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GamesxXxRules

Aventurier
18 Février 2018
3
0
2
24
Bonjour, mon launcher minecraft fait que de crash au lancement un peu d'aide svp ?...:

Code:
[09:23:53] [Client thread/INFO]: Setting user: GamesxXxRules
[09:23:54] [Client thread/INFO]: LWJGL Version: 2.9.4
[09:23:54] [Client thread/ERROR]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
   at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
   at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
   at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
   at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
   at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
   at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
   at bib.at(SourceFile:622) [1.12.2.jar:?]
   at bib.aq(SourceFile:458) [1.12.2.jar:?]
   at bib.a(SourceFile:404) [1.12.2.jar:?]
   at net.minecraft.client.main.Main.main(SourceFile:123) [1.12.2.jar:?]
---- Minecraft Crash Report ----
// This doesn't make any sense!

Time: 2/19/18 9:23 AM
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
   at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
   at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
   at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
   at org.lwjgl.opengl.Display.createWindow(Display.java:306)
   at org.lwjgl.opengl.Display.create(Display.java:848)
   at org.lwjgl.opengl.Display.create(Display.java:757)
   at org.lwjgl.opengl.Display.create(Display.java:739)
   at bib.at(SourceFile:635)
   at bib.aq(SourceFile:458)
   at bib.a(SourceFile:404)
   at net.minecraft.client.main.Main.main(SourceFile:123)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
   at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
   at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
   at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
   at org.lwjgl.opengl.Display.createWindow(Display.java:306)
   at org.lwjgl.opengl.Display.create(Display.java:848)
   at org.lwjgl.opengl.Display.create(Display.java:757)
   at org.lwjgl.opengl.Display.create(Display.java:739)
   at bib.at(SourceFile:635)
   at bib.aq(SourceFile:458)

-- Initialization --
Details:
Stacktrace:
   at bib.a(SourceFile:404)
   at net.minecraft.client.main.Main.main(SourceFile:123)

-- System Details --
Details:
   Minecraft Version: 1.12.2
   Operating System: Windows 10 (amd64) version 10.0
   Java Version: 1.8.0_101, Oracle Corporation
   Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
   Memory: 20559848 bytes (19 MB) / 153104384 bytes (146 MB) up to 1060372480 bytes (1011 MB)
   JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
   IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
   Launched Version: 1.12.2
   LWJGL: 2.9.4
   OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
   GL Caps:
   Using VBOs: Yes
   Is Modded: Probably not. Jar signature remains and client brand is untouched.
   Type: Client (map_client.txt)
   Resource Packs:
   Current Language: ~~ERROR~~ NullPointerException: null
   Profiler Position: N/A (disabled)
   CPU: <unknown>
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Thomas\AppData\Roaming\.minecraft\crash-reports\crash-2018-02-19_09.23.55-client.txt
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
 
Dernière édition par un modérateur:
GTX 1050Ti Gygabyte

Bonjour robin si tu t'y connais j'ai vraiment besoin de ton aide alors si tu pouvais me répondre au plus vite se serrait cool ;p
 
Dernière édition par un modérateur: