Probleme Shader 1.8

  • Auteur de la discussion Auteur de la discussion Nazz0
  • Date de début Date de début

Nazz0

Aventurier
19 Mars 2015
2
0
1
45
Bonjour
J ai un problème avec mon shader voila: je lance mon jeu en 1.8 sélectionne mon monde et quand je choisi mon shader dans les options le jeu crash. Voila le crash report:
Code:
18:43:16] [main/INFO]: Loading tweak class name shadersmod.launch.SMCTweaker
[18:43:16] [main/INFO]: Using primary tweak class name shadersmod.launch.SMCTweaker
[18:43:16] [main/INFO]: Calling tweak class shadersmod.launch.SMCTweaker
[SMC INF]ShadersMod 2.4.11
[18:43:17] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bsu bsu
[SMC FNE]transforming cui cui
[18:43:17] [Client thread/INFO]: Setting user: Nazz0
[18:43:17] [Client thread/INFO]: (Session ID is token:d5a88c68aee042748c57ed31e24823c2:5faba378db2f49108fc43cf7279729b0)
[SMC FNE]transforming atr atr
[SMC INF] blockAoLight
[SMC FNE]transforming aju aju
[18:43:20] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming dax dax
[SMC FNT] set activeTexUnit
[SMC FNE]transforming ctp ctp
[SMC FNE]transforming cto cto
[SMC FNE]transforming cua cua
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[18:43:21] [Client thread/INFO]: Reloading ResourceManager: Default, Ressource pack team V.6.zip
[SMC FNE]transforming cug cug
[SMC FNE]transforming ciy ciy
[SMC FNE]transforming civ civ
[18:43:23] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:43:23] [Thread-7/INFO]: Initializing LWJGL OpenAL
[18:43:23] [Thread-7/INFO]: (The LWJGL binding of OpenAL. For more information, see [URL]http://www.lwjgl.org[/URL])
[18:43:23] [Thread-7/INFO]: OpenAL initialized.
[SMC FNE]transforming ctv ctv
[SMC FNR] loadSimpleTexture
[SMC INF]ShadersMod version : 2.4.11
OpenGL Version : 4.2.0 - Build 10.18.10.3496
Vendor : Intel
Renderer : Intel(R) HD Graphics 4400
Capabilities 2.0 2.1 3.0 3.2 4.0
GL_MAX_DRAW_BUFFERS = 8
GL_MAX_COLOR_ATTACHMENTS_EXT = 8
GL_MAX_TEXTURE_IMAGE_UNITS = 32
[SMC INF]Load ShadersMod configuration.
[SMC INF]Loaded shaderpack.
[SMC FNE]transforming cue cue
[SMC FNE]transforming cum cum
[SMC FNE]transforming cun cun
[18:43:23] [Sound Library Loader/INFO]: Sound engine started
[SMC FNE]transforming cmp cmp
[SMC FNR] patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I
[SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
[SMC FNR] patch method cmp.a([I)Lej;
[SMC FNR] patch method cmp.a([ILej;)V
[SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
[18:43:26] [Client thread/INFO]: Created: 2048x2048 textures-atlas
[SMC INF]allocateTextureMap 3 2048 2048
[SMC FNE]transforming cmn cmn
[SMC FNR] patch method cmn.a(I)V
[SMC FNE]transforming cpt cpt
[SMC FNE]transforming cpu cpu
[SMC FNR] conditionally skip default shadow
[SMC FNE]transforming cqv cqv
[SMC SEVERE]state 0 expected 7
[SMC FNE]transforming cdy cdy
[SMC FNE]transforming ccu ccu
[SMC FNE]transforming csu csu
[SMC FNE]transforming csl csl
[SMC FNE]transforming csb csb
[SMC FNR] patch method csb.a(Lxm;Lccq;FFFFFFF)V
[SMC FNE]transforming csk csk
[SMC FNE]transforming cqg cqg
[SMC FNE]transforming cki cki
[SMC FNR] patch method cki.a()V
[SMC FNE]transforming cji cji
[SMC FNR] patch method cji.b(FI)V
[SMC FNR] patch method cji.h()V
[SMC FNR] patch method cji.i()V
[SMC FNR] patch method cji.a(FJ)V
[SMC FNR] patch method cji.a(IFJ)V
[SMC FNR] patch method cji.a(Lckn;FI)V
[SMC FNR] patch method cji.j(F)V
[SMC FNR] patch method cji.a(IF)V
[SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE]transforming cll cll
[SMC FNE]transforming cln cln
[SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
[SMC FNE]transforming ckn ckn
[SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
[SMC SEVERE] ends in bad state State9
[SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
[SMC FNR] patch method ckn.a(Laql;)V
[SMC FNR] patch method ckn.a(FI)V
[SMC FNR] patch method ckn.s()V
[SMC FNR] patch method ckn.t()V
[SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
[SMC FNE]transforming cky cky
[SMC FNR] patch method cky.a()V
[SMC FNE]transforming cop cop
[SMC FNR] patch method cop.b(FFFLcoa;)V
[SMC FNE]transforming bwv bwv
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[18:43:37] [Server thread/INFO]: Starting integrated minecraft server version 1.8
[18:43:37] [Server thread/INFO]: Generating keypair
[18:43:37] [Server thread/INFO]: Preparing start region for level 0
[18:43:38] [Server thread/INFO]: Preparing spawn area: 40%
[18:43:39] [Server thread/INFO]: Preparing spawn area: 77%
[18:43:40] [Server thread/INFO]: Changing view distance to 22, from 10
[18:43:40] [Server thread/INFO]: Nazz0[local:E:8c6c4f24] logged in with entity id 122 at (977.4567394206895, 45.0, 567.9920791896712)
[18:43:40] [Server thread/INFO]: Nazz0 a rejoint la partie
[18:43:41] [Client thread/INFO]: [CHAT] OpenGL 4.2.0 - Build 10.18.10.3496
Intel Intel(R) HD Graphics 4400
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
WARNING: 0:80: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:131: Only GLSL version > 110 allows postfix "F" or "f" for float
 
gnormal format: RGB16
composite format: RGBA16
gaux2 format: RGBA16
gcolor format: RGB8
[SMC INF]Info log: /shaders/gbuffers_terrain.fsh
WARNING: 0:74: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:134: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:140: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:140: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:140: Only GLSL version > 110 allows postfix "F" or "f" for float
 
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Info log: /shaders/gbuffers_water.vsh
WARNING: 0:51: Only GLSL version > 110 allows postfix "F" or "f" for float
 
[SMC INF]Info log: /shaders/gbuffers_water.fsh
WARNING: 0:46: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:46: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:46: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
 
[SMC INF]Program gbuffers_water loaded
[SMC INF]Info log: /shaders/gbuffers_entities.fsh
WARNING: 0:51: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:57: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:57: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:57: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:61: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:61: Only GLSL version > 110 allows postfix "F" or "f" for float
 
[SMC INF]Program gbuffers_entities loaded
gnormal format: RGB16
composite format: RGBA16
gaux2 format: RGBA16
gcolor format: RGB8
[SMC INF]Info log: /shaders/gbuffers_hand.fsh
WARNING: 0:121: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:127: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:127: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:127: Only GLSL version > 110 allows postfix "F" or "f" for float
 
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Info log: /shaders/composite.vsh
ERROR: 0:26: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:55: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:131: 'ToD2' : undeclared identifier
ERROR: 0:131: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:131: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:132: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:132: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:134: Only GLSL version > 110 allows postfix "F" or "f" for float
 
[SMC INF]Shadow map resolution: 1024
[SMC INF]Shadow map distance: 64.0f
gdepth format: R8
[SMC INF]Generate shadow mipmap
[SMC INF]Center depth halflife: 2.0f
[SMC INF]Shadow map interval size: 8.0f
[SMC INF]Wetness halflife: 100.0f
[SMC INF]Dryness halflife: 10.0f
[SMC INF]Sun path rotation: -24.0f
[SMC INF]AO Level: 0.75f
[SMC INF]Info log: /shaders/composite.fsh
WARNING: 0:20: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:54: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:55: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:56: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:57: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:58: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:59: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:101: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:101: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:101: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:175: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:175: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:192: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:192: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:193: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:193: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:194: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:194: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:195: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:195: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:196: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:196: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:197: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:197: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:198: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:198: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:199: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:199: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:201: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:201: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:202: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:202: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:203: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:203: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:204: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:204: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:205: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:205: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:206: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:206: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:207: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:207: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:208: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:208: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:209: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:209: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:210: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:210: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:211: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:212: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:212: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:213: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:213: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:214: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:214: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:215: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:215: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:216: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:216: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:192: 'const 2-component vector of float' : cannot declare arrays of this qualifier
WARNING: 0:254: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:254: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:254: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:330: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:336: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:379: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:387: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:388: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:389: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:401: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:402: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:515: 'nolight_day' : undeclared identifier
ERROR: 0:515: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:518: 'nolight_night' : undeclared identifier
ERROR: 0:518: 'r' : field selection requires structure, vector, or matrix on left hand side
WARNING: 0:518: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:519: 'g' : field selection requires structure, vector, or matrix on left hand side
WARNING: 0:519: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:520: 'b' : field selection requires structure, vector, or matrix on left hand side
WARNING: 0:520: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:522: '=' : cannot convert from 'float' to '3-component vector of float'
WARNING: 0:579: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:606: Only GLSL version > 110 allows postfix "F" or "f" for float
 
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[18:43:42] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/composite1.vsh
ERROR: 0:19: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:49: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:101: 'ToD' : undeclared identifier
ERROR: 0:101: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:101: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:102: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:102: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:104: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:107: 'ToD2' : undeclared identifier
ERROR: 0:107: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:107: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:108: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:108: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:110: Only GLSL version > 110 allows postfix "F" or "f" for float
 
[SMC INF]Info log: /shaders/composite1.fsh
WARNING: 0:73: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:73: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:73: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:118: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:118: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:118: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:348: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:348: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:348: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:348: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:348: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:348: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:348: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:364: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:444: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:475: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:476: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:477: Only GLSL version > 110 allows postfix "F" or "f" for float
 
GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[SMC SEVERE][Shaders] Error : Invalid program composite1
[18:43:43] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
[SMC INF]Info log: /shaders/final.vsh
ERROR: 0:15: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:58: 'ToD' : undeclared identifier
ERROR: 0:58: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:58: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:59: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:59: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:61: Only GLSL version > 110 allows postfix "F" or "f" for float
 
[SMC INF]Info log: /shaders/final.fsh
WARNING: 0:93: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:93: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:93: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:94: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:94: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:118: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:118: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:119: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:119: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:120: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:120: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:121: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:121: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:122: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:122: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:123: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:123: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:124: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:125: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:125: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:126: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:126: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:127: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:127: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:128: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:128: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:129: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:129: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:130: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:130: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:131: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:131: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:132: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:132: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:133: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:134: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:134: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:135: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:135: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:136: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:136: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:137: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:137: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:138: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:138: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:139: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:139: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:140: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:140: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:141: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:141: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:142: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:142: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:212: 'const 2-component vector of float' : cannot declare arrays of this qualifier
ERROR: 0:280: 'const 3-component vector of float' : cannot declare arrays of this qualifier
WARNING: 0:306: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:306: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:306: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:306: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:306: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:306: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:356: 'hex_offsets' : undeclared identifier
ERROR: 0:356: 'hex_offsets' : left of '[' is not of type array, matrix, or vector
WARNING: 0:409: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:409: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:414: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:414: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:419: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:419: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:424: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:424: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:429: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:429: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:434: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:434: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:439: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:439: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:444: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:444: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:449: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:449: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:454: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:454: Only GLSL version > 110 allows postfix "F" or "f" for float
 
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[SMC SEVERE][Shaders] Error : Invalid program final
[18:43:43] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[SMC INF]Info log: /shaders/shadow.vsh
WARNING: 0:24: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:25: Only GLSL version > 110 allows postfix "F" or "f" for float
 
[SMC INF]Program shadow loaded
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[18:43:43] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3164ms behind, skipping 63 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001b9c9ee0, pid=7908, tid=7860
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x89ee0]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\NATHAN\AppData\Roaming\.minecraft\hs_err_pid7908.log
#
# If you would like to submit a bug report, please visit:
# [URL]http://bugreport.sun.com/bugreport/crash.jsp[/URL]
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release



aidez-moi svp
 
Salut,
As-tu un pc portable avec deux cartes graphiques ? Si oui, ton jeu se lance sur le chipset intégré au processeur, il ne peut pas faire fonctionner ce shader. Dans ce cas il faut forcer le jeu à se lancer sur la carte graphique dédiée : http://frsupport.msi.com/faq/product-qa.php?idmodel=33&idfaq=28

Si tu es sur un portable qui n'a que le chipset du processeur, tu ne pourra pas faire tourner ce shader sur ce pc. Il existe des shader compatible avec Intel graphic, exemple : http://www.minecraftforum.net/forum...urs-shaders-pc-mac-intel-update-4-02-03-15-v1

Si tu es sur un pc fixe, vérifies que l'écran est bien branché sur la carte graphique et non sur la carte mère. Si il n'y a pas de carte graphique dédiée, il faut en acheté une ou installer un shader compatible intel graphic (lien juste au dessus).
 
Ok deja merci de m'avoir répondu.
Mon pc a 2 carte graphique (Nvidia et intel) pour info pourrait tu m'expliquer plus en détaille la procédure stp.