Bonsoir,
Voici le rapport de crash:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 04/02/16 18:49
Description: Generating mipmaps for frame
java.lang.ArrayIndexOutOfBoundsException: 4
at bml.a(SourceFile:78)
at bmi.d(SourceFile:284)
at bmh.b(SourceFile:159)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bml.a(SourceFile:78)
-- Frame being iterated --
Details:
Frame index: 0
Frame sizes: 4, null, null, null, null
Stacktrace:
at bmi.d(SourceFile:284)
-- Sprite being mipmapped --
Details:
Sprite name: minecraft:blocks/stone
Sprite size: 2 x 2
Sprite frames: 1 frames
Mipmap levels: 1
Stacktrace:
at bmh.b(SourceFile:159)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 125690088 bytes (119 MB) / 216014848 bytes (206 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.9
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.3304, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: SadEdit.zip
Current Language: Français (France)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Pentium(R) CPU 2117U @ 1.80GHz