Plugin Problèmes avec EssentialsChat Thermos (Cauldron 1.7.10)

captainexp59

Architecte en herbe
28 Septembre 2014
17
0
62
30
Bonjour,

J'ai actuellement un problème, donc mon serveur va bientôt ouvrir et j'ai un problème avec le plugin EssentialsChat quand j'ai fini de le modifier la partie essentialschat :

Code:
chat:

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  radius: 0

  # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  # Or you can give a group specific chat format, to give some extra variation.
  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting

  format: '{DISPLAYNAME}&f: {MESSAGE}'

  group-formats:
   # Guerrier: '{WORLDNAME} {DISPLAYNAME}:&b {MESSAGE}'
  #  Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'

  # If you are using group formats make sure to remove the '#' to allow the setting to be read.

Et que je redermarre mon serveur Aucune modification depuis 2 jours je cherche aucun résultat aidez moi svp
Cordialement !
 

captainexp59

Architecte en herbe
28 Septembre 2014
17
0
62
30
Explique ton problème on comprends pas
Ce que je veux dire c'est que après avoir modifier le config.yml d'Essentials partie EssentialsChat j'ai fait en sorte de supprimer les <> par défaut et j'ai mis ":" mais dès que j'ai fini de le config je sauvegarde et je redémarre et le problème c'est que sa change pas sa le met toujours les <> y'a pas de config.broken ni de mauvaise version.

Cordialement !
 

nitmat

Bucheron
19 Avril 2017
26
1
12
27
Si je comprend bien, tu veut faire que dans le chat il y a le nom de Guerrier?
Pour cela il te suffit tout simplement de enlever le #

Code:
chat:

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  radius: 0

  # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  # Or you can give a group specific chat format, to give some extra variation.
  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting

  format: '{DISPLAYNAME}&f: {MESSAGE}'

  group-formats:
   Guerrier: '{WORLDNAME} {DISPLAYNAME}:&b {MESSAGE}'
   Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'

  # If you are using group formats make sure to remove the '#' to allow the setting to be read.

Regarde bien cette ligne = # If you are using group formats make sure to remove the '#' to allow the setting to be read.

Cordialement,
Nitmat
 

captainexp59

Architecte en herbe
28 Septembre 2014
17
0
62
30
Si je comprend bien, tu veut faire que dans le chat il y a le nom de Guerrier?
Pour cela il te suffit tout simplement de enlever le #

Code:
chat:

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  radius: 0

  # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  # Or you can give a group specific chat format, to give some extra variation.
  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting

  format: '{DISPLAYNAME}&f: {MESSAGE}'

  group-formats:
   Guerrier: '{WORLDNAME} {DISPLAYNAME}:&b {MESSAGE}'
   Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'

  # If you are using group formats make sure to remove the '#' to allow the setting to be read.

Regarde bien cette ligne = # If you are using group formats make sure to remove the '#' to allow the setting to be read.

Cordialement,
Nitmat

Ah sa je le sais bien le problème est que aucun changement ne se fait malheureusement!
 

nitmat

Bucheron
19 Avril 2017
26
1
12
27
Test pour voir avec ce code la:
C'est une partie de code sur mon serveur qui fonctionne:

Code:
chat:

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  radius: 0

  # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  # Or you can give a group specific chat format, to give some extra variation.
  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting

  format: '[{GROUP}] {DISPLAYNAME}:  {MESSAGE}'
  #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'

  group-formats:
    Membre: '<&9[{GROUP}] &f{DISPLAYNAME}> : {MESSAGE}'
 

captainexp59

Architecte en herbe
28 Septembre 2014
17
0
62
30
Test pour voir avec ce code la:
C'est une partie de code sur mon serveur qui fonctionne:

Code:
chat:

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  radius: 0

  # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  # Or you can give a group specific chat format, to give some extra variation.
  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting

  format: '[{GROUP}] {DISPLAYNAME}:  {MESSAGE}'
  #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'

  group-formats:
    Membre: '<&9[{GROUP}] &f{DISPLAYNAME}> : {MESSAGE}'
Sa ne marche malheuresement pas... Le fichier ne s'est pas réinitialisé donc n'a pas créer de broken et sa me met toujours les crochets :'( aidez-moi svp !