Bonjour mon minecraft crash des que j'ouvre singleplayer mon code de sortie est -1.
The game crashed whilst couldn't load level list
Error: java.lang.OutOfMemoryError: Java heap space
voici mon rapport de plantage :
The game crashed whilst couldn't load level list
Error: java.lang.OutOfMemoryError: Java heap space
voici mon rapport de plantage :
Code:
---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 2023-10-21 15:21:45
Description: Couldn't load level list
java.lang.OutOfMemoryError: Java heap space
at qv$1.a(SourceFile:37)
at qr$1.a(SourceFile:113)
at qr$1.a(SourceFile:113)
at qr$1.a(SourceFile:113)
at rb.a(SourceFile:120)
at rb.a(SourceFile:48)
at rb.a(SourceFile:42)
at dyy.c(SourceFile:340)
at dyy.a(SourceFile:297)
at dyy$$Lambda$4952/0x0000000100b9b988.apply(Unknown Source)
at dyy.a(SourceFile:234)
at dyy.a(SourceFile:195)
at dyy$$Lambda$4946/0x0000000100b9a7f0.get(Unknown Source)
at java.base/java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1768)
at java.base/java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1760)
at java.base/java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373)
at java.base/java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182)
at java.base/java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655)
at java.base/java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622)
at java.base/java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at qv$1.a(SourceFile:37)
at qr$1.a(SourceFile:113)
at qr$1.a(SourceFile:113)
at qr$1.a(SourceFile:113)
at rb.a(SourceFile:120)
at rb.a(SourceFile:48)
at rb.a(SourceFile:42)
at dyy.c(SourceFile:340)
at dyy.a(SourceFile:297)
-- Last reload --
Details:
Reload number: 1
Reload reason: initial
Finished: Yes
Packs: vanilla, file/Quark Programmer Art.zip
Stacktrace:
at enx.a(SourceFile:49)
at enn.d(SourceFile:2413)
at enn.f(SourceFile:895)
at enn.e(SourceFile:791)
at net.minecraft.client.main.Main.main(SourceFile:250)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:568)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:159)
at net.minecraft.launchwrapper.Launch.main(Launch.java:30)
-- System Details --
Details:
Minecraft Version: 1.20.1
Minecraft Version ID: 1.20.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 17.0.8, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 688153784 bytes (656 MiB) / 905969664 bytes (864 MiB) up to 2147483648 bytes (2048 MiB)
CPUs: 8
Processor Vendor: GenuineIntel
Processor Name: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz
Identifier: Intel64 Family 6 Model 158 Stepping 10
Microarchitecture: Coffee Lake
Frequency (GHz): 2.30
Number of physical packages: 1
Number of physical CPUs: 4
Number of logical CPUs: 8
Graphics card #0 name: Intel(R) UHD Graphics 630
Graphics card #0 vendor: Intel Corporation (0x8086)
Graphics card #0 VRAM (MB): 1024.00
Graphics card #0 deviceId: 0x3e9b
Graphics card #0 versionInfo: DriverVersion=25.20.100.6446
Graphics card #1 name: NVIDIA GeForce GTX 1050 Ti
Graphics card #1 vendor: NVIDIA (0x10de)
Graphics card #1 VRAM (MB): 4095.00
Graphics card #1 deviceId: 0x1c8c
Graphics card #1 versionInfo: DriverVersion=25.21.14.2546
Memory slot #0 capacity (MB): 8192.00
Memory slot #0 clockSpeed (GHz): 2.67
Memory slot #0 type: DDR4
Virtual memory max (MB): 32623.44
Virtual memory used (MB): 11638.64
Swap memory total (MB): 24576.00
Swap memory used (MB): 121.59
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.20.1-OptiFine_HD_U_I5
Backend library: LWJGL version 3.3.1 build 7
Backend API: Intel(R) UHD Graphics 630 GL version 3.2.0 - Build 25.20.100.6446, Intel
Window size: 1920x1080
GL Caps: Using framebuffer using OpenGL 3.2
GL debug messages:
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'optifine'
Type: Client (map_client.txt)
Graphics mode: fancy
Resource Packs: vanilla, file/Quark Programmer Art.zip (incompatible)
Current Language: en_gb
CPU: 8x Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz
OptiFine Version: OptiFine_1.20.1_HD_U_I5
OptiFine Build: 20230707-211226
Render Distance Chunks: 6
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 3.2.0 - Build 25.20.100.6446
OpenGlRenderer: Intel(R) UHD Graphics 630
OpenGlVendor: Intel
CpuCount: 8
Dernière édition par un modérateur: