None:
fullname: None
shortname: N
ChatColour: WHITE
chat-display: none
#max-level: 10
#slots: 10
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Player:
income: 7.5
Merci d'avance de votre aide =)