Bonjour,
Quand je me connecte a un serveur en ligne , mon jeu fini toujours par crash. Quelle a la solution ? Voici le rapport de plantage:
Quand je me connecte a un serveur en ligne , mon jeu fini toujours par crash. Quelle a la solution ? Voici le rapport de plantage:
Code:
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 30/01/21 10:11
Description: Ticking screen
java.lang.NullPointerException: Ticking screen
at drp.d(SourceFile:184)
at drp.j(SourceFile:252)
at drp.g(SourceFile:241)
at dqa.d(SourceFile:53)
at djz.aU(SourceFile:1526)
at djz$$Lambda$2712/1785037014.run(Unknown Source)
at dot.a(SourceFile:435)
at djz.q(SourceFile:1526)
at djz.e(SourceFile:1021)
at djz.e(SourceFile:681)
at net.minecraft.client.main.Main.main(SourceFile:215)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at drp.d(SourceFile:184)
at drp.j(SourceFile:252)
at drp.g(SourceFile:241)
at dqa.d(SourceFile:53)
at djz.aU(SourceFile:1526)
at djz$$Lambda$2712/1785037014.run(Unknown Source)
-- Affected screen --
Details:
Screen name: dqa
Stacktrace:
at dot.a(SourceFile:435)
-- Affected level --
Details:
All players: 1 total; [dzm['JLG_85'/505, l='ClientLevel', x=12850.47, y=92.00, z=11374.48]]
Chunk stats: Client Chunk Cache: 529, 512
Level dimension: minecraft:overworld
Level spawn location: World: (12866,92,11377), Chunk: (at 2,5,1 in 804,711; contains blocks 12864,0,11376 to 12879,255,11391), Region: (25,22; contains chunks 800,704 to 831,735, blocks 12800,0,11264 to 13311,255,11775)
Level time: 125094 game time, 1311932014 day time
Server brand: Waterfall <- Paper
Server type: Non-integrated multiplayer server
Stacktrace:
at dwt.a(SourceFile:449)
at djz.c(SourceFile:2239)
at djz.e(SourceFile:699)
at net.minecraft.client.main.Main.main(SourceFile:215)
-- System Details --
Details:
Minecraft Version: 1.16.5
Minecraft Version ID: 1.16.5
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 546944808 bytes (521 MB) / 2013265920 bytes (1920 MB) up to 2147483648 bytes (2048 MB)
CPUs: 8
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.16.5
Backend library: LWJGL version 3.2.2 build 10
Backend API: GeForce GT 1030/PCIe/SSE2 GL version 4.6.0 NVIDIA 461.40, NVIDIA Corporation
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Graphics mode: fancy
Resource Packs: vanilla, file/fWhip+1.16.2+V1.7.zip
Current Language: Français (France)
CPU: 8x AMD Ryzen 5 1500X Quad-Core Processor
Dernière édition par un modérateur: