Bonjour,
J'ai réparé un ordi W7de 2009 qui ne marchait plus et j'ai voulu installer Minecraft dessus, et il me répond
"Lack of updated graphics drivers
We're sorry but it seems there was an error while trying to render aspects of the game.
To solve this error, it is recommended that you update your graphics drivers.
If you are unsure of how to update your drivers, please click "Fix the problem" for more information.
If you recently installed windows 10, please ensure that your hardware manufacturers have updated drivers for it."
voici le crash report :
Si vous avez des questions à me poser, posez les moi, ce sera gentil
Je remercie par avance ceux qui me répondront.
Cordialement,
Habai
ps : peux tu m'aider,
@robin4002 ?
J'ai réparé un ordi W7de 2009 qui ne marchait plus et j'ai voulu installer Minecraft dessus, et il me répond
"Lack of updated graphics drivers
We're sorry but it seems there was an error while trying to render aspects of the game.
To solve this error, it is recommended that you update your graphics drivers.
If you are unsure of how to update your drivers, please click "Fix the problem" for more information.
If you recently installed windows 10, please ensure that your hardware manufacturers have updated drivers for it."
voici le crash report :
Code:
---- Minecraft Crash Report ----
// Why is it breaking :(
Time: 10/08/16 11:09
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcx.ap(SourceFile:598)
at bcx.an(SourceFile:434)
-- Initialization --
Details:
Stacktrace:
at bcx.a(SourceFile:381)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 55370600 bytes (52 MB) / 151531520 bytes (144 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
Si vous avez des questions à me poser, posez les moi, ce sera gentil
Je remercie par avance ceux qui me répondront.
Cordialement,
Habai
ps : peux tu m'aider,
@robin4002 ?
Dernière édition par un modérateur: