Problème Minecraft Solo

Mazy_Mrsnatou

Aventurier
16 Juillet 2015
2
0
2
25
Bonjour,
Depuis hier, quand je lance un monde en solo, le jeu crash.
Le monde se charge mais après il revient au launcher.
Après plusieurs heures de recherche je poste ici.
Les logs du launcher :

---- Minecraft Crash Report ----
// But it works on my machine.

Time: 16/07/15 14:51
Description: Updating screen events

java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ll$1.a(SourceFile:44)
at ll$1.b(SourceFile:41)
at no.c(SourceFile:10)
at ll.a(SourceFile:121)
at ave.a(SourceFile:1941)
at axv.i(SourceFile:172)
at axv.a(SourceFile:135)
at axu.a(SourceFile:350)
at axu.k(SourceFile:413)
at axv.k(SourceFile:81)
at axu.p(SourceFile:390)
at ave.s(SourceFile:1497)
at ave.av(SourceFile:888)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
... 18 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
at java.nio.channels.Pipe.open(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 21 more
Caused by: java.net.SocketException: Unrecognized Windows Sockets error: 10106: socket
at sun.nio.ch.Net.socket0(Native Method)
at sun.nio.ch.Net.serverSocket(Unknown Source)
at sun.nio.ch.ServerSocketChannelImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openServerSocketChannel(Unknown Source)
at java.nio.channels.ServerSocketChannel.open(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(Unknown Source)
... 30 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ll$1.a(SourceFile:44)
at ll$1.b(SourceFile:41)
at no.c(SourceFile:10)
at ll.a(SourceFile:121)
at ave.a(SourceFile:1941)
at axv.i(SourceFile:172)
at axv.a(SourceFile:135)
at axu.a(SourceFile:350)
at axu.k(SourceFile:413)
at axv.k(SourceFile:81)
at axu.p(SourceFile:390)

-- Affected screen --
Details:
Screen name: aya
Stacktrace:
at ave.s(SourceFile:1497)
at ave.av(SourceFile:888)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
Minecraft Version: 1.8.7
Operating System: Windows 8.1 (amd64) version 6.3
CPU: 4x Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2202777056 bytes (2100 MB) / 2604728320 bytes (2484 MB) up to 2604728320 bytes (2484 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2760M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn2760M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
Launched Version: 1.8.7
LWJGL: 2.9.4
OpenGL: GeForce GTX 770/PCIe/SSE2 GL version 4.5.0 NVIDIA 353.30, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (UK)
Profiler Position: N/A (disabled)


Merci d'avance
 
Vraiment personne pour m'aider ?


Tu es sûr que tu n'a pas installé de mods ?
Le multijoueur marche ?
C'est sur une map téléchargé ou créée par toi même ?

Je suis pas très doué pour ce genre de problème, au pire essaye de faire une copie de toutes tes maps, ressources pack et supprime le dossier .minecraft dans 'AppData/Roaming'.

Dis moi si ça marche !