Besoin d'aide aidez moi svp

Julien Fox

Aventurier
3 Février 2021
6
0
1
24
Bonjour je voudrais jouer en solo sur mon minecraft pour faire des vidéo mais sa me mais cette erreur la

Code:
---- Minecraft Crash Report ----

WARNING: coremods are present:
Contact their authors BEFORE contacting forge

// You're mean.

Time: 2/3/21 2:35 PM
Description: Exception in server tick loop

java.lang.NoSuchMethodError: net.minecraft.entity.EntityLiving$SpawnPlacementType.canSpawnAt(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)Z
    at net.minecraft.world.WorldEntitySpawner.func_180267_a(WorldEntitySpawner.java:226)
    at net.minecraft.world.WorldEntitySpawner.func_77191_a(WorldEntitySpawner.java:282)
    at net.minecraft.world.gen.ChunkGeneratorOverworld.func_185931_b(ChunkGeneratorOverworld.java:466)
    at net.minecraft.world.chunk.Chunk.func_186034_a(Chunk.java:1019)
    at net.minecraft.world.chunk.Chunk.func_186030_a(Chunk.java:999)
    at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:157)
    at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.java:344)
    at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:173)
    at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:196)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486)
    at java.lang.Thread.run(Thread.java:745)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.12.2
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 469832144 bytes (448 MB) / 872415232 bytes (832 MB) up to 2147483648 bytes (2048 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
    FML: MCP 9.42 Powered by Forge 14.23.5.2847 Optifine OptiFine_1.12.2_HD_U_C6 17 mods loaded, 17 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

    | State  | ID                | Version      | Source                                             | Signature                                |
    |:------ |:----------------- |:------------ |:-------------------------------------------------- |:---------------------------------------- |
    | LCHIJA | minecraft         | 1.12.2       | minecraft.jar                                      | None                                     |
    | LCHIJA | mcp               | 9.42         | minecraft.jar                                      | None                                     |
    | LCHIJA | FML               | 8.0.99.99    | forge-1.12.2-14.23.5.2847.jar                      | None                                     |
    | LCHIJA | forge             | 14.23.5.2847 | forge-1.12.2-14.23.5.2847.jar                      | None                                     |
    | LCHIJA | bspkrscore        | 7.6.0.1      | BspkrsCore-1.12.2.jar                              | None                                     |
    | LCHIJA | statuseffecthud   | 1.43.0       | [1.12]StatusEffectHUD-client-1.43.0.jar            | None                                     |
    | LCHIJA | armorstatushud    | 1.43.0       | ArmorStatu-HUD-Updated-Mod-1.12.2.jar              | None                                     |
    | LCHIJA | codechickenlib    | 3.2.3.358    | CodeChickenLib-1.12.2-3.2.3.358-universal.jar      | f1850c39b2516232a2108a7bd84d1cb5df93b261 |
    | LCHIJA | redstoneflux      | 2.1.1        | RedstoneFlux-1.12-2.1.1.1-universal.jar            | None                                     |
    | LCHIJA | brandonscore      | 2.4.19       | BrandonsCore-1.12.2-2.4.19.214-universal.jar       | None                                     |
    | LCHIJA | cofhcore          | 4.6.6        | CoFHCore-1.12.2-4.6.6.1-universal.jar              | None                                     |
    | LCHIJA | cofhworld         | 1.4.0        | CoFHWorld-1.12.2-1.4.0.1-universal.jar             | None                                     |
    | LCHIJA | thermalfoundation | 2.6.7        | ThermalFoundation-1.12.2-2.6.7.1-universal.jar     | None                                     |
    | LCHIJA | draconicevolution | 2.3.27       | Draconic-Evolution-1.12.2-2.3.27.353-universal.jar | None                                     |
    | LCHIJA | jei               | 4.15.0.293   | jei_1.12.2-4.15.0.293.jar                          | None                                     |
    | LCHIJA | mapwriter         | 2.8.2        | MapWriter-1.12.2-2.8.2.jar                         | None                                     |
    | LCHIJA | thermaldynamics   | 2.5.6        | ThermalDynamics-1.12.2-2.5.6.1-universal.jar       | None                                     |

    Loaded coremods (and transformers):
    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    Profiler Position: N/A (disabled)
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

Pouvez vous m'aidez svp ?
 
Dernière édition par un modérateur:
Solution
Essaye de voir si ça marche déjà en lançant avec ces mods :
  • bspkrsCore ;
  • CodeChickenLib ;
  • BrandonsCore ;
  • Chameleon ;
  • CoFHCore ;
  • ThermalFoundation.

Pour les autres mods, tu peux essayer de trouver quel est le mod causant problème en utilisant une recherche par dichotomie :
  1. Ajoute la moitié des mods restants dans ton dossier mods/ ;

  2. Relance le jeu ;

  3. Si le crash n'est pas présent, le mod bugué se trouve dans l'autre moitié que tu n'as pas prit ;
    Recommence à l'étape 1.

  4. Si le crash est présent, le mod bugué se trouve dans la moitié que tu viens de prendre ;
    Dans la moitié que tu viens de prendre, enlève de nouveau la moitié de ces mods.
    Recommence à l'étape 2.

Tu dois donc créer un...