/execute @a[score_Rotation_min=1,score_Rotation=1] ~ ~ ~ /summon Arrow ~ ~ ~2 {damage:1,Motion:[0.0,0.4,2.0]}
/execute @a[score_Rotation_min=3,score_Rotation=3] ~ ~ ~ /summon Arrow ~-2 ~ ~ {damage:1,Motion:[-2.0,0.4,0.0]}
/execute @a[score_Rotation_min=5,score_Rotation=5] ~ ~ ~ /summon Arrow ~ ~ ~-2 {damage:1,Motion:[0.0,0.4,-2.0]}
/execute @a[score_Rotation_min=7,score_Rotation=7] ~ ~ ~ /summon Arrow ~2 ~ ~ {damage:1,Motion:[2.0,0.4,0.0]}
/execute @a[score_Rotation_min=2,score_Rotation=2] ~ ~ ~ /summon Arrow ~-1 ~ ~1 {damage:1,Motion:[-2.0,0.4,2.0]}
/execute @a[score_Rotation_min=4,score_Rotation=4] ~ ~ ~ /summon Arrow ~1 ~ ~1 {damage:1,Motion:[2.0,0.4,2.0]}
/execute @a[score_Rotation_min=6,score_Rotation=6] ~ ~ ~ /summon Arrow ~1 ~ ~-1 {damage:1,Motion:[2.0,0.4,-2.0]}
/execute @a[score_Rotation_min=8,score_Rotation=8] ~ ~ ~ /summon Arrow ~-1 ~ ~-1 {damage:1,Motion:[-2.0,0.4,-2.0]}