Mod COMMENT FIXER MON PROBLEME DE CRASH FORGE ?

FullHyp

Aventurier
17 Octobre 2016
10
0
2
25
Voici le crash report que cela me fais a chaque fois que je lance le jeu avec forge (toutes versions) ! Je précise que je n'ai pas de mods dans les dossiers et que j'ai déja essayé de le delete et de le remettre mais en vain avez vous une solution ???

Le crash report :

Code:
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.

Time: 17/10/16 19:42
Description: Registering texture

net.minecraft.client.renderer.StitcherException: Unable to fit: missingno - size: 16x16 - Maybe try a lowerresolution resourcepack?
   at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:76)
   at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:260)
   at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
   at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
   at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
   at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
   at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
   at net.minecraft.client.main.Main.main(SourceFile:148)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
   at java.lang.reflect.Method.invoke(Method.java:483)
   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
   at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
   at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:76)
   at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:260)
   at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)

-- Resource location being registered --
Details:
   Resource location: minecraft:textures/atlas/blocks.png
   Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
   at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
   at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
   at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
   at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)

-- Initialization --
Details:
Stacktrace:
   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
   at net.minecraft.client.main.Main.main(SourceFile:148)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
   at java.lang.reflect.Method.invoke(Method.java:483)
   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
   at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
   Minecraft Version: 1.7.10
   Operating System: Windows 2003 (x86) version 5.2
   Java Version: 1.8.0_25, Oracle Corporation
   Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
   Memory: 178953040 bytes (170 MB) / 308072448 bytes (293 MB) up to 523501568 bytes (499 MB)
   JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
   AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
   IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
   FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 3 mods loaded, 3 mods active
   States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
   UCH   mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
   UCH   FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
   UCH   Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
   GL info: ' Vendor: 'Intel' Version: '1.5.0 - Build 7.15.10.1502' Renderer: 'Intel Cantiga'
   Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
   LWJGL: 2.9.1
   OpenGL: Intel Cantiga GL version 1.5.0 - Build 7.15.10.1502, Intel
   GL Caps: Using GL 1.3 multitexturing.
Not using framebuffer objects because OpenGL 1.4 is not supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.
Anisotropic filtering is supported and maximum anisotropy is 2.
Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported.

   Is Modded: Definitely; Client brand changed to 'fml,forge'
   Type: Client (map_client.txt)
   Resource Packs: [Fluffs Anti-lag #1.7.5# V.02.zip]
   Current Language: English (US)
   Profiler Position: N/A (disabled)
   Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
   Anisotropic Filtering: Off (1)
 
Dernière édition par un modérateur:
Salut,
Dans le dossier .minecraft/config ouvres le fichier splash.properties avec un éditeur de texte et remplaces la ligne enabled=true par enabled=false.

Ta très très vieille carte graphique (enfin, plutôt chipset graphique intégré) ne supporte pas la barre de chargement de forge.
 
Minefield n'utilise pas forge.

Une recherche google de
net.minecraft.client.renderer.StitcherException: Unable to fit: missingno - size: 16x16 - Maybe try a lowerresolution resourcepack?
trouve pleins d'autres discussions avec le même souci.
à chaque fois le chipset graphique est le suivant :
OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.15.10.1472, Intel

À mon avis forge fait quelque chose que ce chipset graphique ne supporte pas, ce qui cause ce crash.

Sachant que le support d'OpenGL s'arrête à la version 1.4 sur ce chipset, ce n'est pas étonnant que tu as des soucis. C'est complètement dépassé.