crash minecraft

Xujason

Architecte en herbe
20 Décembre 2016
81
1
56
21
bonjour j ai fais un serveur avec forge quand je rentre dans mon serveur je crash voila le crash raport


Code:
at java.nio.Buffer.checkIndex(Buffer.java:540)
 at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
 at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
 at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
 at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
 at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
 at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
 at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
 at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
 at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
 at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)
 at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661)
 at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
 at net.minecraft.client.main.Main.main(SourceFile:148)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
 at java.lang.reflect.Method.invoke(Method.java:483)
 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
 at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
 at java.nio.Buffer.checkIndex(Buffer.java:540)
 at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
 at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
 at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
 at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
 at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
 at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
 at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
 at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
 at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
 at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)
-- Affected screen --
Details:
 Screen name: net.minecraft.client.multiplayer.GuiConnecting
-- Affected level --
Details:
 Level name: MpServer
 All players: 0 total; []
 Chunk stats: MultiplayerChunkCache: 0, 0
 Level seed: 0
 Level generator: ID 00 - default, ver 1. Features enabled: false
 Level generator options:
 Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
 Level time: 0 game time, 0 day time
 Level dimension: 0
 Level storage version: 0x00000 - Unknown?
 Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
 Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
 Forced entities: 0 total; []
 Retry entities: 0 total; []
 Server brand: ~~ERROR~~ NullPointerException: null
 Server type: Non-integrated multiplayer server
Stacktrace:
 at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
 at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
 at net.minecraft.client.main.Main.main(SourceFile:148)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
 at java.lang.reflect.Method.invoke(Method.java:483)
 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
 at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
 Minecraft Version: 1.7.10
 Operating System: Windows 10 (amd64) version 10.0
 Java Version: 1.8.0_25, Oracle Corporation
 Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
 Memory: 199668232 bytes (190 MB) / 330633216 bytes (315 MB) up to 1060372480 bytes (1011 MB)
 JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
 AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
 IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
 FML: Minecraft 1.7.10 MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 5 mods loaded, 5 mods active
 States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
 UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
 UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
 UCHIJA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
 UCHIJA CodeChickenCore{1.0.7.46} [CodeChicken Core] (minecraft.jar)
 UCHIJA millenaire{6.0.0} [Millénaire] (millenaire-6.0.0.jar)
 GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 21.20.16.4550' Renderer: 'Intel(R) HD Graphics 520'
 Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
 LWJGL: 2.9.1
 OpenGL: Intel(R) HD Graphics 520 GL version 4.4.0 - Build 21.20.16.4550, Intel
 GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
 Is Modded: Definitely; Client brand changed to 'fml,forge'
 Type: Client (map_client.txt)
 Resource Packs: []
 Current Language: English (US)
 Profiler Position: N/A (disabled)
 Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
 Anisotropic Filtering: Off (1)

il faut avoir le meme mod que le serveur pour entrer c est ca?
 
Dernière édition par un modérateur:

robin4002

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www.minecraftforgefrance.fr
Salut,
Ton problème n'a rien a voir avec le serveur et encore moins avec forge, il vient du fait que ta distance de vue est trop élevé (c'est 16 le maximum en 1.7.10).
Changes ce paramètre dans les options graphiques de Minecraft.
 

Xujason

Architecte en herbe
20 Décembre 2016
81
1
56
21
j ai mis chiken core mais il est pas dedans

j ai choisi nei car c est plus simple

pq les mods ne se met pas
 
Dernière édition par un modérateur:

Xujason

Architecte en herbe
20 Décembre 2016
81
1
56
21
juste le nei qui ne fonctionne pas

et aussi ma case ip et vide comment je dois faire
 
Dernière édition par un modérateur: