Bonjours j'utilise TownyChat et ce dernier n'affiche pas les jobs devant le pseudo, par exemple: [B]
pour Bucheron et j'ai beau cherché, rien.
Voici ma config de Towny Chat:
pour Bucheron et j'ai beau cherché, rien.
Voici ma config de Towny Chat:
# The formats below will specify the changes made to the player chat when talking.
# These keys can be used in other plugins that modify the chat format like iChat.
# {worldname} - Displays the world the player is currently in.
# {town} - Displays town name if a member of a town.
# {townformatted} - Displays town name (if a member of a town) using tag_format.town.
# {towntag} - Displays the formated town tag (if a member of a town) using modify_chat.tag_format.town.
# {towntagoverride} - Displays the formated town tag (if a member of a town and present) or falls back to the full name (using modify_chat.tag_format.town).
# {nation} - Displays nation name if a member of a nation.
# {nationformatted} - Displays nation name (if a member of a nation) using tag_format.town.
# {nationtag} - Displays the formated nation tag (if a member of a nation) using modify_chat.tag_format.nation.
# {nationtagoverride} - Displays the formated nation tag (if a member of a nation and present) or falls back to the full name (using modify_chat.tag_format.nation).
# {townytag} - Displays the formated town/nation tag as specified in modify_chat.tag_format.both.
# {townyformatted} - Displays the formated full town/nation names as specified in modify_chat.tag_format.both.
# {townytagoverride} - Displays the formated town/nation tag (if present) or falls back to the full names (using modify_chat.tag_format.both).
# {title} - Towny resident Title
# {surname} - Towny resident surname
# {townynameprefix} - Towny name prefix taken from the townLevel/nationLevels
# {townynamepostfix} - Towny name postfix taken from the townLevel/nationLevels.
# {townyprefix} - Towny resident title, or townynameprefix if no title exists
# {townypostfix} - Towny resident surname, or townynamepostfix if no surname exists
# {townycolor} - Towny name colour for king/mayor/resident
# {group} - Players group name pulled from your permissions plugin
# {permprefix} - Permission group prefix
# {permsuffix} - Permission group suffix.
# {playername} - Default player name.
# {modplayername} - Modified player name (use if Towny is over writing some other plugins changes).
# {msg} - The message sent.
# {channelTag} - Defined in the channels entry in Channels.yml
# {msgcolour} - Defined in the channels entry in Channels.yml
# Text colouring
# --------------
# Black = &0, Navy = &1, Green = &2, Blue = &3, Red = &4
# Purple = &5, Gold = &6, LightGray = &7, Gray = &8
# DarkPurple = &9, LightGreen = &a, LightBlue = &b
# Rose = &c, LightPurple = &d, Yellow = &e, White = &f
# Spam_time set the minimum time between messages to be flagged as spam
spam_time: 3.0
# If using our updated HeroicDeath.jar and craftIRC 3.1 (dev), you can
#configure what IRC channels you want death messages relayed to.
HeroicDeathToIRC:
enabled: true
# comma delimited list of craftIRC channel tags 'admin,blah,blah'.
craftIRCTags: 'admin'
channel_formats:
# This is the format which will be used for GLOBAL chat/channels.
# This is also the format used when you have modify_chat.enable: true, but use other plugins to handle chat.
global: '{channelTag}{nationformatted}{townyformatted}{modplayername}:{permsuffix}{msgcolour} {msg}'
# TOWN channel types.
town: '{channelTag}{modplayername}:{msgcolour} {msg}'
# NATION channel types.
nation: '{channelTag}{townyformatted}{permprefix}{modplayername}:{msgcolour} {msg}'
# DEFAULT channel types.
default: '{channelTag}{nationformatted}{townyformatted}&2{modplayername}:{msgcolour} {msg}'
tag_formats:
world: '&f[&f%s&f] '
town: '&f[&3%s&f] '
nation: '&f[&e%s&f] '
# First %s is the nation tag, second is the town tag.
both: '&f[&6%s&f|&3%s&f] '
# Chat colours
colour:
king: '&6'
mayor: '&b'
resident: '&f'
modify_chat:
# This is used for when you don't have another plugin to format chat.
# or you want some other plugin to handle open chat, but want Towny formatting.
# It will cause Towny to overwrite any other plugins alterations to the format.
enable: 'true'
# If true the chat formats will be read from below to allow per world formatting.
# These can then be altered individually.
per_world: 'false'
worlds:
'spawn':
global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}'
'villes':
global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}'
'world_nether':
global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}'
'world':
global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}'
'world_the_end':
global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}'