Mob-Arena reward Boss ?

TheUnreaL34

Architecte en herbe
2 Mai 2014
108
1
125
33
Bonjour , j'aimerai savoir comment on fait pour mettre par exemple un émeraude quand on tue un certain boss dans la mob arena , j'ai fais ça dans la config :

boss1:
type: boss
wave: 8
monster: Zombie
health: verylow
abilities: warp-to-player, fireballs, root-target,
ability-interval: 17

j'ai bien essayé de rajouter a la ligne '' reward(s): Emerald etc ...'' mais ça marche pas aprés avoir fait un reload , j'aimerai des explications s'il vous plait merci =)
 

iDre4mZ

Configurations machines @ Tolarys
30 Décembre 2011
1 332
149
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twitter.com
Si ce n'est pas généré automatiquement en config, ça m'étonnerait fortement.

Quel est le lien Bukkit de ton plugin ?
 

iDre4mZ

Configurations machines @ Tolarys
30 Décembre 2011
1 332
149
182
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twitter.com
Effectivement, apparemment, le plugin a un système de récompenses. En revanche, tu pourrai nous donner ton fichier de configuration? Merci d'avance
 

TheUnreaL34

Architecte en herbe
2 Mai 2014
108
1
125
33
up ( ça fait + de 24 H )
voici la config : ( prison c'est le nom donné a la map dans laquelle on joue ) :
Code:
waves:
recurrent:
def1:
type: default
priority: 1
frequency: 1
monsters:
zombies: 10
skeletons: 10
spiders: 10
creepers: 10
wolves: 10
spec1:
type: special
priority: 2
frequency: 4
monsters:
powered-creepers: 10
zombie-pigmen: 10
angry-wolves: 10
blazes: 10
single:
swarm1:
type: swarm
wave: 6
monster: slime
amount: low
rewards:
waves:
every:
'3': feather, bone, stick
'5': dirt:4, gravel:4, stone:4
'10': iron_ingot:10, gold_ingot:8
after:
'7': minecart, storage_minecart, powered_minecart
'13': iron_sword, iron_pickaxe, iron_spade
'16': diamond_sword
coords:
spawnpoints: {}
containers: {}
class-limits:
Archer: -1
Oddjob: -1
Chemist: -1
Tank: -1
Knight: -1
Prison:
settings:
world: Mob-Arena
enabled: true
protect: true
entry-fee: ''
clear-wave-before-next: true
clear-boss-before-next: true
clear-wave-before-boss: true
soft-restore: false
soft-restore-drops: false
require-empty-inv-join: false
require-empty-inv-spec: false
hellhounds: false
pvp-enabled: false
monster-infight: false
allow-teleporting: false
spectate-on-death: true
auto-respawn: true
share-items-in-arena: true
min-players: 0
max-players: 0
max-join-distance: 0
first-wave-delay: 5
wave-interval: 15
final-wave: 0
monster-limit: 100
monster-exp: false
keep-exp: true
food-regen: false
lock-food-level: true
player-time-in-arena: world
auto-ignite-tnt: false
auto-start-timer: 0
start-delay-timer: 0
auto-ready: false
use-class-chests: false
display-waves-as-level: false
display-timer-as-level: false
use-scoreboards: true
isolated-chat: false
global-join-announce: false
global-end-announce: false
show-death-messages: true
waves:
recurrent:
def1:
type: default
priority: 1
frequency: 1
monsters:
zombies: 10
skeletons: 10
spiders: 10
creepers: 10
wolves: 10
spec1:
type: special
priority: 2
frequency: 4
monsters:
powered-creepers: 10
zombie-pigmen: 10
angry-wolves: 10
blazes: 10
single:
swarm1:
type: swarm
wave: 6
monster: slime
amount: low
boss1:
type: boss
wave: 8
monster: Zombie
health: verylow
abilities: warp-to-player, fireballs, root-target,
ability-interval: 17
rewards:
waves:
every:
'3': feather, bone, stick
'5': dirt:4, gravel:4, stone:4
'10': iron_ingot:10, gold_ingot:8
after:
'7': minecart, storage_minecart, powered_minecart
'13': iron_sword, iron_pickaxe, iron_spade
'16': diamond_sword