multi=crash

Ah moi j'ai un problème sur un de mes PCs, le jeu ne veut pas me connecter aux serveurs... Impossible de m'y connecter, de même pour le solo, puisque Minecraft génère un serveur local quand on lance une map (depuis la 1.6)

Pour tes crashs, ça concerne un serveur en particulier?
 
non c'est lorsque je clique sur multiplayers(en dessous de singleplayer) sa me met l'ecran de chargement (la dirt en fond puis sa crash
pour le solo par contre tt va bien...
 
Salut,

En effet, il nous faut tes logs pour pouvoir t'aider.
Tu dois donc aller dans ton .minecraft (via le %appdata%). Ensuite dans le dossier logs et enfin, le fichier latest.log.
Copie/colle ce fichier ici en n'oubliant pas de mettre des balises "codes" pour que ça soit bien mis en page.


Cordialement,
Detobel36
 
voici le dossier latest:

[14:32:32] [Client thread/INFO]: Setting user: Kiloukil
[14:32:32] [Client thread/INFO]: (Session ID is token:56db5fe59b854568a71f20820f286269:5a028cd30c1443a9839e0ba807772100)
[14:32:36] [Client thread/INFO]: LWJGL Version: 2.9.4
[14:32:37] [Client thread/INFO]: Reloading ResourceManager: Default
[14:32:40] [Sound Library Loader/INFO]: Starting up SoundSystem...
[14:32:40] [Thread-6/INFO]: Initializing LWJGL OpenAL
[14:32:40] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[14:32:41] [Thread-6/INFO]: OpenAL initialized.
[14:32:41] [Sound Library Loader/INFO]: Sound engine started
[14:32:45] [Client thread/INFO]: Created: 512x512 textures-atlas
[14:32:47] [Client thread/WARN]: Error encountered when linking program containing VS sobel and FS blur. Log output:
[14:32:47] [Client thread/WARN]: Fragment shader(s) failed to link, vertex shader(s) linked.
Fragment Shader not supported by HW
[14:32:47] [Client thread/WARN]: Shader blurcould not find sampler named DiffuseSampler in the specified shader program.
[14:32:47] [Client thread/WARN]: Could not find uniform named ProjMat in the specified shader program.
[14:32:47] [Client thread/WARN]: Could not find uniform named InSize in the specified shader program.
[14:32:47] [Client thread/WARN]: Could not find uniform named OutSize in the specified shader program.
[14:32:47] [Client thread/WARN]: Could not find uniform named BlurDir in the specified shader program.
[14:32:47] [Client thread/WARN]: Could not find uniform named Radius in the specified shader program.
[14:32:47] [Client thread/WARN]: Failed to load shader: minecraft:shaders/post/entity_outline.json
kd: Invalid shaders/post/entity_outline.json passes[1]->uniforms[0]: Uniform 'BlurDir' does not exist
at bls.b(SourceFile:206) ~[1.8.3.jar:?]
at bls.a(SourceFile:189) ~[1.8.3.jar:?]
at bls.a(SourceFile:86) ~[1.8.3.jar:?]
at bls.<init>(SourceFile:52) ~[1.8.3.jar:?]
at bfs.b(SourceFile:225) [1.8.3.jar:?]
at avf.am(SourceFile:495) [1.8.3.jar:?]
at avf.a(SourceFile:310) [1.8.3.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.8.3.jar:?]
[14:32:47] [Client thread/ERROR]: ########## GL ERROR ##########
[14:32:47] [Client thread/ERROR]: @ Pre render
[14:32:47] [Client thread/ERROR]: 1282: Invalid operation
[14:33:33] [Client thread/ERROR]: Exception reading C:\Documents and Settings\Administrateur\Application Data\.minecraft\saves\Copie de Village Innocent\level.dat
java.util.zip.ZipException: Not in GZIP format
at java.util.zip.GZIPInputStream.readHeader(Unknown Source) ~[?:1.8.0_51]
at java.util.zip.GZIPInputStream.<init>(Unknown Source) ~[?:1.8.0_51]
at java.util.zip.GZIPInputStream.<init>(Unknown Source) ~[?:1.8.0_51]
at dy.a(SourceFile:13) ~[1.8.3.jar:?]
at ato.c(SourceFile:62) [1.8.3.jar:?]
at atl.b(SourceFile:52) [1.8.3.jar:?]
at axw.f(SourceFile:87) [1.8.3.jar:?]
at axw.b(SourceFile:59) [1.8.3.jar:?]
at axv.a(SourceFile:376) [1.8.3.jar:?]
at avf.a(SourceFile:818) [1.8.3.jar:?]
at ayb.a(SourceFile:219) [1.8.3.jar:?]
at axv.a(SourceFile:350) [1.8.3.jar:?]
at ayb.a(SourceFile:472) [1.8.3.jar:?]
at axv.k(SourceFile:413) [1.8.3.jar:?]
at axv.p(SourceFile:390) [1.8.3.jar:?]
at avf.s(SourceFile:1497) [1.8.3.jar:?]
at avf.av(SourceFile:888) [1.8.3.jar:?]
at avf.a(SourceFile:325) [1.8.3.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.8.3.jar:?]
[14:34:32] [Server thread/INFO]: Starting integrated minecraft server version 1.8.3
[14:34:32] [Server thread/INFO]: Generating keypair
[14:34:32] [Server thread/INFO]: Preparing start region for level 0
[14:34:33] [Server thread/INFO]: Preparing spawn area: 33%
[14:34:34] [Server thread/INFO]: Preparing spawn area: 72%
[14:34:36] [Server thread/INFO]: Changing view distance to 5, from 10
[14:34:36] [Server thread/INFO]: Kiloukil[local:E:148353bb] logged in with entity id 299 at (114.38934660997724, 63.0, 254.90182065807193)
[14:34:36] [Server thread/INFO]: Kiloukil joined the game
[14:34:39] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2016ms behind, skipping 40 tick(s)
[14:35:41] [Server thread/INFO]: Saving and pausing game...
[14:35:41] [Server thread/INFO]: Saving chunks for level 'Ville'/Overworld
[14:35:41] [Server thread/INFO]: Saving chunks for level 'Ville'/Nether
[14:35:41] [Server thread/INFO]: Saving chunks for level 'Ville'/The End
[14:53:50] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2109ms behind, skipping 42 tick(s)
[15:29:21] [Server thread/INFO]: [Kiloukil: Given [PC's Head] * 1 to Kiloukil]
[15:29:21] [Client thread/INFO]: [CHAT] Given [PC's Head] * 1 to Kiloukil
[15:30:53] [Server thread/INFO]: Saving and pausing game...
[15:30:53] [Server thread/INFO]: Saving chunks for level 'Ville'/Overworld
[15:30:53] [Server thread/INFO]: Saving chunks for level 'Ville'/Nether
[15:30:53] [Server thread/INFO]: Saving chunks for level 'Ville'/The End
[15:35:14] [Server thread/INFO]: [Kiloukil: Given [Command Block] * 1 to Kiloukil]
[15:35:14] [Client thread/INFO]: [CHAT] Given [Command Block] * 1 to Kiloukil
[15:35:46] [Server thread/INFO]: Saving and pausing game...
[15:35:46] [Server thread/INFO]: Saving chunks for level 'Ville'/Overworld
[15:35:46] [Server thread/INFO]: Saving chunks for level 'Ville'/Nether
[15:35:46] [Server thread/INFO]: Saving chunks for level 'Ville'/The End
[15:35:49] [Client thread/INFO]: [CHAT] Command set: t
[15:36:15] [Server thread/INFO]: Saving and pausing game...
[15:36:15] [Server thread/INFO]: Saving chunks for level 'Ville'/Overworld
[15:36:15] [Server thread/INFO]: Saving chunks for level 'Ville'/Nether
[15:36:15] [Server thread/INFO]: Saving chunks for level 'Ville'/The End
[15:36:37] [Client thread/INFO]: [CHAT] Command set: /tp @p 116 68
[15:36:40] [Server thread/INFO]: Saving and pausing game...
[15:36:40] [Server thread/INFO]: Saving chunks for level 'Ville'/Overworld
[15:36:41] [Server thread/INFO]: Saving chunks for level 'Ville'/Nether
[15:36:41] [Server thread/INFO]: Saving chunks for level 'Ville'/The End
[15:36:46] [Client thread/INFO]: [CHAT] Command set: /tp @p 116 68 274
[15:37:22] [Server thread/INFO]: [@: Teleported Kiloukil to 116.5, 68.0, 274.5]
[15:37:22] [Client thread/INFO]: [CHAT] [@: Teleported Kiloukil to 116.5, 68.0, 274.5]
[15:37:41] [Server thread/INFO]: Saving and pausing game...
[15:37:41] [Server thread/INFO]: Saving chunks for level 'Ville'/Overworld
[15:37:41] [Server thread/INFO]: Saving chunks for level 'Ville'/Nether
[15:37:41] [Server thread/INFO]: Saving chunks for level 'Ville'/The End
[15:37:51] [Client thread/INFO]: [CHAT] Command set: /tp @p 116 68 246
[15:37:53] [Server thread/INFO]: [@: Teleported Kiloukil to 116.5, 68.0, 246.5]
[15:37:53] [Client thread/INFO]: [CHAT] [@: Teleported Kiloukil to 116.5, 68.0, 246.5]
[15:38:20] [Server thread/INFO]: [Kiloukil: Teleported Kiloukil to 115.5, 64.0, 244.5]
[15:38:20] [Client thread/INFO]: [CHAT] Teleported Kiloukil to 115.5, 64.0, 244.5
[15:38:23] [Server thread/INFO]: Saving and pausing game...
[15:38:23] [Server thread/INFO]: Saving chunks for level 'Ville'/Overworld
[15:38:23] [Server thread/INFO]: Saving chunks for level 'Ville'/Nether
[15:38:23] [Server thread/INFO]: Saving chunks for level 'Ville'/The End
[15:38:31] [Client thread/INFO]: [CHAT] Command set: /tp @p 116 69 246
[15:38:33] [Server thread/INFO]: [@: Teleported Kiloukil to 116.5, 69.0, 246.5]
[15:38:33] [Client thread/INFO]: [CHAT] [@: Teleported Kiloukil to 116.5, 69.0, 246.5]
[15:39:04] [Client thread/INFO]: [CHAT] Saved screenshot as 2015-08-23_15.39.04.png
[15:42:31] [Server thread/INFO]: Saving and pausing game...
[15:42:32] [Server thread/INFO]: Saving chunks for level 'Ville'/Overworld
[15:42:32] [Server thread/INFO]: Saving chunks for level 'Ville'/Nether
[15:42:32] [Server thread/INFO]: Saving chunks for level 'Ville'/The End
[15:42:52] [Server thread/INFO]: Stopping server
[15:42:52] [Server thread/INFO]: Saving players
[15:42:52] [Server thread/INFO]: Saving worlds
[15:42:52] [Server thread/INFO]: Saving chunks for level 'Ville'/Overworld
[15:42:52] [Server thread/INFO]: Saving chunks for level 'Ville'/Nether
[15:42:52] [Server thread/INFO]: Saving chunks for level 'Ville'/The End
[15:42:56] [Client thread/INFO]: Stopping!
[15:42:56] [Client thread/INFO]: SoundSystem shutting down...
[15:42:56] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
 
voici le crash report

---- Minecraft Crash Report ----
// I feel sad now :(

Time: 23/08/15 17:51
Description: Rendering screen

java.lang.IllegalArgumentException: bad Base64 input character at 8826: 0 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)

-- Screen render details --
Details:
Screen name: azh
Mouse location: Scaled: (222, 141). Absolute: (668, 342)
Screen size: Scaled: (454, 256). Absolute: (1360, 768). Scale factor of 3
Stacktrace:
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows XP (x86) version 5.1
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 102387184 bytes (97 MB) / 229613568 bytes (218 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: Radeon X300/X550/X1050 Series GL version 2.1.8545 Release, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Pentium(R) 4 CPU 3.00GHz



:fire: