C'est simple, ré écrit ton fichier pour chacun de tes mondes avec leurs permissions et place les dans leurs dossiers map de Groupmanager
Enfaite ce que je n'est pas bien compris c'est le fichier config.yml ! en gros quand je fait /manuadd <player> (lenomdugrade)
sa ne mets pas le grade dans tout les mondes ! de plus je ne veut pas qu'il est les meme permission !
Voici ce que j'ai mis dans le fichier config.yml ( tout les mondes ne possedes pas les memes permission ! )
settings:
config:
# With this enabled anyone set as op has full permissions when managing GroupManager
# The user will be able to promote players to the same group or even above.
opOverrides: true
# Default setting for 'mantogglevalidate'
# true will cause GroupManager to attempt name matching by default.
validate_toggle: true
# ************************************************************************************************************************************************************
# *** NOTE: Having this feature enabled can allow improper use of Command Blocks which may lead to undesireable permission changes. You have been warned! ***
# ************************************************************************************************************************************************************
allow_commandblocks: false
data:
save:
# How often GroupManager will save it's data back to groups.yml and users.yml
minutes: 10
# Number of hours to retain backups (plugins/GroupManager/backup)
hours: 24
logging:
# Level of detail GroupManager will use when logging.
# Acceptable entries are - ALL,CONFIG,FINE,FINER,FINEST,INFO,OFF,SEVERE,WARNING
level: INFO
mirrors:
# Worlds listed here have their settings mirrored in their children.
# The first element 'world' is the main worlds name, and is the parent world.
# subsequent elements 'world_nether' and 'world_the_end' are worlds which will use
# the same user/groups files as the parent.
# the element 'all_unnamed_worlds' specifies all worlds that aren't listed, and automatically mirrors them to it's parent.
# Each child world can be configured to mirror the 'groups', 'users' or both files from its parent.
world:
world:
- groups
- users
factions:
faction:
- users
- groups
boutique:
- users
- groups
world_nether:
- users
- groups
world_the_end:
- users
- groups
ressource:
ressource:
- users
- groups
minigames:
minigames:
- users
- groups
event:
event:
- users
- groups
# world2: (World2 would have it's own set of user and groups files)
# world3:
# - users (World3 would use the users.yml from world2, but it's own groups.yml)
# world4:
# - groups (World4 would use the groups.yml from world2, but it's own users.yml)
# world5:
# - world6 (this would cause world6 to mirror both files from world5)