Bonjour/Bonsoir, un ami m'a passer sa map pour qu'on la mette en multi et on c'est rendu compte qu'un endroit faisait crash le client minecraft, on a essayer de réfléchir pourquoi sa crash mais étant nul en anglais et surtout n'y connaissant rien, on a pas trouver, je vous met le rapport de crash :
PS: le crash arrive a l'endroit ou mon ami a construit un bâtiment et un peu aux alentours
Si quelqu'un sait d'ou viens le problème, sa serait vachement cool
, merci d'avoir lu ce sujet et d'y répondre si vous avez des infos.
PS: le crash arrive a l'endroit ou mon ami a construit un bâtiment et un peu aux alentours
Code:
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 05/01/17 18:39
Description: Rendering Block Entity
java.lang.NullPointerException: Rendering Block Entity
at agp.a(SourceFile:110)
at agp.h(SourceFile:236)
at bpb.a(SourceFile:20)
at bpb.a(SourceFile:15)
at bpb.a(SourceFile:10)
at bow.a(SourceFile:100)
at bow.a(SourceFile:92)
at bom.a(SourceFile:383)
at bof.a(SourceFile:994)
at bof.b(SourceFile:814)
at ban.ak(SourceFile:801)
at ban.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at agp.a(SourceFile:110)
at agp.h(SourceFile:236)
at bpb.a(SourceFile:20)
at bpb.a(SourceFile:15)
at bpb.a(SourceFile:10)
-- Block Entity Details --
Details:
Name: MobSpawner // api
Block type: ID #52 (tile.mobSpawner // alz)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-256,16,68), Chunk: (at 0,1,4 in -16,4; contains blocks -256,0,64 to -241,255,79), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Actual block type: ID #52 (tile.mobSpawner // alz)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at bow.a(SourceFile:100)
at bow.a(SourceFile:92)
at bom.a(SourceFile:383)
at bof.a(SourceFile:994)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [blw['test'/654, l='MpServer', x=-286,55, y=71,72, z=76,25]]
Chunk stats: MultiplayerChunkCache: 441, 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-164,67,240), Chunk: (at 12,4,0 in -11,15; contains blocks -176,0,240 to -161,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 16248422 game time, 2157688 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [blw['test'/654, l='MpServer', x=-286,55, y=71,72, z=76,25]]
Retry entities: 0 total; []
Server brand: CraftBukkit
Server type: Non-integrated multiplayer server
Stacktrace:
at blr.a(SourceFile:289)
at ban.b(SourceFile:1972)
at ban.f(SourceFile:737)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_66, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 69561960 bytes (66 MB) / 269701120 bytes (257 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.7.9
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4400 GL version 4.3.0 - Build 20.19.15.4474, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Fanver_Modded_Universal.zip]
Current Language: Français (France)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Si quelqu'un sait d'ou viens le problème, sa serait vachement cool
, merci d'avoir lu ce sujet et d'y répondre si vous avez des infos.
Dernière édition par un modérateur:
