Problème le stuff ne drop pas apr terre à la mort des joueurs

Binec22

Aventurier
4 Janvier 2015
7
0
1
51
Bonjour, j'ai un serveur pvpfaction et quand les joueurs se font tuer leurs stuffs ne tombent pas par terre j'ai longtemps chercher mais je n'ai rien trouvé aidez moi svp
 

Binec22

Aventurier
4 Janvier 2015
7
0
1
51
ça ne vient pas des gamerule car quand on met keepinventoey= true on garde notre stuff "à l'infini"

mes plugins (utiles): essentials, worldguard, world edit, voxel sniper, multiverse core/portal/inventory et plein d'autre pour mini-jeu
 

Binec22

Aventurier
4 Janvier 2015
7
0
1
51
Mon congi.yml (je sais pas comment mettre un spoiler)


# Multiverse-Inventories Settings

# ===[ Multiverse Inventories Config ]===
settings:
# This is the locale you wish to use.
locale: en
# If this is true it will generate world groups for you based on MV worlds.
first_run: false
# If this is set to true, it will enable bypass permissions (Check the wiki for more info.)
use_bypass: false
# If set to true, any world not listed in a group will automatically use the settings for the default group!
default_ungrouped_worlds: false
# The default and suggested setting for this is FALSE.
# False means Multiverse-Inventories will not attempt to load or save any player data when they log in and out.
# That means that MINECRAFT will handle that exact thing JUST LIKE IT DOES NORMALLY.
# Changing this to TRUE will have Multiverse-Inventories save player data when they log out and load it when they log in.
# The biggest potential drawback here is that if your server crashes, player stats/inventories may be lost/rolled back!
save_load_on_log_in_out: false
# If this is set to true, players will have different inventories/stats for each game mode.
# Please note that old data migrated to the version that has this feature will have their data copied for both game modes.
use_game_mode_profiles: false
shares:
# When set to true, optional shares WILL be utilized in cases where a group does not cover their uses for a world.
# An example of this in action would be an ungrouped world using last_location. When this is true, players will return to their last location in that world.
# When set to false, optional shares WILL NOt be utilized in these cases, effectively disabling it for ungrouped worlds.
optionals_for_ungrouped_worlds: true
# You must specify optional shares you wish to use here or they will be ignored.
# The only built in optional share is "economy"
use_optionals: []