Je n'arrive pas a installer le mods shaders 1.7.10 voila ce que ca me mets :
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 12/02/16 16:27
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:382)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:357)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:337)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:382)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:357)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:337)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 174692944 bytes (166 MB) / 294961152 bytes (281 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Naruto Mod 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH narutomod{0.4.0} [SEKWAH41's Naruto Mod] (Naruto Mod v0.4.0.jar)
GL info: ' Vendor: 'Intel' Version: '3.0.0 - Build 8.15.10.2353' Renderer: 'Intel(R) HD Graphics Family'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics Family GL version 3.0.0 - Build 8.15.10.2353, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: Français (France)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
aider moi svp
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 12/02/16 16:27
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:382)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:357)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:337)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:382)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:357)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:337)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 174692944 bytes (166 MB) / 294961152 bytes (281 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Naruto Mod 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCH narutomod{0.4.0} [SEKWAH41's Naruto Mod] (Naruto Mod v0.4.0.jar)
GL info: ' Vendor: 'Intel' Version: '3.0.0 - Build 8.15.10.2353' Renderer: 'Intel(R) HD Graphics Family'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics Family GL version 3.0.0 - Build 8.15.10.2353, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: Français (France)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
aider moi svp