serveur vanilla messages commandes console

RedSkidy

Aventurier
7 Juillet 2014
23
0
3
24
bonjour,
je suis entrain de faire une map (1.8) et j'ai besoin de clocks très rapides avec des command blocks, mais mon serveur crash toutes les 2 minutes je pense que c'est à cause des messages "blocks placed" qui s'affichent dans la console plus de 40 fois par seconde (car si j'en crois mon exeperience en programmation l'affichage de message est très long et gourmand en ressource) est-ce qu'il n'y aurais pas un moyen de desactiver l'affichagede ces messages/ne pas afficher la fenetre... pour qu'il ne crash plus
merci,
 
je crois que je viens de trouver : c'est marqué
A single server tick took 60,18 seconds (should be max 0,05)
[20:20:02] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown.
dans les crashs reports c'est marqué des trucs du genre :
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.

Time: 04/10/14 12:02
Description: Watching Server

java.lang.Error
at ur.a(SourceFile:49)
at qs.d(SourceFile:112)
at aqu.a(SourceFile:276)
at aqu.f(SourceFile:272)
at aqu.p(SourceFile:657)
at arg.a(SourceFile:85)
at qt.c(SourceFile:182)
at net.minecraft.server.MinecraftServer.z(SourceFile:599)
at po.z(SourceFile:305)
at net.minecraft.server.MinecraftServer.y(SourceFile:531)
at net.minecraft.server.MinecraftServer.run(SourceFile:447)
at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at ur.a(SourceFile:49)
at qs.d(SourceFile:112)
at aqu.a(SourceFile:276)
at aqu.f(SourceFile:272)
at aqu.p(SourceFile:657)
at arg.a(SourceFile:85)
at qt.c(SourceFile:182)
at net.minecraft.server.MinecraftServer.z(SourceFile:599)
at po.z(SourceFile:305)
at net.minecraft.server.MinecraftServer.y(SourceFile:531)

-- Thread Dump --
Details:
Threads: "File IO Thread" Id=41 TIMED_WAITING
at java.lang.Thread.sleep(Native Method)
at brp.c(SourceFile:51)
at brp.run(SourceFile:30)
at java.lang.Thread.run(Unknown Source)


"Netty Server IO #1" Id=28 RUNNABLE
at sun.reflect.ClassFileAssembler.append(Unknown Source)
at sun.reflect.ClassFileAssembler.append(Unknown Source)
at sun.reflect.AccessorGenerator.emitMethod(Unknown Source)
at sun.reflect.MethodAccessorGenerator.emitInvoke(Unknown Source)
at sun.reflect.MethodAccessorGenerator.generate(Unknown Source)
at sun.reflect.MethodAccessorGenerator.generateConstructor(Unknown Source)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
...


"Server Watchdog" Id=37 RUNNABLE
at sun.management.ThreadImpl.dumpThreads0(Native Method)
at sun.management.ThreadImpl.dumpAllThreads(Unknown Source)
at pt.run(SourceFile:43)
at java.lang.Thread.run(Unknown Source)


"Netty Server IO #0" Id=27 RUNNABLE (in native)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source)
at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source)
- locked io.netty.channel.nio.SelectedSelectionKeySet@101514e7
- locked java.util.Collections$UnmodifiableSet@55cc90ba
- locked sun.nio.ch.WindowsSelectorImpl@45238eb5
at sun.nio.ch.SelectorImpl.select(Unknown Source)
at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:618)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:306)
...


"D3D Screen Updater" Id=25 WAITING on java.lang.Object@216e3089
at java.lang.Object.wait(Native Method)
- waiting on java.lang.Object@216e3089
at sun.java2d.d3d.D3DScreenUpdateManager.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)


"DestroyJavaVM" Id=23 RUNNABLE


"Server thread" Id=21 RUNNABLE
at ur.a(SourceFile:49)
at qs.d(SourceFile:112)
at aqu.a(SourceFile:276)
at aqu.f(SourceFile:272)
at aqu.p(SourceFile:657)
at arg.a(SourceFile:85)
at qt.c(SourceFile:182)
at net.minecraft.server.MinecraftServer.z(SourceFile:599)
...


"TimerQueue" Id=19 TIMED_WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@16a674a8
at sun.misc.Unsafe.park(Native Method)
- waiting on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@16a674a8
at java.util.concurrent.locks.LockSupport.parkNanos(Unknown Source)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.awaitNanos(Unknown Source)
at java.util.concurrent.DelayQueue.take(Unknown Source)
at javax.swing.TimerQueue.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Number of locked synchronizers = 1
- java.util.concurrent.locks.ReentrantLock$NonfairSync@49348384


"Thread-4" Id=18 WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@a34cd36
at sun.misc.Unsafe.park(Native Method)
- waiting on java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@a34cd36
at java.util.concurrent.locks.LockSupport.park(Unknown Source)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(Unknown Source)
at java.util.concurrent.LinkedBlockingQueue.take(Unknown Source)
at com.mojang.util.QueueLogAppender.getNextLogEvent(QueueLogAppender.java:77)
at qa.run(SourceFile:114)
at java.lang.Thread.run(Unknown Source)


"AWT-EventQueue-0" Id=17 RUNNABLE
at sun.java2d.SunGraphics2D.checkFontInfo(Unknown Source)
at sun.java2d.SunGraphics2D.getFontInfo(Unknown Source)
at sun.java2d.pipe.GlyphListPipe.drawChars(Unknown Source)
at sun.java2d.pipe.ValidatePipe.drawChars(Unknown Source)
at sun.java2d.SunGraphics2D.drawChars(Unknown Source)
at sun.swing.SwingUtilities2.drawChars(Unknown Source)
at javax.swing.text.Utilities.drawTabbedText(Unknown Source)
at javax.swing.text.Utilities.drawTabbedText(Unknown Source)
...


"AWT-Windows" Id=15 RUNNABLE (in native)
at sun.awt.windows.WToolkit.eventLoop(Native Method)
at sun.awt.windows.WToolkit.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)


"AWT-Shutdown" Id=14 WAITING on java.lang.Object@7eaf1a76
at java.lang.Object.wait(Native Method)
- waiting on java.lang.Object@7eaf1a76
at java.lang.Object.wait(Object.java:503)
at sun.awt.AWTAutoShutdown.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)


"Java2D Disposer" Id=13 WAITING on java.lang.ref.ReferenceQueue$Lock@19f279f4
at java.lang.Object.wait(Native Method)
- waiting on java.lang.ref.ReferenceQueue$Lock@19f279f4
at java.lang.ref.ReferenceQueue.remove(Unknown Source)
at java.lang.ref.ReferenceQueue.remove(Unknown Source)
at sun.java2d.Disposer.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)


"Server Infinisleeper" Id=12 TIMED_WAITING
at java.lang.Thread.sleep(Native Method)
at pp.run(SourceFile:64)


"Snooper Timer" Id=11 TIMED_WAITING on java.util.TaskQueue@7e248f7a
at java.lang.Object.wait(Native Method)
- waiting on java.util.TaskQueue@7e248f7a
at java.util.TimerThread.mainLoop(Unknown Source)
at java.util.TimerThread.run(Unknown Source)


"Attach Listener" Id=5 RUNNABLE


"Signal Dispatcher" Id=4 RUNNABLE


"Finalizer" Id=3 WAITING on java.lang.ref.ReferenceQueue$Lock@1247d349
at java.lang.Object.wait(Native Method)
- waiting on java.lang.ref.ReferenceQueue$Lock@1247d349
at java.lang.ref.ReferenceQueue.remove(Unknown Source)
at java.lang.ref.ReferenceQueue.remove(Unknown Source)
at java.lang.ref.Finalizer$FinalizerThread.run(Unknown Source)


"Reference Handler" Id=2 WAITING on java.lang.ref.Reference$Lock@298066ff
at java.lang.Object.wait(Native Method)
- waiting on java.lang.ref.Reference$Lock@298066ff
at java.lang.Object.wait(Object.java:503)
at java.lang.ref.Reference$ReferenceHandler.run(Unknown Source)



Stacktrace:
at pt.run(SourceFile:59)
at java.lang.Thread.run(Unknown Source)

-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 369079784 bytes (351 MB) / 492306432 bytes (469 MB) up to 954728448 bytes (910 MB)
JVM Flags: 0 total;
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Player Count: 1 / 20; [qw['RedSkidy'/1, l='world', x=605,38, y=198,00, z=768,47]]
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)




je pense que c'est surement du a mon processeur (il était bien y'a 5 ans :/) ou alors pas assez de ram allouée
 
Oui probablement, je vois des erreurs de thread, je suis pas un expert sur le sujet mais cela peut vouloir dire que ta machine supporte mal se qui lui est demandé (je crois que c'est une histoire de pile d’exécution dans le processus qui empiète sur la mémoire alloué de l'autre).
Cela dit renseigne toi bien avant d'en tiré tes conclusions :)
 
je ne tire pas de conclusion j'essaye juste de trouver ce qui ne va pas et apparement c'est bien un problème materiel mais c'est pas grave de toute façon je pense que j'aurais un nouveau pc a noel et j'ai acheté un serveur donc problème réglé