Crash shaders Optifine 1.8.9

  • Auteur de la discussion Auteur de la discussion Rikbur
  • Date de début Date de début

Rikbur

Aventurier
27 Mars 2016
2
0
1
28
Bonjour,

j'ai récemment appris que nous pouvons installer des shaders directement avec Optifine. J'ai donc tenté d'en prendre un, mais quand je join ma partie solo, le jeu crash, et le message d'erreur suivant apparaît :

mars 27, 2016 4:47:19 PM net.minecraft.launchwrapper.LogWrapper log
INFOS: Loading tweak class name optifine.OptiFineTweaker
mars 27, 2016 4:47:19 PM net.minecraft.launchwrapper.LogWrapper log
INFOS: Using primary tweak class name optifine.OptiFineTweaker
mars 27, 2016 4:47:19 PM net.minecraft.launchwrapper.LogWrapper log
INFOS: Calling tweak class optifine.OptiFineTweaker
OptiFineTweaker: acceptOptions
OptiFineTweaker: injectIntoClassLoader skipped, OptiFine is loaded as a library
OptiFineTweaker: getLaunchArguments
OptiFineTweaker: getLaunchTarget
mars 27, 2016 4:47:19 PM net.minecraft.launchwrapper.LogWrapper log
INFOS: Launching wrapped minecraft {net.minecraft.client.main.Main}
Completely ignored arguments: [--nativeLauncherVersion, 301]
[16:47:20] [Client thread/INFO]: Setting user: Rikbur
[16:47:20] [Client thread/INFO]: (Session ID is <censored>)
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeHooks
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.MinecraftForgeClient
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.FMLCommonHandler
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.FMLClientHandler
[OptiFine] (Reflector) Method not present: anm.getSkyRenderer
[OptiFine] (Reflector) Method not present: anm.getCloudRenderer
[OptiFine] (Reflector) Method not present: anm.getWeatherRenderer
[OptiFine] (Reflector) Method not present: adm.countEntities
[OptiFine] (Reflector) Method not present: adm.getPerWorldStorage
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.IRenderHandler
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.DimensionManager
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderItemInFrameEvent
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Pre
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Post
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogColors
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogDensity
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$RenderFogEvent
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Pre
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Post
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Pre
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Post
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.EventBus
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.Event$Result
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.ForgeEventFactory
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderBlockOverlayEvent$OverlayType
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.ChunkWatchEvent$UnWatch
[OptiFine] (Reflector) Method not present: afh.getBedDirection
[OptiFine] (Reflector) Method not present: afh.isBed
[OptiFine] (Reflector) Method not present: afh.isBedFoot
[OptiFine] (Reflector) Method not present: afh.hasTileEntity
[OptiFine] (Reflector) Method not present: afh.canCreatureSpawn
[OptiFine] (Reflector) Method not present: afh.addHitEffects
[OptiFine] (Reflector) Method not present: afh.addDestroyEffects
[OptiFine] (Reflector) Method not present: afh.isAir
[OptiFine] (Reflector) Method not present: afh.canRenderInLayer
[OptiFine] (Reflector) Method not present: afh.getExtendedState
[OptiFine] (Reflector) Field not present: pk.captureDrops
[OptiFine] (Reflector) Field not present: pk.capturedDrops
[OptiFine] (Reflector) Method not present: pk.shouldRenderInPass
[OptiFine] (Reflector) Method not present: pk.canRiderInteract
[OptiFine] (Reflector) Method not present: pk.shouldRiderSit
[OptiFine] (Reflector) Method not present: akw.shouldRenderInPass
[OptiFine] (Reflector) Method not present: akw.getRenderBoundingBox
[OptiFine] (Reflector) Method not present: akw.canRenderBreaking
[OptiFine] (Reflector) Method not present: zw.onEntitySwing
[OptiFine] (Reflector) Method not present: zw.shouldCauseReequipAnimation
[OptiFine] (Reflector) Method not present: zw.getModel
[OptiFine] (Reflector) Method not present: zw.showDurabilityBar
[OptiFine] (Reflector) Method not present: zw.getDurabilityForDisplay
[OptiFine] (Reflector) Method not present: pf.isCurativeItem
[OptiFine] (Reflector) Method not present: aak.getRecordResource
[OptiFine] (Reflector) Method not present: bmv$b.preDraw
[OptiFine] (Reflector) Method not present: bmv$b.postDraw
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.asm.transformers.BlamingTransformer
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.relauncher.CoreModManager
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ISmartBlockModel
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.SplashProgress
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.pipeline.LightUtil
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.property.IExtendedBlockState
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.ItemModelMesherForge
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ModelLoader
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.Attributes
[OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.IColoredBakedQuad
[OptiFine] (Reflector) Method not present: ady.getWaterColorMultiplier
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.registry.RenderingRegistry
[OptiFine] (Reflector) Method not present: bhc.preDrawBatch
[OptiFine] (Reflector) Method not present: bhc.drawBatch
[16:47:22] [Client thread/INFO]: LWJGL Version: 2.9.4
[OptiFine]
[OptiFine] OptiFine_1.8.9_HD_U_H5
[OptiFine] Sun Mar 27 16:47:22 CEST 2016
[OptiFine] OS: Windows 8.1 (amd64) version 6.3
[OptiFine] Java: 1.8.0_25, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.4
[OptiFine] OpenGL: Intel(R) HD Graphics 4400, version 4.2.0 - Build 10.18.10.3496, Intel
[OptiFine] OpenGL Version: 4.0
[OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)
[OptiFine] Maximum texture size: 8192x8192
[OptiFine] Checking for new version
[Shaders] ShadersMod version: 2.4.12
[Shaders] OpenGL Version: 4.2.0 - Build 10.18.10.3496
[Shaders] Vendor: Intel
[Shaders] Renderer: Intel(R) HD Graphics 4400
[Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
[Shaders] GL_MAX_DRAW_BUFFERS: 8
[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
[Shaders] Load ShadersMod configuration.
[Shaders] Loaded shaderpack: Sildurs Vibrant Shaders v1.13 High.zip
[OptiFine] Version found: H3
[16:47:23] [Client thread/INFO]: Reloading ResourceManager: Default
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[16:47:24] [Sound Library Loader/INFO]: Starting up SoundSystem...
[16:47:25] [Thread-7/INFO]: Initializing LWJGL OpenAL
[16:47:25] [Thread-7/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:47:25] [Thread-7/INFO]: OpenAL initialized.
[16:47:25] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] Mipmap levels: 4
[OptiFine] Multitexture: false
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[16:47:27] [Client thread/INFO]: Created: 1024x512 textures-atlas
[Shaders] allocateTextureMap 4 1024 512
[OptiFine] *** Reloading custom textures ***
[OptiFine] Enable face culling: acacia_leaves, birch_leaves, dark_oak_leaves, jungle_leaves, oak_leaves, spruce_leaves
[16:47:36] [Client thread/INFO]: Reloading ResourceManager: Default
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[16:47:36] [Client thread/INFO]: SoundSystem shutting down...
[16:47:37] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[16:47:37] [Sound Library Loader/INFO]: Starting up SoundSystem...
[16:47:37] [Thread-10/INFO]: Initializing LWJGL OpenAL
[16:47:37] [Thread-10/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:47:37] [Thread-10/INFO]: OpenAL initialized.
[16:47:37] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] Mipmap levels: 4
[OptiFine] Multitexture: false
[16:47:38] [Client thread/INFO]: Created: 512x512 textures-atlas
[Shaders] allocateTextureMap 4 512 512
[OptiFine] *** Reloading custom textures ***
[OptiFine] Enable face culling: acacia_leaves, birch_leaves, dark_oak_leaves, jungle_leaves, oak_leaves, spruce_leaves
[16:47:43] [Server thread/INFO]: Starting integrated minecraft server version 1.8.9
[16:47:43] [Server thread/INFO]: Generating keypair
[16:47:44] [Server thread/INFO]: Preparing start region for level 0
[16:47:45] [Server thread/INFO]: Preparing spawn area: 50%
[16:47:46] [Server thread/INFO]: Changing view distance to 2, from 10
[16:47:46] [Server thread/INFO]: Rikbur[local:E:821c44b1] logged in with entity id 253 at (-83.31665740365905, 65.20273497970693, 157.62569151318039)
[16:47:46] [Server thread/INFO]: Rikbur joined the game
[Shaders] Program loaded: gbuffers_basic
[Shaders] Program loaded: gbuffers_textured
[Shaders] Program loaded: gbuffers_textured_lit
[Shaders] Program loaded: gbuffers_skybasic
[Shaders] Program loaded: gbuffers_skytextured
[Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
WARNING: 0:98: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] gdepth format: R8
[Shaders] gnormal format: RGB16
[Shaders] composite format: RGBA16
[Shaders] gaux2 format: RGBA16
[Shaders] gcolor format: RGBA8
[Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
WARNING: 0:50: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program loaded: gbuffers_terrain
[Shaders] Shader info log: /shaders/gbuffers_water.vsh
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Shader info log: /shaders/gbuffers_water.fsh
WARNING: 0:78: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:83: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:83: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:83: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program loaded: gbuffers_water
[Shaders] Shader info log: /shaders/gbuffers_entities.fsh
WARNING: 0:33: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program loaded: gbuffers_entities
[Shaders] Shader info log: /shaders/gbuffers_hand.fsh
WARNING: 0:34: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program loaded: gbuffers_hand
[Shaders] Program loaded: gbuffers_weather
[Shaders][SEVERE] Error compiling vertex shader: /shaders/composite.vsh
[Shaders] Shader info log: /shaders/composite.vsh
ERROR: 0:54: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:164: 'ToD' : undeclared identifier
ERROR: 0:164: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:164: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:165: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:165: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Shadow map resolution: 2048
[Shaders] Shadow map distance: 120
[Shaders] Wetness halflife: 70.0f
[Shaders] Dryness halflife: 70.0f
[Shaders] shadowtex1Mipmap
[Shaders] shadowHardwareFiltering0
[Shaders] Shadow map interval size: 6.0f
[Shaders] Sun path rotation: -40.0f
[Shaders] Noise texture enabled
[Shaders] Noise texture resolution: 1024
[Shaders] Shader info log: /shaders/composite.fsh
WARNING: 0:66: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:67: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:71: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:72: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:200: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:225: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:290: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:320: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:378: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:378: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:505: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders][SEVERE] Error linking program: 20
[Shaders] Info log: /shaders/composite.vsh, /shaders/composite.fsh
Attached vertex shader is not compiled.


GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[Shaders][SEVERE] [Shaders] Error: Invalid program "composite"
[16:47:47] [Client thread/INFO]: [CHAT] [Shaders] Error: Invalid program "composite"
[Shaders][SEVERE] Error compiling vertex shader: /shaders/composite1.vsh
[Shaders] Shader info log: /shaders/composite1.vsh
ERROR: 0:48: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:158: 'ToD' : undeclared identifier
ERROR: 0:158: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:158: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:159: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:159: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Shader info log: /shaders/composite1.fsh
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders][SEVERE] Error linking program: 20
[Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
Attached vertex shader is not compiled.


GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[Shaders][SEVERE] [Shaders] Error: Invalid program "composite1"
[16:47:47] [Client thread/INFO]: [CHAT] [Shaders] Error: Invalid program "composite1"
[Shaders] gaux2 mipmap enabled for /shaders/composite2.fsh
[Shaders] Program loaded: composite2
[Shaders][SEVERE] Error compiling vertex shader: /shaders/final.vsh
[Shaders] Shader info log: /shaders/final.vsh
ERROR: 0:47: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:155: 'ToD' : undeclared identifier
ERROR: 0:155: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:155: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:156: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:156: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] composite mipmap enabled for /shaders/final.fsh
[Shaders] Shader info log: /shaders/final.fsh
WARNING: 0:184: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:184: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:193: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:193: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:201: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:201: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:226: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:226: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:226: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:340: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:340: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:528: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:528: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:528: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:528: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:528: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:528: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:528: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:554: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders][SEVERE] Error linking program: 21
[Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
Attached vertex shader is not compiled.


GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[Shaders][SEVERE] [Shaders] Error: Invalid program "final"
[16:47:47] [Client thread/INFO]: [CHAT] [Shaders] Error: Invalid program "final"
[Shaders] Shader info log: /shaders/shadow.vsh
WARNING: 0:27: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:29: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program loaded: shadow
[Shaders] usedColorBuffers: 8
[Shaders] usedDepthBuffers: 2
[Shaders] usedShadowColorBuffers: 0
[Shaders] usedShadowDepthBuffers: 1
[Shaders] usedColorAttachs: 8
[Shaders] usedDrawBuffers: 4
[Shaders] Framebuffer created.
[Shaders] Shadow framebuffer created.
[Shaders] Reset world renderers
[Shaders] Reset model renderers
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000026d69f10, pid=8540, tid=6936
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x89f10]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Elric\AppData\Roaming\.minecraft\hs_err_pid8540.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed




Je précise que mon Pc tenait très bien les shaders dans les versions précédentes. Je tiens aussi à dire que ce message apparaît avec ou sans texture pack. Si quelqu'un sait comment résoudre le problème, ce serait bien sympathique ^^
 
Salut,
Ton pc a un chipset intel qui est incompatible avec la plupart des shaders. Seuls certains shaders spécialement prévu pour fonctionnent avec les chipset intel. Je te laisses chercher sur google "minecraft shaders intel compatible".

Si tu as un pc portable il n'est pas impossible que celui-ci ait deux gpu (le chipset intel intégré au processeur + une carte graphique dédiée amd ou nvidia).

Dans le cas où tu as une carte graphique dédiée Nvidia :
- Vas dans le panneau de configuration de Nvidia -> menu "Gérer les paramètres 3D" -> onglet "Paramètres de programme" -> sélectionnes java (si non présent clics sur le bouton ajouter) et indiques comme processeur graphique "Nvidia haute performance".

Dans le cas où tu as une carte graphique dédiée AMD :
- je ne sais pas exactement comment faire :/ -> google
 
Tu as combien de version de Java installé sur ton pc o_o ?
Lances le launcher de minecraft puis clics sur "edit profile"
Ensuite coches la case "Executable" puis copies ce qui se trouve dans la texte box juste à droite.
Fermes le launcher de minecraft et retourne sur le panneau de configuration de Nvidia, sur le même menu que celui sur le screenshot. Clics sur "Parcourir..." et dans le nom du fichier en bas au milieu colles ce que tu as copié avant et appuies sur entrée.