Voila je vous explique pour moi il est impossible de jouer a minecraft une fois mon jeux lancé je créer un nouveau monde exemple il ce charge a 100% comme indiquer dans la console mais ne ce lance jamais il me dit
( Plantage du jeu ) du coup j'ai réinstaller le jeux toujours le même problème
j'ai retirer toute les texture pack toujours le même problème impossible de jouer a Minecraft si quelqu’un ici a une idée pour régler mon problème il est le bien venu -_-
Voici le Crash Rapport
( Plantage du jeu ) du coup j'ai réinstaller le jeux toujours le même problème
j'ai retirer toute les texture pack toujours le même problème impossible de jouer a Minecraft si quelqu’un ici a une idée pour régler mon problème il est le bien venu -_-
Voici le Crash Rapport
Code:
---- Minecraft Crash Report ----
// I'm sorry, Dave. Time: 3/4/17 12:20 PM
Description: Updating screen events
java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at mh$1.a(SourceFile:61)
at mh$1.b(SourceFile:58)
at op.c(SourceFile:10)
at mh.a(SourceFile:152)
at bes.a(SourceFile:2162)
at bkb.e(SourceFile:229)
at bkb.a(SourceFile:182)
at bkb.a(SourceFile:154)
at bfy.b(SourceFile:41)
at bka.a(SourceFile:117)
at bho.k(SourceFile:404)
at bka.k(SourceFile:49)
at bho.p(SourceFile:381)
at bes.t(SourceFile:1586)
at bes.av(SourceFile:970)
at bes.a(SourceFile:398)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64) ... 20 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170)
at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50)
at java.nio.channels.Pipe.open(Pipe.java:155)
at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127)
at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126) ... 23 more
Caused by: java.net.ConnectException: Connection timed out: connect
at sun.nio.ch.Net.connect0(Native Method)
at sun.nio.ch.Net.connect(Net.java:457)
at sun.nio.ch.Net.connect(Net.java:449)
at sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:647)
at java.nio.channels.SocketChannel.open(SocketChannel.java:189)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:130)
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83) ... 31 more
A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at mh$1.a(SourceFile:61)
at mh$1.b(SourceFile:58)
at op.c(SourceFile:10)
at mh.a(SourceFile:152)
at bes.a(SourceFile:2162)
at bkb.e(SourceFile:229)
at bkb.a(SourceFile:182)
at bkb.a(SourceFile:154)
at bfy.b(SourceFile:41)
at bka.a(SourceFile:117)
at bho.k(SourceFile:404)
at bka.k(SourceFile:49)
at bho.p(SourceFile:381)
-- Affected screen --
Details:
Screen name: bhm
Stacktrace:
at bes.t(SourceFile:1586)
at bes.av(SourceFile:970)
at bes.a(SourceFile:398)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.11.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 68970344 bytes (65 MB) / 268095488 bytes (255 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.11.2
LWJGL: 2.9.4
OpenGL: GeForce GTX 770/PCIe/SSE2 GL version 4.5.0 NVIDIA 378.66, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: Current Language: Fran�ais (France)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Thierry\AppData\Roaming\.minecraft\crash-reports\crash-2017-03-04_12.20.03-client.txt
Dernière édition par un modérateur:

