Bonjour,
j'ai actuellement un problème sur mon serveur au niveau des suffixes avec mon groupe manager car en jeu il ne s'affiche pas.
J'envoie donc le EssentialsX Chat
############################################################
# +------------------------------------------------------+ #
# | EssentialsX Chat | #
# +------------------------------------------------------+ #
############################################################
# You need to install EssentialsX Chat for this section to work.
# See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
chat:
# If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
# Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat.
# Or you can give a group specific chat format, to give some extra variation.
# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
# Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
# Available placeholders:
# {MESSAGE} - The content of the chat message.
# {USERNAME} - The sender's username.
# {DISPLAYNAME} - The sender's display name.
# {NICKNAME} - The sender's Essentials nickname. If the sender has no nickname, the username is shown.
# {PREFIX} - The sender's prefix, supplied by a permissions plugin.
# {SUFFIX} - The sender's suffix, supplied by a permissions plugin.
# {GROUP} - The sender's primary group name, supplied by a permissions plugin.
# {WORLD} - The world alias of the sender's current world. See the world-aliases section below for details.
# {WORLDNAME} - The full name of the sender's current world.
# {SHORTWORLDNAME} - The first character of the sender's current world.
# {TEAMNAME} - The sender's scoreboard team name.
# {TEAMPREFIX} - The sender's scoreboard team prefix.
# {TEAMSUFFIX} - The sender's scoreboard team suffix.
format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
#format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
group-formats:
# Joueur: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
# admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
Joueur: '&b(Joueur)&f {DISPLAYNAME} >> {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
# Note: Group names are case-sensitive so you must match them up with your permission plugin.
# You can use permissions to control whether players can use formatting codes in their chat messages.
# See https://essentialsx.net/wiki/Color-Permissions.html for more information.
# World aliases allow you to replace the world name with something different in the chat format.
# If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
world-aliases:
# plots: "&dP&r"
# creative: "&eC&r"
# Whether players should be placed into shout mode by default.
shout-default: false
# Whether a player's shout mode should persist restarts.
persist-shout: false
# Whether chat questions should be enabled or not.
question-enabled: true
et également le groups.yml de GroupManager
# Group inheritance
#
# Any inherited groups prefixed with a g: are global groups
# and are inherited from the GlobalGroups.yml.
#
# Groups without the g: prefix are groups local to this world
# and are defined in the this groups.yml file.
#
# Local group inheritances define your promotion tree when using 'manpromote/mandemote'
groups:
Joueur:
default: true
permissions:
- essentials.msg
- essentials.pay
info:
prefix: '&b(Joueur)&f'
build: false
suffix: ''
En espérant trouver de l'aide.
Merci d'avance.
j'ai actuellement un problème sur mon serveur au niveau des suffixes avec mon groupe manager car en jeu il ne s'affiche pas.
J'envoie donc le EssentialsX Chat
############################################################
# +------------------------------------------------------+ #
# | EssentialsX Chat | #
# +------------------------------------------------------+ #
############################################################
# You need to install EssentialsX Chat for this section to work.
# See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
chat:
# If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
# Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat.
# Or you can give a group specific chat format, to give some extra variation.
# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
# Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
# Available placeholders:
# {MESSAGE} - The content of the chat message.
# {USERNAME} - The sender's username.
# {DISPLAYNAME} - The sender's display name.
# {NICKNAME} - The sender's Essentials nickname. If the sender has no nickname, the username is shown.
# {PREFIX} - The sender's prefix, supplied by a permissions plugin.
# {SUFFIX} - The sender's suffix, supplied by a permissions plugin.
# {GROUP} - The sender's primary group name, supplied by a permissions plugin.
# {WORLD} - The world alias of the sender's current world. See the world-aliases section below for details.
# {WORLDNAME} - The full name of the sender's current world.
# {SHORTWORLDNAME} - The first character of the sender's current world.
# {TEAMNAME} - The sender's scoreboard team name.
# {TEAMPREFIX} - The sender's scoreboard team prefix.
# {TEAMSUFFIX} - The sender's scoreboard team suffix.
format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
#format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
group-formats:
# Joueur: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
# admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
Joueur: '&b(Joueur)&f {DISPLAYNAME} >> {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
# Note: Group names are case-sensitive so you must match them up with your permission plugin.
# You can use permissions to control whether players can use formatting codes in their chat messages.
# See https://essentialsx.net/wiki/Color-Permissions.html for more information.
# World aliases allow you to replace the world name with something different in the chat format.
# If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
world-aliases:
# plots: "&dP&r"
# creative: "&eC&r"
# Whether players should be placed into shout mode by default.
shout-default: false
# Whether a player's shout mode should persist restarts.
persist-shout: false
# Whether chat questions should be enabled or not.
question-enabled: true
et également le groups.yml de GroupManager
# Group inheritance
#
# Any inherited groups prefixed with a g: are global groups
# and are inherited from the GlobalGroups.yml.
#
# Groups without the g: prefix are groups local to this world
# and are defined in the this groups.yml file.
#
# Local group inheritances define your promotion tree when using 'manpromote/mandemote'
groups:
Joueur:
default: true
permissions:
- essentials.msg
- essentials.pay
info:
prefix: '&b(Joueur)&f'
build: false
suffix: ''
En espérant trouver de l'aide.
Merci d'avance.