Crash du jeu acheté ajd

  • Auteur de la discussion Auteur de la discussion rocy34
  • Date de début Date de début

rocy34

Aventurier
9 Juin 2015
5
0
1
Help please !
J'ai acheté le jeu aujourd'hui, je l'installe sans problème, lance le jeu et lorsque je veux créer mon monde le jeu crash. Je ne sais pas quoi faire, je n'y connais rien en ordi.
Merci d'avance

---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3

Time: 09/06/15 18:18
Description: Updating screen events

java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ll$1.a(SourceFile:44)
at ll$1.b(SourceFile:41)
at no.c(SourceFile:10)
at ll.a(SourceFile:121)
at ave.a(SourceFile:1941)
at axb.a(SourceFile:210)
at axu.a(SourceFile:350)
at axb.a(SourceFile:350)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)
at ave.s(SourceFile:1497)
at ave.av(SourceFile:888)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
... 17 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170)
at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50)
at java.nio.channels.Pipe.open(Pipe.java:155)
at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127)
at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 20 more
Caused by: java.net.ConnectException: Connection timed out: connect
at sun.nio.ch.Net.connect0(Native Method)
at sun.nio.ch.Net.connect(Net.java:457)
at sun.nio.ch.Net.connect(Net.java:449)
at sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:647)
at java.nio.channels.SocketChannel.open(SocketChannel.java:189)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:130)
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83)
... 28 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ll$1.a(SourceFile:44)
at ll$1.b(SourceFile:41)
at no.c(SourceFile:10)
at ll.a(SourceFile:121)
at ave.a(SourceFile:1941)
at axb.a(SourceFile:210)
at axu.a(SourceFile:350)
at axb.a(SourceFile:350)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)

-- Affected screen --
Details:
Screen name: aya
Stacktrace:
at ave.s(SourceFile:1497)
at ave.av(SourceFile:888)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
Minecraft Version: 1.8.7
Operating System: Windows 8.1 (amd64) version 6.3
CPU: 4x Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 89214944 bytes (85 MB) / 315392000 bytes (300 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.8.7
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3379, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: Français (France)
Profiler Position: N/A (disabled)
 
Salut,
Ce genre de problème est en général causé par un blocage côté réseau local. Certains anti-virus modifient ou bloquent des choses du réseau local lors de l'installation et la bibliothèque netty utilisé par Minecraft n'apprécie pas trop, cela cause donc ce genre de crash.

Quel anti-virus as-tu ?
 
Minecraft 1.6.4 n'utilise pas la bibliothèque netty. C'est pour cela que ça fonctionne.
Si tu as la version gratuite d'avast, désinstalles-le complètement et installes un autre anti-virus (comme avira par exemple qui ne cause pas de problème avec Minecraft)
Si tu as la version payante c'est plutôt dérangeant :/