Besoin d'aide: Plugin Jobs

Fael

Aventurier
6 Octobre 2013
15
0
1
39
bonjour, j'ai un peu le même problème sauf que moi je ne trouve carrément pas le jobconfig.yml ? dans quel dossier doit-il se trouvé, je n'est que des fichiers en .class -_-
 

ItsRedWolfYT

Aventurier
19 Août 2016
1
0
2
22
salut j'ai le même problème
Code:
# Jobs configuration.
#
# Stores information about each job.
#
# NOTE: When having multiple jobs, both jobs will give the income payout to the player
# even if they give the pay for one action (make the configurations with this in mind)
# and each job will get the respective experience.
#
# e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player
# and job2 gives 5 income and experience for killing a player. When the user kills a player
# they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.

Jobs:
 
  # must be one word
  Bucheron:
    fullname: Bucheron
    shortname: B
    ChatColour: DARK_GREEN
    chat-display: full
    max-level: 100
    slots: 25
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      LOG:
        income: 2.0
        experience: 2.0
      WOOD:
        income: 1.25
        experience: 1.25
    Place:
      SAPLING:
        income: 1.0
        experience: 1.0
      LOG:
        income: 1.0
        experience: 1.0
      WOOD:
        income: 0.5
        experience: 0.5
  Mineur:
    fullname: Mineur
    shortname: M
    ChatColour: DARK_GRAY
    chat-display: full
    max-level: 100
    slots: 20
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      STONE:
        income: 0.5
        experience: 0.5
      COAL_ORE:
        income: 2.0
        experience: 2.0
      REDSTONE_ORE:
        income: 3.0
        experience: 3.0
      IRON_ORE:
        income: 3.0
        experience: 3.0
      GOLD_ORE:
        income: 4.0
        experience: 4.0
      LAPIS_ORE:
        income: 4.0
        experience: 4.0
      DIAMOND_ORE:
        income: 6.0
        experience: 6.0
      OBSIDIAN:
        income: 7.5
        experience: 7.5
    Place:
      RAILS:
        income: 2.0
        experience: 2.0
    Kill:
      CaveSpider:
        income: 4.0
        experience: 4.0
  Fermier:
    fullname: Fermier
    shortname: F
    ChatColour: BLUE
    chat-display: full
    max-level: 100
    slots: 20
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      CROPS-7:
        income: 2.0
        experience: 2.0
      SUGAR_CANE_BLOCK:
        income: 0.0
5        experience: 1.0
    Place:
      SEEDS:
        income: 0.05
        experience: 1.0
      SUGAR_CANE_BLOCK:
        income: 0.05
        experience: 1.0
      MELON_SEEDS:
        income: 0.0
5        experience: 1.0
      PUMPKIN_SEEDS:
        income: 0.05
        experience: 3.0
    Craft:
      BREAD:
        income: 3.0
        experience: 3.0
  Chasseur:
    fullname: Chasseur
    shortname: C
    ChatColour: RED
    chat-display: full
    max-level: 100
    slots: 20
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Kill:
      Chicken:
        income: 2.5
        experience: 2.5
      Cow:
        income: 2.5
        experience: 2.5
      Pig:
        income: 2.5
        experience: 2.5
      Sheep:
        income: 2.5
        experience: 2.5
      Wolf:
        income: -50.0
        experience: -50.0
      Creeper:
        income: 6.0
        experience: 10.0
      Skeleton:
        income: 6.0
        experience: 6.0
      Spider:
        income: 6.0
        experience: 6.0
      Zombie:
        income: 6.0
        experience: 6.0
      Squid:
        income: 2.0
        experience: 2.0
      Enderman:
        income: 10.0
        experience: 10.0
      MushroomCow:
        income: 5.0
        experience: 5.0
      CaveSpider:
        income: 6.0
        experience: 6.0
      Silverfish:
        income: 18.0
        experience: 18.0
      Slime:
        income: 4.0
        experience: 4.0
  Pecheur:
    fullname: Pecheur
    shortname: P
    ChatColour: DARK_BLUE
    chat-display: full
    max-level: 100
    slots: 25
    leveling-progression-equation: 100*((0.62+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Fish:
      RAW_FISH:
        income: 5.0
        experience: 10.0
    Kill:
      Squid:
        income: 2.0
        experience: 6.0
  Forgeron:
    fullname: Forgeron
    shortname: Fo
    ChatColour: DARK_PURPLE
    chat-display: full
    max-level: 100
    slots: 20
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Craft:
      WOOD_SWORD:
        income: 1.0
        experience: 1.0
      IRON_SWORD:
        income: 2.5
        experience: 2.5
      GOLD_SWORD:
        income: 3.5
        experience: 3.5
      DIAMOND_SWORD:
        income: 5.0
        experience: 5.0
      WOOD_SPADE:
        income: 1.0
        experience: 1.0
      IRON_SPADE:
        income: 2.5
        experience: 2.5
      GOLD_SPADE:
        income: 3.5
        experience: 3.5
      DIAMOND_SPADE:
        income: 5.0
        experience: 5.0
      WOOD_PICKAXE:
        income: 1.0
        experience: 1.0
      IRON_PICKAXE:
        income: 2.5
        experience: 2.5
      GOLD_PICKAXE:
        income: 3.5
        experience: 3.5
      DIAMOND_PICKAXE:
        income: 5.0
        experience: 5.0
      WOOD_AXE:
        income: 1.0
        experience: 1.0
      IRON_AXE:
        income: 2.5
        experience: 2.5
      GOLD_AXE:
        income: 3.5
        experience: 3.5
      DIAMOND_AXE:
        income: 5.0
        experience: 5.0
      LEATHER_HELMET:
        income: 2.0
        experience: 2.0
      LEATHER_CHESTPLATE:
        income: 2.0
        experience: 2.0
      LEATHER_LEGGINGS:
        income: 2.0
        experience: 2.0
      LEATHER_BOOTS:
        income: 2.0
        experience: 2.0
      IRON_HELMET:
        income: 3.5
        experience: 3.5
      IRON_CHESTPLATE:
        income: 3.5
        experience: 3.5
      IRON_LEGGINGS:
        income: 3.5
        experience: 3.5
      IRON_BOOTS:
        income: 3.5
        experience: 3.5
      GOLD_HELMET:
        income: 6.0
        experience: 6.0
      GOLD_CHESTPLATE:
        income: 8.0
        experience: 8.0
      GOLD_LEGGINGS:
        income: 8.0
        experience: 8.0
      GOLD_BOOTS:
        income: 6.0
        experience: 6.0
      DIAMOND_HELMET:
        income: 10.0
        experience: 10.0
      DIAMOND_CHESTPLATE:
        income: 15.0
        experience: 15.0
      DIAMOND_LEGGINGS:
        income: 15.0
        experience: 15.0
      DIAMOND_BOOTS:
        income: 10.0
        experience: 10.0
  Marchand:
    fullname: Marchand
    shortname: M
    ChatColour: GOLD
    chat-display: full
    max-level: 100
    slots: 20
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Place:
      CHEST:
        income: 5.0
        experience: 5.0
      SIGN:
        income: 6.0
        experience: 6.0
  Netherien:
    fullname: Netherien
    shortname: N
    ChatColour: DARK_RED
    chat-display: full
    max-level: 100
    slots: 20
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      QUARTZ_ORE:
        income: 2.0
        experience: 2.0
      NETHERRACK:
        income: 0.25
        experience: 0.25
      SOUL_SAND:
        income: 1.0
        experience: 2.0
      NETHER_BRICK:
        income: 2.0
        experience: 2.0
      NETHER_BRICK_STAIRS:
        income: 4.0
        experience: 4.0
      NETHER_WART:
        income: 3.0
        experience: 3...