Minecraft Crash Window 10

TTCOPGAME

Aventurier
15 Avril 2016
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bonjour g moi aussi se problème mais tous mes pilote sont a jour voici le crash report(g la version 77 de java):
---- Minecraft Crash Report ----
// Sorry :(

Time: 07/08/15 03:22
Description: Unexpected error

java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299)
at ave.b(SourceFile:831)
at ave.av(SourceFile:893)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.8.7
Operating System: Windows 10 (amd64) version 10.0
CPU: 4x Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 81536104 bytes (77 MB) / 224841728 bytes (214 MB) up to 3207856128 bytes (3059 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.7-OptiFine_HD_U_D6
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: [Avalons Faithful 64x v1.0]
Current Language: English (US)
Profiler Position: N/A (disabled)
 
Essaies avec Minecraft 1.8.9.
Si tu as le même problème il n'y a pas vraiment de solution. Intel n'a pas conçu de pilote compatible avec Windows 10 pour ce chipset.
g essayer et sa marche pas g essayer avec un autre laucher qui lui me dit que ma video card n est pas compatible c bizarre avant sur windows 7 j arrivais a y jouer merci quand meme de m avoir aidez :)
 
minecraft jsp pk mais menant le crash report a changé:
---- Minecraft Crash Report ----
// This doesn't make any sense!

Time: 15/04/16 17:15
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azd.Z(SourceFile:367)
at azd.e(SourceFile:689)
at net.minecraft.client.main.Main.main(SourceFile:103)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azd.Z(SourceFile:367)

-- Initialization --
Details:
Stacktrace:
at azd.e(SourceFile:689)
at net.minecraft.client.main.Main.main(SourceFile:103)

-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_77, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 53887200 bytes (51 MB) / 125042688 bytes (119 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.2
LWJGL: 2.9.0
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
 
g essayer et sa marche pas g essayer avec un autre laucher qui lui me dit que ma video card n est pas compatible c bizarre avant sur windows 7 j arrivais a y jouer merci quand meme de m avoir aidez :)
Non, ce n'est pas bizarre.
Sous Windows 7 il existe un pilote pour ta carte graphique.
Sous Windows 10 ce n'est pas le cas, c'est le pilote générique qui gère l'affichage.
Revenir sous Windows 7 réglera le problème.
 
Non. Il n'est pas compatible. Si tu force l'installation tu vas purement et simplement cassé ton installation de Windows (il va rester planté sur un écran noir après avoir entré le nom et mot de passe de la sessoin).