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CPU: 4x Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz Profiler Position: N/A (disabled) Current Language: English (US) Resource Packs: SadEdit.zip Type: Client (map_client.txt) Is Modded: Probably not. Jar signature remains and client brand is untouched. Using VBOs: NoVBOs are available because OpenGL 1.5 is supported.Shaders are available because OpenGL 2.1 is supported.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Using GL 1.3 texture combiners. GL Caps: Using GL 1.3 multitexturing. OpenGL: Intel(R) HD Graphics 5500 GL version 4.3.0 - Build 10.18.15.4248, Intel LWJGL: 2.9.4 Launched Version: 1.8.9 IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M Memory: 124659872 bytes (118 MB) / 216788992 bytes (206 MB) up to 1060372480 bytes (1011 MB) Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_25, Oracle Corporation Operating System: Windows 10 (amd64) version 10.0 Minecraft Version: 1.8.9Details:-- System Details -- at net.minecraft.client.main.Main.main(SourceFile:124) at ave.a(SourceFile:310)Stacktraceetails:-- Initialization -- at ave.am(SourceFile:448) at bnn.a(SourceFile:99) at bou.a(SourceFile:23) at bot.a(SourceFile:139) at bot.j(SourceFile:553) at bmh.a(SourceFile:77) at bmh.b(SourceFile:159)Stacktrace: Mipmap levels: 1 Sprite frames: 1 frames Sprite size: 2 x 2 Sprite name: minecraft:blocks/stoneDetails:-- Sprite being mipmapped -- at bmi.d(SourceFile:284)Stacktrace: Frame sizes: 4, null, null, null, null Frame index: 0Details:-- Frame being iterated -- at bml.a(SourceFile:78)Stacktrace:-- Head -----------------------------------------------------------------------------------------A detailed walkthrough of the error, its code path and all known details is as follows: at net.minecraft.client.main.Main.main(SourceFile:124) at ave.a(SourceFile:310) at ave.am(SourceFile:448) at bnn.a(SourceFile:99) at bou.a(SourceFile:23) at bot.a(SourceFile:139) at bot.j(SourceFile:553) at bmh.a(SourceFile:77) at bmh.b(SourceFile:159) at bmi.d(SourceFile:284) at bml.a(SourceFile:78)java.lang.ArrayIndexOutOfBoundsException: 4Description: Generating mipmaps for frameTime: 26.03.16 20:30// Ouch. That hurt ---- Minecraft Crash Report ----
Salut,
Désactives le mipmap level dans les options graphiques.
(la prochaine fois fais un copier/coller depuis le fichier texte du rapport de crash, car la il est à l'envers et non formaté, ça n'a pas été facile de lire).