Problème Groupmanager pour les suffixes

RULIO

Aventurier
12 Mars 2023
1
0
1
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Bonjour,

j'ai actuellement un problème sur mon serveur au niveau des suffixes avec mon groupe manager car en jeu il ne s'affiche pas.

J'envoie donc le EssentialsX Chat
############################################################
# +------------------------------------------------------+ #
# | EssentialsX Chat | #
# +------------------------------------------------------+ #
############################################################
# You need to install EssentialsX Chat for this section to work.
# See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
chat:
# If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
# Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat.
# Or you can give a group specific chat format, to give some extra variation.
# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
# Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
# Available placeholders:
# {MESSAGE} - The content of the chat message.
# {USERNAME} - The sender's username.
# {DISPLAYNAME} - The sender's display name.
# {NICKNAME} - The sender's Essentials nickname. If the sender has no nickname, the username is shown.
# {PREFIX} - The sender's prefix, supplied by a permissions plugin.
# {SUFFIX} - The sender's suffix, supplied by a permissions plugin.
# {GROUP} - The sender's primary group name, supplied by a permissions plugin.
# {WORLD} - The world alias of the sender's current world. See the world-aliases section below for details.
# {WORLDNAME} - The full name of the sender's current world.
# {SHORTWORLDNAME} - The first character of the sender's current world.
# {TEAMNAME} - The sender's scoreboard team name.
# {TEAMPREFIX} - The sender's scoreboard team prefix.
# {TEAMSUFFIX} - The sender's scoreboard team suffix.
format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
#format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
group-formats:
# Joueur: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
# admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
Joueur: '&b(Joueur)&f {DISPLAYNAME} >> {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
# Note: Group names are case-sensitive so you must match them up with your permission plugin.

# You can use permissions to control whether players can use formatting codes in their chat messages.
# See https://essentialsx.net/wiki/Color-Permissions.html for more information.
# World aliases allow you to replace the world name with something different in the chat format.
# If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
world-aliases:
# plots: "&dP&r"
# creative: "&eC&r"
# Whether players should be placed into shout mode by default.
shout-default: false
# Whether a player's shout mode should persist restarts.
persist-shout: false
# Whether chat questions should be enabled or not.
question-enabled: true

et également le groups.yml de GroupManager

# Group inheritance
#
# Any inherited groups prefixed with a g: are global groups
# and are inherited from the GlobalGroups.yml.
#
# Groups without the g: prefix are groups local to this world
# and are defined in the this groups.yml file.
#
# Local group inheritances define your promotion tree when using 'manpromote/mandemote'
groups:
Joueur:
default: true
permissions:
- essentials.msg
- essentials.pay
info:
prefix: '&b(Joueur)&f'
build: false
suffix: ''

En espérant trouver de l'aide.
Merci d'avance.