probleme avec dynmap 0.15

  • Auteur de la discussion Auteur de la discussion gipsy92
  • Date de début Date de début

gipsy92

Bucheron
2 Mars 2011
126
0
11
Bonjour , je suis en train de tester plusieur plugin pour mon serveur et quand j'ai tester dynmap , j'ai vue un gros probleme.
Le plugin fonctionne bien mais c'est dans la parti web qui sa ne va pas.
Quand je regarde la map je vois rien , un ecran noir avec la tete de mon perso et l'heure.
Avez vous des idées pour le resoudre ?

[attachment=330]
 
Le voila , ma map se nomme world

Code:
# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/

# How often a tile gets rendered (in seconds).
renderinterval: 1

render-triggers:
#  - playermove
#  - playerjoin
  - blockplaced
  - blockbreak

# The path where the tile-files are placed.
tilespath: web/tiles

# The path where the web-files are located.
webpath: web

# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
webserver-bindaddress: 0.0.0.0

# The TCP-port the webserver will listen on.
webserver-port: 8123

# Disables Webserver portion of Dynmap (Advanced users only)
disable-webserver: false

# Writes JSON to file in the webpath
jsonfile: false

# How often the json file gets written to(in seconds)
jsonfile-interval: 1

# The maptypes Dynmap will use to render.
worlds:
  - name: world
    maps:
      - class: org.dynmap.flat.FlatMap
        prefix: flat
        colorscheme: default
      - class: org.dynmap.kzedmap.KzedMap
        renderers:
          - class: org.dynmap.kzedmap.DefaultTileRenderer
            prefix: t
            maximumheight: 127
            colorscheme: default
          - class: org.dynmap.kzedmap.CaveTileRenderer
            prefix: ct
            maximumheight: 127
  - name: nether
    maps:
      - class: org.dynmap.flat.FlatMap
        prefix: flat
        colorscheme: default
      - class: org.dynmap.kzedmap.KzedMap
        renderers:
          - class: org.dynmap.kzedmap.DefaultTileRenderer
            prefix: nt
            maximumheight: 64
            colorscheme: default

web:
    # Handles the clientside updates differently only enable if using jsonfile
    jsonfile: false

    # Interval the browser should poll for updates.
    updaterate: 2000
    
    showchatballoons: false
    focuschatballoons: false
    
    showchatwindow: true
    allowwebchat: true
    webchat-interval: 5
    messagettl: 15000
        
    showplayerfacesonmap: true
    showplayerfacesinmenu: true
    
    joinmessage: "%playername% joined"
    quitmessage: "%playername% quit"
    spammessage: "You may only chat once every %interval% seconds."
    
    components:
      - type: chat
      - type: chatballoon
        focuschatballoons: false
      - type: chatbox
        showplayerfaces: true
        messagettl: 5
      - type: playermarkers
        showplayerfaces: true
      #- type: digitalclock
      - type: timeofdayclock
        showdigitalclock: true
    
    defaultworld: world
    worlds:
      - title: World
        name: world
        maps:
          - type: FlatMapType
            title: Flat
            name: flat
            prefix: flat
          - type: KzedMapType
            title: Surface
            name: surface
            prefix: t
          - type: KzedMapType
            title: Cave
            name: cave
            prefix: ct
      - title: Nether
        name: nether
        maps:
          - type: FlatMapType
            title: Flat
            name: flat
            prefix: flat
          - type: KzedMapType
            title: Surface
            name: nether
            prefix: nt
      # Example:
      #- title: Other World           # With what name the world is displayed.
      #  name: world_other            # The actual name of the world (equal to your directory-name).
      #  maps:
      #    - type: KzedMapType        # The type (or perspective) of the map. At the moment, there are no others than KzedMapType.
      #      title: Surface           # The name of the map that will be displayed.
      #      name: surface            # The actual name of the map (should be unique for this world).
      #      prefix: t                # The prefix of the tile-files that are generated.
      #      icon: images/block_other.png    # Sets a custom icon for the map. (optional)
      #    - type: KzedMapType
      #      title: Cave
      #      name: cave
      #      prefix: ct
# Enables debugging.
#debuggers:
#  - class: org.dynmap.debug.LogDebugger

PS: désoler du double post
 
petit up car j'en ai vraiment besoin et vianns est hors ligne

EDIT​

J'ai trouver le probleme , enfaite c'est tous simple. il faut modifier au moin un bloc (en détruire ou palcez un) et un morceau apparait