Configuration Jobs plugin 1.2.5

Je l'ai déjà configuré justement, il me semblais parfais je l'ai vérifié plusieurs fois :/ je te le montre quand je serais rentre chez moi je suis à un anniversaire. Merci pour ton aide
 
Voila, parcontre je suis désolé je l'ai verifié tout a lheure il etait normal et la il est en "vrac" dans mon fichier ...
(Ps: Je sais que wordpad++ existe xd mais je me débrouille tres bien avec le bloc note.)



1.png


Et donc le collage de ce qu'il y a dans mon image en haut donne ca : (en bas) et visiblement des espaces ont été supprimés ...


# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.

Mineur:
fullname: Mineur
shortname: M
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 0.02
experience: 2.0
COAL_ORE:
income: 0.04
experience: 2.0
REDSTONE_ORE:
income: 0.04
experience: 2.0
IRON_ORE:
income: 0.1
experience: 5.0
GOLD_ORE:
income: 0.15
experience: 7.5
LAPIS_ORE:
income: 0.15
experience: 7.5
DIAMOND_ORE:
income: 0.2
experience: 10.0
OBSIDIAN:
income: 0.05
experience: 2.5
MOSSY_COBBLESTONE:
income: 0.25
experience: 12.5
Place:
RAILS:
income: 0.05
experience: 2.0
Fermier:
fullname: Fermier
shortname: F
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 3.0
experience: 4.0
Cow:
income: 2.0
experience: 3.0
Pig:
income: 2.0
experience: 3.0
Sheep:
income: 2.0
experience: 4.0
Place:
SUGAR_CANE_BLOCK:
income: -0.25
experience: -3.75
SEEDS:
income: 0.05
experience: 2.0
MELON_SEEDS:
income: 0.05
experience: 0.05
PUMPKIN_SEEDS:
income: 0.05
experience: 0.05
PUMPKIN:
income: -0.5
experience: -5
Break:
SUGAR_CANE_BLOCK:
income: 0.5
experience: 7.5
CROPS-7:
income: 0.5
experience: 7.5
MELON_SEEDS:
income: -0.05
experience: -0.05
PUMPKIN_SEEDS:
income: -0.05
experience: -0.05
SEEDS:
income: -0.05
experience: -2.0
PUMPKIN:
income: 0.5
experience: 5
Bucheron:
fullname: Bucheron
shortname: B
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 0.1
experience: 1.0
WOOD:
income: 0.025
experience: 0.25
SAPLING:
income: -0.5
experience: -1.0
Place:
SAPLING:
income: 0.5
experience: 1.0
Chasseur:
fullname: Chasseur
shortname: C
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Wolf:
income: 5.0
experience: 15.0
Creeper:
income: 2.0
experience: 5.0
Skeleton:
income: 2.0
experience: 5.0
Spider:
income: 3.0
experience: 7.5
Zombie:
income: 1.5
experience: 3.0
Enderman:
income: 17.5
experience: 30.0
Cave_Spider:
income: 11.0
experience: 11.0
Slime:
income: 10.0
experience: 15.0
Spider_Jokey:
income: 20.0
experience: 30.0
Digger:
fullname: Digger
shortname: D
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 0.3
experience: 2.0
GRASS:
income: 0.3
experience: 2.0
GRAVEL:
income: 0.3
experience: 2.0
SAND:
income: 0.3
experience: 2.0
CLAY:
income: 0.3
experience: 2.0
Redstonien:
fullname: Redstonien
shortname: R
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
REDSTONE:
income: 1.0
experience: 5.0
REDSTONE_TORCH:
income: 2.0
experience: 5.0
BUTTON:
income: 2.0
experience: 5.0
LEVER:
income: 2.0
experience: 5.0
STONE_PRESSURE_PLATE:
income: 2.0
experience: 5.0
WOOD_PRESSURE_PLATE:
income: 2.0
experience: 5.0
REPEATER:
income: 1.5
experience: 3.5
REDSTONE_LAMP:
income: 5.0
experience: 10.0
Break:
REDSTONE:
income: -1.0
experience: -5.0
REDSTONE_TORCH:
income: -2.0
experience: -5.0
BUTTON:
income: -2.0
experience: -5.0
LEVER:
income: -2.0
experience: -5.0
STONE_PRESSURE_PLATE:
income: -2.0
experience: -5.0
WOOD_PRESSURE_PLATE:
income: -2.0
experience: -5.0
REPEATER:
income: -1.5
experience: -3.5
REDSTONE_LAMP:
income: -5.0
experience: -10.0
Boulanger:
fullname: Boulanger
shortname: Bo
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
BREAD:
income: 1.0
experience: 2.0
CAKE:
income: 3.0
experience: 6.0
Place:
CAKE:
income: 7.5
experience: 15.0
Break:
CAKE:
income: -7.5
experience: -15.0
Pecheur:
fullname: Pecheur
shortname: P
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
FISHING_ROD:
income: 5.0
experience: 10.0
Fish:
RAW_FISH:
income: 2.5
experience: 5.0
Kill:
Squid:
income: 3.5
experience: 6.5
Forgeron:
fullname: Forgeron
shortname: F
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 1.0
IRON_SWORD:
income: 2.5
experience: 2.5
GOLD_SWORD:
income: 3.5
experience: 3.5
DIAMOND_SWORD:
income: 5.0
experience: 5.0
WOOD_SPADE:
income: 1.0
experience: 1.0
IRON_SPADE:
income: 2.5
experience: 2.5
GOLD_SPADE:
income: 3.5
experience: 3.5
DIAMOND_SPADE:
income: 5.0
experience: 5.0
WOOD_PICKAXE:
income: 1.0
experience: 1.0
IRON_PICKAXE:
income: 2.5
experience: 2.5
GOLD_PICKAXE:
income: 3.5
experience: 3.5
DIAMOND_PICKAXE:
income: 5.0
experience: 5.0
WOOD_AXE:
income: 1.0
experience: 1.0
IRON_AXE:
income: 2.5
experience: 2.5
GOLD_AXE:
income: 3.5
experience: 3.5
DIAMOND_AXE:
income: 5.0
experience: 5.0
LEATHER_HELMET:
income: 2.0
experience: 2.0
LEATHER_CHESTPLATE:
income: 2.0
experience: 2.0
LEATHER_LEGGINGS:
income: 2.0
experience: 2.0
LEATHER_BOOTS:
income: 2.0
experience: 2.0
IRON_HELMET:
income: 3.5
experience: 3.5
IRON_CHESTPLATE:
income: 3.5
experience: 3.5
IRON_LEGGINGS:
income: 3.5
experience: 3.5
IRON_BOOTS:
income: 3.5
experience: 3.5
GOLD_HELMET:
income: 4.5
experience: 4.5
GOLD_CHESTPLATE:
income: 4.5
experience: 4.5
GOLD_LEGGINGS:
income: 4.5
experience: 4.5
GOLD_BOOTS:
income: 4.5
experience: 4.5
DIAMOND_HELMET:
income: 6.0
experience: 6.0
DIAMOND_CHESTPLATE:
income: 6.0
experience: 6.0
DIAMOND_LEGGINGS:
income: 6.0
experience: 6.0
DIAMOND_BOOTS:
income: 6.0
experience: 6.0
NetherMan:
fullname: NetherMan
shortname: N
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
GLOWSTONE:
income: 5.0
experience: 5.0
SOUL_SAND:
income: 1.0
experience: 2.0
NETHERRACK:
income: 0.075
experience: 1.0
NETHER_BRICK:
income: 1.5
experience: 5.0
Kill:
Blaze:
income: 12.0
experience: 15.0
MagmaCube:
income: 7.5
experience: 10.0
PigZombie:
income: 8.0
experience: 11.0
Ghast:
income: 15.0
experience: 20.0
Craft:
NETHER_BRICK:
income: 0.3
experience: 1.0
Teinturier:
fullname: Teinturier
shortname: T
ChatColour: DARK_GRAY
chat-display: full
max-level: 100
slots: 1
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOL_DYES:
income: 0.12
experience: 0.5
WOOL:
income: 0.2
experience: 1
Jobs: {}

J'ai remarqué au dernier moment que l'ecriture "jobs" que j'ai mis en bleu n'etais pas a sa place donc j'ai placé "jobs:{" avant tous les métier et "}" a la fin, mais cela ne marche toujours pas ...
 
Si quelqu'un pouvait répondre, ce serait sympa, je suis dans le même cas! Merci d'avance!!
 
Apres quelques recherches approfondies, j'ai enfin trouvé comment faire. Ce que dit le Wiki du plugin jobs n'est pas a jour !

Il suffit de rajouter "Jobs:" a la première ligne, sans alinéa. Puis les espaces ne sont pas de 4, mais de 2.
Exemple:

Jobs:
(2espaces)Mineur:
(4espaces)Fullname: Mineur etc ...

Contrairement au wiki qui dit:

(4espaces)Mineur
(8espaces)Fullname: Mineur etc...