bonjour a tous depuis quelques temps mo creatures ne fonctionne plus alors qu il fonctionnait il y a quelques temps et que les autres mods fonctionnent .
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 281068664 bytes (268 MB) / 1053818880 bytes (1005 MB) up to 5726797824 bytes (5461 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G
IntCache: cache: 15, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1521 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAmcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAFML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1521.jar)
UCHIJAAForge{11.14.3.1521} [Minecraft Forge] (forge-1.8-11.14.3.1521.jar)
UCHIJAACustomSpawner{3.4.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.4.0.jar)
UCHIJAAMoCreatures{8.0.0.devA} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod-8.0.0.devA.jar)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
voici le rapport d erreur avec seulement mo et custom spawners j aimerai savoir ce que j ai mal fait ou le probleme
merci de vos réponces
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 281068664 bytes (268 MB) / 1053818880 bytes (1005 MB) up to 5726797824 bytes (5461 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G
IntCache: cache: 15, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1521 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAmcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAFML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1521.jar)
UCHIJAAForge{11.14.3.1521} [Minecraft Forge] (forge-1.8-11.14.3.1521.jar)
UCHIJAACustomSpawner{3.4.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.4.0.jar)
UCHIJAAMoCreatures{8.0.0.devA} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod-8.0.0.devA.jar)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
voici le rapport d erreur avec seulement mo et custom spawners j aimerai savoir ce que j ai mal fait ou le probleme
merci de vos réponces