- Bonjour, j'ai un problème. J'ai installer minecraft il y a 2 jour, j'y ai jouer 1 journée et désormais le jeu crash a chaque fois que je joue, je lance une map solo et après 30 secondes le jeu crash et -> retour sur le launcher
- voila ce qu'on m'affiche:
[13:48:13] [Client thread/INFO]: Setting user: BaK_PAt
[13:48:13] [Client thread/INFO]: (Session ID is <censored>)
[13:48:15] [Client thread/INFO]: LWJGL Version: 2.9.4
[13:48:16] [Client thread/INFO]: Reloading ResourceManager: Default
[13:48:49] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:48:49] [Thread-5/INFO]: Initializing LWJGL OpenAL
[13:48:49] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[13:48:51] [Client thread/INFO]: Created: 1024x512 textures-atlas
[13:48:52] [Thread-5/INFO]: OpenAL initialized.
[13:48:52] [Sound Library Loader/INFO]: Sound engine started
[13:50:07] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[13:50:07] [Server thread/INFO]: Generating keypair
[13:50:09] [Server thread/INFO]: Preparing start region for level 0
[13:50:10] [Server thread/INFO]: Preparing spawn area: 4%
[13:50:11] [Server thread/INFO]: Preparing spawn area: 8%
[13:50:12] [Server thread/INFO]: Preparing spawn area: 13%
[13:50:13] [Server thread/INFO]: Preparing spawn area: 18%
[13:50:14] [Server thread/INFO]: Preparing spawn area: 24%
[13:50:15] [Server thread/INFO]: Preparing spawn area: 30%
[13:50:16] [Server thread/INFO]: Preparing spawn area: 34%
[13:50:17] [Server thread/INFO]: Preparing spawn area: 38%
[13:50:18] [Server thread/INFO]: Preparing spawn area: 42%
[13:50:19] [Server thread/INFO]: Preparing spawn area: 49%
[13:50:20] [Server thread/INFO]: Preparing spawn area: 57%
[13:50:21] [Server thread/INFO]: Preparing spawn area: 64%
[13:50:22] [Server thread/INFO]: Preparing spawn area: 70%
[13:50:23] [Server thread/INFO]: Preparing spawn area: 78%
[13:50:24] [Server thread/INFO]: Preparing spawn area: 84%
[13:50:25] [Server thread/INFO]: Preparing spawn area: 92%
[13:50:27] [Server thread/INFO]: BaK_PAt[local:E:bb44a657] logged in with entity id 263 at (-25.5, 64.0, 258.5)
[13:50:27] [Server thread/INFO]: BaK_PAt joined the game
[13:50:31] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4242ms behind, skipping 84 tick(s)
[13:51:40] [Server thread/INFO]: BaK_PAt has just earned the achievement [Taking Inventory]
[13:51:40] [Client thread/INFO]: [CHAT] BaK_PAt has just earned the achievement [Taking Inventory]
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ff8c5b22177, pid=5692, tid=5760
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x12177]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\admin\AppData\Roaming\.minecraft\hs_err_pid5692.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
- voila si qqun pouvait m'expliquer ce qu'il se passe et me donne un possible solution ce serait plutot cool
- merci d'avance