1.7.10 inutilisable

Darven

Architecte en herbe
3 Mai 2014
78
1
98
J'ai acheté un nouveau PC en Juillet. Jusque là rien de compliqué.
Problème, depuis un certain temps, lorsque j’essaye de me connecter à un serveur et/ou une partie solo en 1.7...., mon Minecraft plante en indiquant un message d’erreur que voici :



Code:
---- Minecraft Crash Report ----
// Daisy, daisy...
 
Time: 06/12/14 00:13
Description: Unexpected error
 
java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Unknown Source)
    at java.nio.DirectIntBufferU.get(Unknown Source)
    at bma.a(SourceFile:271)
    at bma.a(SourceFile:220)
    at bao.a(SourceFile:1694)
    at bao.a(SourceFile:1652)
    at bjb.a(SourceFile:125)
    at hd.a(SourceFile:70)
    at hd.a(SourceFile:13)
    at ej.a(SourceFile:174)
    at bao.p(SourceFile:1585)
    at bao.ak(SourceFile:774)
    at bao.f(SourceFile:728)
    at net.minecraft.client.main.Main.main(SourceFile:148)
 
 
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
 
-- Head --
Stacktrace:
    at java.nio.Buffer.checkIndex(Unknown Source)
    at java.nio.DirectIntBufferU.get(Unknown Source)
    at bma.a(SourceFile:271)
    at bma.a(SourceFile:220)
    at bao.a(SourceFile:1694)
    at bao.a(SourceFile:1652)
    at bjb.a(SourceFile:125)
    at hd.a(SourceFile:70)
    at hd.a(SourceFile:13)
    at ej.a(SourceFile:174)
 
-- Affected level --
Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Integrated singleplayer server
Stacktrace:
    at bjf.a(SourceFile:289)
    at bao.b(SourceFile:1972)
    at bao.f(SourceFile:742)
    at net.minecraft.client.main.Main.main(SourceFile:148)
 
-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 103285864 bytes (98 MB) / 271495168 bytes (258 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
    Launched Version: 1.7.10
    LWJGL: 2.9.1
    OpenGL: Intel(R) HD Graphics 4400 GL version 4.2.0 - Build 10.18.10.3325, Intel
    GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
 
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs: [faithful32pack.zip]
    Current Language: Français (France)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)


Merci d'avoir pris du temps pour moi, sur ce, A bientôt.
 
Je peut tourner facilement à 80 FPS avec 32 chuncks chargés en 1.8(.1)
J'ai tout essayé, mettre en 2 de render distance .

J'ai déjà supprimer tout les dossiers une fois.

Que faire ?
 
C'est pas une histoire de fps, la 1.7 est les versions inférrieur ont une distance de vue maximum de 16 chunk, si il y a plus ça fait provoque ce crash.
Par contre je me suis planté, c'est le fichier optionsof.txt qu'il faut supprimer.