je suis en train de découvrir un peu le domaine et je me demandais, quand on fais varier une texture (par exemple les oak logs) à quoi correspond le " "weight":20(ou autre) " qu'on peut mettre dans les blockstats:
{
"variants": {
"axis=y": [
{ "model": "oak_log", "weight":20 },
{ "model": "oak_log_0", "weight":20 },
{ "model": "oak_log_1" },
{ "model": "oak_log_2" },
{ "model": "oak_log_3" },
{ "model": "oak_log_4" },
{ "model": "oak_log_5" },
{ "model": "oak_log_6" },
{ "model": "oak_log_7", "weight":20 },
{ "model": "oak_log_8", "weight":20 } ]
{
"variants": {
"axis=y": [
{ "model": "oak_log", "weight":20 },
{ "model": "oak_log_0", "weight":20 },
{ "model": "oak_log_1" },
{ "model": "oak_log_2" },
{ "model": "oak_log_3" },
{ "model": "oak_log_4" },
{ "model": "oak_log_5" },
{ "model": "oak_log_6" },
{ "model": "oak_log_7", "weight":20 },
{ "model": "oak_log_8", "weight":20 } ]