Jobs:
Woodcutter:
fullname: Bucheron
shortname: wood
ChatColour: GREEN
chat-display: full
leveling-progression-equation: 300*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
WOOD:
income: 2.5
experience: 2.5
Place:
SAPLING:
income: 5.0
experience: 5.0
WOOD:
income: -2.5
experience: -2.5
Kill:
Player:
income: 0.0
experience: 0.0
custom-kill:
Woodcutter:
income: -10.0
experience: -10.0
permissions:
aaaaaatest.node:
value: true
level: 0
aaaaaatest.node2:
value: true
level: 10
Miner:
fullname: Mineur
shortname: Mine
ChatColour: DARK_GRAY
chat-display: full
leveling-progression-equation: 300*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 1.0
experience: 0.5
COAL_ORE:
income: 3.0
experience: 5.0
REDSTONE_ORE:
income: 10.0
experience: 10.0
IRON_ORE:
income: 5.0
experience: 10.0
GOLD_ORE:
income: 15.0
experience: 15.0
LAPIS_ORE:
income: 10.0
experience: 10.0
DIAMOND_ORE:
income: 50.0
experience: 50.0
OBSIDIAN:
income: 25.0
experience: 25.0
MOSSY_COBBLESTONE:
income: 10.0
experience: 5.0
Place:
RAILS:
income: 5.0
experience: 2.0
IRON_ORE:
income: -5.0
experience: -10.0
GOLD_ORE:
income: -15.0
experience: -15.0
Craft:
RAILS:
income: 2.5
experience: 2.5
POWERED_RAIL:
income: 2.5
experience: 2.5
DETECTOR_RAIL:
income: 2.5
experience: 2.5
MINECART:
income: 1.5
experience: 1.5
STORAGE_MINECART:
income: 2.0
experience: 2.0
POWERED_MINECART:
income: 2.0
experience: 2.0
LAPIS_BLOCK:
income: 5.0
experience: 5.0
IRON_BLOCK:
income: 5.0
experience: 5.0
GOLD_BLOCK:
income: 5.0
experience: 5.0
DIAMOND_BLOCK:
income: 5.0
experience: 5.0
Kill:
Player:
income: -10.0
experience: -10.0
custom-kill:
Miner:
income: -10.0
experience: -10.0
Builder:
fullname: Constructeur
shortname: constructeur
ChatColour: BLACK
chat-display: full
leveling-progression-equation: 300*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
COBBLESTONE:
income: 1.5
experience: 1.5
WOOD:
income: 1.5
experience: 1.5
FENCE:
income: 1.5
experience: 1.5
WOOL:
income: 1.5
experience: 1.5
STONE:
income: 1.5
experience: 1.5
GLOWSTONE:
income: 3.0
experience: 3.0
SANDSTONE:
income: 1.5
experience: 1.5
GLASS:
income: 1.5
experience: 1.5
BRICK:
income: 1.5
experience: 1.5
LAPIS_BLOCK:
income: 5.0
experience: 5.0
DOUBLE_STEP:
income: 3.0
experience: 3.0
STEP:
income: 1.5
experience: 1.5
BOOKSHELF:
income: 1.5
experience: 1.5
WOOD_STAIRS:
income: 1.5
experience: 1.5
COBBLESTONE_STAIRS:
income: 1.5
experience: 1.5
MOSSY_COBBLESTONE:
income: 5.0
experience: 5.0
DIAMOND_BLOCK:
income: 1.5
experience: 1.5
GOLD_BLOCK:
income: 1.5
experience: 1.5
Kill:
Player:
income: -10.0
experience: -10.0
custom-kill:
Builder:
income: -10.0
experience: -10.0
Digger:
fullname: Collecteur
shortname: collect
ChatColour: GOLD
chat-display: full
leveling-progression-equation: 300*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 0.5
experience: 0.5
GRASS:
income: 2.0
experience: 2.0
GRAVEL:
income: 0.5
experience: 0.5
SAND:
income: 0.5
experience: 0.5
CLAY:
income: 1.5
experience: 1.5
CACTUS:
income: 1.0
experience: 1.0
BROWN_MUSHROOM:
income: 1.5
experience: 1.5
RED_MUSHROOM:
income: 1.5
experience: 1.5
NETHERRACK:
income: 1.5
experience: 1.5
SOUL_SAND:
income: 1.5
experience: 1.5
Kill:
Player:
income: -10.0
experience: -10.0
custom-kill:
Digger:
income: -10.0
experience: -10.0
Farmer:
fullname: Paysan
shortname: Paysan
ChatColour: YELLOW
chat-display: full
leveling-progression-equation: 300*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
SEEDS:
income: 1.0
experience: 1.0
SUGAR_CANE_BLOCK:
income: 1.0
experience: 1.0
PUMPKIN:
income: 2.5
experience: 2.5
MELON:
income: 2.5
experience: 2.5
Place:
SEEDS:
income: 1.0
experience: 1.0
SUGAR_CANE_BLOCK:
income: 0.0
experience: 0.0
PUMPKIN_SEEDS:
income: 2.5
experience: 2.5
MELON_SEEDS:
income: 2.5
experience: 2.5
Kill:
Player:
income: -10.0
experience: -10.0
custom-kill:
Farmer:
income: -10.0
experience: -10.0
Hunter:
fullname: Chasseur
shortname: chasse
ChatColour: RED
chat-display: full
leveling-progression-equation: 300*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 2.5
experience: 2.5
Cow:
income: 2.5
experience: 2.5
Pig:
income: 2.5
experience: 2.5
Sheep:
income: 2.5
experience: 2.5
Wolf:
income: 0.5
experience: 0.5
Creeper:
income: 10.0
experience: 10.0
Skeleton:
income: 10.0
experience: 10.0
Spider:
income: 10.0
experience: 10.0
Zombie:
income: 10.0
experience: 10.0
Player:
income: 0.0
experience: 0.0
custom-kill:
Woodcutter:
income: -10.0
experience: -10.0
Miner:
income: -10.0
experience: -10.0
Digger:
income: -10.0
experience: -10.0
Farmer:
income: -10.0
experience: -10.0
Builder:
income: -10.0
experience: -10.0
Hunter:
income: -10.0
experience: -10.0
Fisherman:
fullname: Pecheur
shortname: Peche
ChatColour: AQUA
chat-display: full
leveling-progression-equation: 300*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 5.0
experience: 5.0
Craft:
FISHING_ROD:
income: 1.0
experience: 1.0
Kill:
Player:
income: -10.0
experience: -10.0
custom-kill:
Fisherman:
income: -10.0
experience: -10.0
Weaponsmith:
fullname: Forgeron
shortname: Forgeron
ChatColour: DARK_PURPLE
chat-display: full
leveling-progression-equation: 300*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 1.0
STONE_SWORD:
income: 2.5
experience: 2.5
IRON_SWORD:
income: 5.0
experience: 5.0
GOLD_SWORD:
income: 10.0
experience: 10.0
DIAMOND_SWORD:
income: 15.0
experience: 15.0
WOOD_SPADE:
income: 1.0
experience: 1.0
STONE_SPADE:
income: 2.5
experience: 2.5
IRON_SPADE:
income: 5.0
experience: 5.0
GOLD_SPADE:
income: 10.0
experience: 10.0
DIAMOND_SPADE:
income: 15.0
experience: 15.0
WOOD_PICKAXE:
income: 1.0
experience: 1.0
STONE_PICKAXE:
income: 2.5
experience: 2.5
IRON_PICKAXE:
income: 5.0
experience: 5.0
GOLD_PICKAXE:
income: 10.0
experience: 10.0
DIAMOND_PICKAXE:
income: 15.0
experience: 15.0
WOOD_AXE:
income: 1.0
experience: 1.0
STONE_AXE:
income: 2.5
experience: 2.5
IRON_AXE:
income: 5.0
experience: 5.0
GOLD_AXE:
income: 10.0
experience: 10.0
DIAMOND_AXE:
income: 15.0
experience: 15.0
WOOD_HOE:
income: 1.0
experience: 1.0
STONE_HOE:
income: 2.5
experience: 2.5
IRON_HOE:
income: 5.0
experience: 5.0
GOLD_HOE:
income: 10.0
experience: 10.0
DIAMOND_HOE:
income: 15.0
experience: 15.0
BOW:
income: 5.0
experience: 5.0
ARROW:
income: 1.0
experience: 1.0
LEATHER_HELMET:
income: 2.5
experience: 2.5
LEATHER_CHESTPLATE:
income: 2.5
experience: 2.5
LEATHER_LEGGINGS:
income: 2.5
experience: 2.5
LEATHER_BOOTS:
income: 2.5
experience: 2.5
CHAINMAIL_HELMET:
income: 10.0
experience: 10.0
CHAINMAIL_CHESTPLATE:
income: 10.0
experience: 10.0
CHAINMAIL_LEGGINGS:
income: 10.0
experience: 10.0
CHAINMAIL_BOOTS:
income: 10.0
experience: 10.0
IRON_HELMET:
income: 7.5
experience: 7.5
IRON_CHESTPLATE:
income: 7.5
experience: 7.5
IRON_LEGGINGS:
income: 7.5
experience: 7.5
IRON_BOOTS:
income: 7.5
experience: 7.5
GOLD_HELMET:
income: 15.0
experience: 15.0
GOLD_CHESTPLATE:
income: 15.0
experience: 15.0
GOLD_LEGGINGS:
income: 15.0
experience: 15.0
GOLD_BOOTS:
income: 15.0
experience: 15.0
DIAMOND_HELMET:
income: 20.0
experience: 20.0
DIAMOND_CHESTPLATE:
income: 20.0
experience: 20.0
DIAMOND_LEGGINGS:
income: 20.0
experience: 20.0
DIAMOND_BOOTS:
income: 20.0
experience: 20.0
Smelt:
IRON_INGOT:
income: 2.5
experience: 2.5
GOLD_INGOT:
income: 5.0
experience: 5.0
Craftman:
fullname: Crafteur
shortname: craft
ChatColour: DARK_BLUE
chat-display: none
leveling-progression-equation: 300*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOODEN_PLANK:
income: 0.5
experience: 0.5
GLASS:
income: 0.5
experience: 0.5
DISPENSER:
income: 5.0
experience: 5.0
SANDSTONE:
income: 0.5
experience: 0.5
NOTE_BLOCK:
income: 2.0
experience: 2.0
JUKEBOX:
income: 5.0
experience: 5.0
None:
fullname: Chaumeur
shortname: rien
ChatColour: WHITE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Player:
income: -10.0
experience: -10.0